Player Matchup

Atlas
Atlas
GrandmasterS1
Atlas
Level 108
God Stats
10W - 5L
1,694 SR
Queue Stats
84W - 90L
1,389 Elo+
Party 2
Janus
Janus
LowKeyOwl
Janus
Level 65
God Stats
15W - 12L
1,513 SR
Queue Stats
31W - 27L
1,503 Elo+
Solo
Nemesis
Nemesis
Quandel
Nemesis
Level 65
God Stats
4W - 3L
1,683 SR
Queue Stats
56W - 56L
1,361 Elo+
Party 2
Ishtar
Ishtar
Uncle_Ses
Ishtar
Level 93
God Stats
0W - 4L
1,683 SR
Queue Stats
19W - 39L
1,289 Elo+
Party 2
Hercules
Hercules
YoungskuII23
Hercules
Level 106
God Stats
5W - 7L
1,687 SR
Queue Stats
81W - 86L
1,395 Elo+
Party 2
Team Averages
Level 87
1,652 SR
1,387 Elo+

VS

Team Averages
Level 103
1,643 SR
1,455 Elo+
Anubis
Anubis
Cosmos43
Anubis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 79L
1,513 Elo+
Solo
Charybdis
Charybdis
Dab0nYoGirl69696
Charybdis
Level 78
God Stats
15W - 14L
1,418 SR
Queue Stats
230W - 245L
1,433 Elo+
Party 1
Nemesis
Nemesis
Lhexskng
Nemesis
Level 116
God Stats
2W - 1L
1,709 SR
Queue Stats
335W - 345L
1,413 Elo+
Solo
Charon
Charon
Oveyron
Charon
Level 68
God Stats
7W - 4L
1,676 SR
Queue Stats
176W - 171L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
durablespy
Sylvanus
Level 146
God Stats
4W - 0L
1,913 SR
Queue Stats
230W - 232L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,975
498
3,722
7,844
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LowKeyOwl
Janus
10
0 / 2 / 0
5,358
536
1,748
3,736
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Quandel
Nemesis
9
2 / 3 / 0
4,813
481
4,273
6,800
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
Uncle_Ses
Ishtar
7
1 / 2 / 0
4,254
425
2,693
5,375
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
YoungskuII23
Hercules
7
0 / 3 / 1
4,731
473
2,756
7,250
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cosmos43
Anubis
12
8 / 0 / 1
7,129
713
7,256
6,578
2,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
10
2 / 1 / 4
5,436
544
4,751
4,855
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Lhexskng
Nemesis
11
1 / 1 / 4
5,697
570
1,673
6,503
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Oveyron
Charon
10
1 / 0 / 5
6,024
602
3,768
6,292
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
durablespy
Sylvanus
11
0 / 1 / 3
6,126
613
4,095
7,203
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cosmos43
Anubis
8
0
1
8.5
W
Charybdis
2
1
4
4
L
0
2
2
0.5
W
Nemesis
Lhexskng
Nemesis
1
1
4
3
L
Janus
LowKeyOwl
Janus
0
2
0
0
W
Charon
Oveyron
Charon
1
0
5
3.5
L
Nemesis
Quandel
Nemesis
2
3
0
0.67
L
Ishtar
Uncle_Ses
Ishtar
1
2
0
0.5
L
Hercules
YoungskuII23
Hercules
0
3
1
0.17
W
Sylvanus
durablespy
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
21,543
31,005
Taken
31,431
10,707
Mitigated
12,023
6,593
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cosmos43
Anubis
7,256
189
0
3,924
6,578
2,687
0
1,456
4,914
44,705
596
W
Charybdis
4,751
2,384
0
946
4,855
1,283
268
0
4,855
0
29,714
L
3,722
1,111
0
1,721
7,844
2,951
0
4,845
2,999
23,657
1,686
W
Nemesis
Lhexskng
Nemesis
1,673
430
0
1,365
6,503
2,234
65
245
6,218
0
40,604
L
Janus
LowKeyOwl
Janus
1,748
44
0
618
3,736
511
0
2,571
1,165
32,620
658
W
Charon
Oveyron
Charon
3,768
1,004
1,797
2,605
6,292
2,954
96
0
6,292
20,973
0
L
Nemesis
Quandel
Nemesis
4,273
2,270
0
586
6,800
1,731
0
2,970
3,830
0
24,372
L
Ishtar
Uncle_Ses
Ishtar
2,693
1,661
0
1,966
5,375
1,348
0
1,606
3,769
0
14,686
L
Hercules
YoungskuII23
Hercules
2,756
444
118
1,584
7,250
4,166
0
3,000
4,250
0
15,044
W
Sylvanus
durablespy
Sylvanus
4,095
759
84
3,941
7,203
2,865
0
2,883
3,766
30,637
7,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
30,412
217
Minions Killed
299
0
Camps Cleared
0
933,302
Distance Traveled
965,619
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,129
713
78
8
0
201,770
2
W
Charybdis
5,436
544
52
5
0
188,815
0
L
Atlas
4,975
498
50
5
0
153,786
0
W
Nemesis
5,697
570
67
7
0
243,009
0
L
Janus
5,358
536
80
8
0
178,889
0
W
Charon
6,024
602
26
3
0
180,581
0
L
Nemesis
4,813
481
46
5
0
240,337
0
L
Ishtar
4,254
425
30
3
0
170,150
2
L
Hercules
4,731
473
11
1
0
190,140
1
W
Sylvanus
6,126
613
76
8
0
151,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role