Player Matchup

Arachne
Arachne
Bronze III
ViT-aL-2k
Arachne
Bronze III
Level 84
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 9L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
challenger0437
Cthulhu
Bronze III
Level 92
God Stats
0W - 1L
1,680 SR
Queue Stats
4W - 12L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
dpike5
Olorun
Bronze III
Level 49
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 12L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,584 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,506 SR
1,510 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold V
Glªçïêr
Freya
Gold V
Level 68
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 5L
1,674 MMR
Party 1
Chiron
Chiron
Bronze III
IDoubleLY
Chiron
Bronze III
Level 146
God Stats
4W - 6L
1,280 SR
Queue Stats
5W - 11L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ViT-aL-2k
Arachne
14
1 / 5 / 0
9,034
695
6,742
11,998
4,715
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
0 / 6 / 0
9,300
715
5,203
14,948
12,071
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
dpike5
Olorun
13
0 / 8 / 0
8,307
639
3,553
11,210
2,814
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MedusaKuzenboAthenaThothAchilles

VS

Bans
Ne ZhaSkadiAnhurHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 0 / 13
10,451
804
6,657
7,563
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 0 / 7
12,713
978
20,151
10,767
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
IDoubleLY
Chiron
17
5 / 1 / 9
11,042
849
5,573
7,774
3,109
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
19
19
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
13
8.5
W
12
0
7
15.5
W
Chiron
IDoubleLY
Chiron
5
1
9
9.5
L
Arachne
ViT-aL-2k
Arachne
1
5
0
0.2
L
0
6
0
0
L
Olorun
dpike5
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
32,381
38,156
Taken
26,104
19,600
Mitigated
17,699
6,345
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,657
321
0
1,673
7,563
9,779
293
2,264
5,299
13,973
121
W
20,151
5,064
0
4,775
10,767
4,811
1,171
4,799
5,968
66,971
3,450
W
Chiron
IDoubleLY
Chiron
5,573
948
665
3,799
7,774
3,109
2,167
1,686
6,088
0
37,036
L
Arachne
ViT-aL-2k
Arachne
6,742
3,227
0
3,003
11,998
4,715
0
6,356
4,940
0
20,898
L
5,203
355
167
1,702
14,948
12,071
0
8,906
5,100
39,547
1,039
L
Olorun
dpike5
Olorun
3,553
1,961
228
1,245
11,210
2,814
0
8,755
1,875
21,437
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
34,206
136
Minions Killed
213
0
Camps Cleared
0
612,478
Distance Traveled
710,031
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,451
804
12
1
0
253,449
4
W
Freya
12,713
978
127
10
0
255,777
2
W
Chiron
11,042
849
74
6
0
200,805
0
L
Arachne
9,034
695
31
2
0
232,652
0
L
Cthulhu
9,300
715
60
5
0
205,468
0
L
Olorun
8,307
639
45
3
0
174,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role