Player Matchup

Anubis
Anubis
ArdenLight
Anubis
Level 120
God Stats
1W - 0L
1,319 SR
Queue Stats
39W - 37L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Kabroke
Kuzenbo
Level 95
God Stats
2W - 0L
1,691 SR
Queue Stats
74W - 66L
1,461 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 59
God Stats
155W - 110L
1,535 SR
Queue Stats
261W - 215L
1,504 Elo+
Solo
Thor
Thor
Zoltax0
Thor
Level 39
God Stats
3W - 1L
1,567 SR
Queue Stats
47W - 60L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
figgyboyo
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 78L
1,223 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,426 Elo+

VS

Team Averages
Level 89
1,569 SR
1,469 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AntoniHpkns
Susano
Level 44
God Stats
4W - 2L
1,952 SR
Queue Stats
26W - 26L
1,532 Elo+
Party 2
Sol
Sol
ClearMold99635
Sol
Level 116
God Stats
20W - 10L
1,754 SR
Queue Stats
86W - 82L
1,477 Elo+
Solo
Odin
Odin
Draslok
Odin
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
268W - 222L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
WunsonNewGamer
Sun Wukong
Level 41
God Stats
3W - 10L
1,139 SR
Queue Stats
76W - 101L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArdenLight
Anubis
7
1 / 3 / 1
3,718
744
1,267
2,790
886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Kabroke
Kuzenbo
6
0 / 0 / 4
3,932
786
1,355
3,630
2,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
T_AldoC21
Chaac
6
1 / 1 / 0
3,764
753
1,870
4,501
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thor
Zoltax0
Thor
6
2 / 0 / 0
3,418
684
1,119
2,970
827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
figgyboyo
Danzaburou
7
3 / 0 / 0
3,947
789
1,551
1,245
293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
1 / 0 / 1
3,890
778
1,941
1,091
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
7
3 / 2 / 1
4,169
834
2,184
4,296
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,113
623
2,297
3,124
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Draslok
Odin
2
0 / 2 / 0
2,556
511
136
1,724
1,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
WunsonNewGamer
Sun Wukong
6
0 / 1 / 1
3,475
695
1,856
3,716
2,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
1
1.5
L
Susano
3
2
1
1.75
W
Anubis
ArdenLight
Anubis
1
3
1
0.5
L
0
2
0
0
L
Odin
Draslok
Odin
0
2
0
0
W
Kuzenbo
Kabroke
Kuzenbo
0
0
4
2
W
Chaac
T_AldoC21
Chaac
1
1
0
1
L
Sun Wukong
WunsonNewGamer
Sun Wukong
0
1
1
0.5
W
Thor
Zoltax0
Thor
2
0
0
2
W
Danzaburou
figgyboyo
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,162
Damage
8,414
15,136
Taken
13,951
6,655
Mitigated
5,075
4,483
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,941
174
0
593
1,091
226
0
0
1,091
16,205
0
L
Susano
2,184
980
0
2,046
4,296
870
0
1,267
3,029
0
18,029
W
Anubis
ArdenLight
Anubis
1,267
96
0
497
2,790
886
0
1,203
1,386
16,582
0
L
2,297
1,095
0
843
3,124
720
0
1,012
2,112
14,607
0
L
Odin
Draslok
Odin
136
90
0
127
1,724
1,000
0
259
1,465
0
1,150
W
Kuzenbo
Kabroke
Kuzenbo
1,355
448
0
1,645
3,630
2,634
60
1,832
1,798
9,704
870
W
Chaac
T_AldoC21
Chaac
1,870
114
0
1,155
4,501
2,015
0
196
4,141
0
17,733
L
Sun Wukong
WunsonNewGamer
Sun Wukong
1,856
493
0
1,253
3,716
2,259
0
0
3,716
196
15,183
W
Thor
Zoltax0
Thor
1,119
403
0
590
2,970
827
0
694
2,194
0
10,981
W
Danzaburou
figgyboyo
Danzaburou
1,551
1,134
0
596
1,245
293
0
226
1,019
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,779
Gold Earned
17,203
154
Minions Killed
140
0
Camps Cleared
0
504,572
Distance Traveled
453,695
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,890
778
41
8
0
95,364
0
L
Susano
4,169
834
32
6
0
118,628
0
W
Anubis
3,718
744
39
8
0
93,809
0
L
Sol
3,113
623
32
6
0
97,363
2
L
Odin
2,556
511
4
1
0
49,995
1
W
Kuzenbo
3,932
786
15
3
0
103,884
1
W
Chaac
3,764
753
39
8
0
88,521
0
L
Sun Wukong
3,475
695
31
6
0
92,345
0
W
Thor
3,418
684
22
4
0
123,747
0
W
Danzaburou
3,947
789
39
8
0
94,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role