Player Matchup

Xbalanque
Xbalanque
AresWarird
Xbalanque
Level 120
God Stats
3W - 4L
1,507 SR
Queue Stats
104W - 114L
1,489 Elo+
Solo
Sobek
Sobek
MomoMulisha
Sobek
Level 88
God Stats
7W - 2L
1,931 SR
Queue Stats
121W - 104L
1,504 Elo+
Party 3
Pele
Pele
ZeusCannon-_-
Pele
Level 129
God Stats
8W - 6L
1,436 SR
Queue Stats
443W - 418L
1,447 Elo+
Party 2
Horus
Horus
carnage___72
Horus
Level 108
God Stats
10W - 3L
1,632 SR
Queue Stats
305W - 277L
1,463 Elo+
Party 2
Olorun
Olorun
docmaan
Olorun
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 133L
1,560 Elo+
Party 3
Team Averages
Level 108
1,601 SR
1,493 Elo+

VS

Team Averages
Level 135
1,572 SR
1,529 Elo+
Mercury
Mercury
El Hugosaurio
Mercury
Level 106
God Stats
4W - 5L
1,526 SR
Queue Stats
360W - 330L
1,586 Elo+
Solo
Nut
Nut
Erolisos
Nut
Level 87
God Stats
10W - 8L
1,561 SR
Queue Stats
77W - 60L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
Senshi86
Nu Wa
Level 168
God Stats
6W - 9L
1,553 SR
Queue Stats
18W - 19L
1,526 Elo+
Party 1
Athena
Athena
Stonespirit
Athena
Level 158
God Stats
1W - 2L
1,679 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thr0ttled
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,541 SR
Queue Stats
304W - 307L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AresWarird
Xbalanque
16
2 / 0 / 4
8,496
654
4,425
5,960
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 3 / 11
7,377
567
4,174
11,603
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 3
8,423
648
6,830
11,422
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
7,741
595
5,084
9,935
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
docmaan
Olorun
13
11 / 1 / 2
8,394
646
11,822
7,827
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 3 / 0
6,956
535
5,082
11,671
3,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,005
462
5,896
10,599
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Senshi86
Nu Wa
11
0 / 4 / 0
6,485
499
3,901
6,029
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
1 / 5 / 2
6,137
472
2,989
10,111
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Thr0ttled
Morgan Le Fay
13
0 / 4 / 0
7,110
547
5,668
10,878
4,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
4
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AresWarird
Xbalanque
2
0
4
4
L
Mercury
3
3
0
1
L
0
6
1
0.08
W
0
3
11
1.83
L
Nu Wa
Senshi86
Nu Wa
0
4
0
0
L
Athena
1
5
2
0.4
L
Morgan Le Fay
Thr0ttled
Morgan Le Fay
0
4
0
0
W
6
0
3
7.5
W
3
0
4
5
W
Olorun
docmaan
Olorun
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
23,536
46,747
Taken
49,288
23,367
Mitigated
19,064
16,196
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AresWarird
Xbalanque
4,425
716
0
0
5,960
1,905
557
2,408
3,552
0
73,144
L
Mercury
5,082
2,161
0
3,571
11,671
3,335
0
1,752
9,919
0
50,715
L
5,896
3,030
0
2,883
10,599
2,408
0
7,582
3,017
0
41,922
W
4,174
848
0
4,323
11,603
9,059
217
1,790
9,813
21,887
0
L
Nu Wa
Senshi86
Nu Wa
3,901
704
0
1,496
6,029
1,606
0
394
5,635
41,720
0
L
Athena
2,989
1,215
0
1,087
10,111
7,625
0
5,615
4,496
12,562
1,005
L
Morgan Le Fay
Thr0ttled
Morgan Le Fay
5,668
923
0
4,632
10,878
4,090
0
431
10,447
53,777
959
W
6,830
1,943
0
2,402
11,422
4,501
686
1,915
9,507
0
72,587
W
5,084
1,656
420
5,048
9,935
5,222
387
4,524
5,411
0
37,196
W
Olorun
docmaan
Olorun
11,822
7,000
458
3,545
7,827
2,680
1,254
1,716
6,111
51,323
3,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
32,693
423
Minions Killed
347
0
Camps Cleared
0
1,451,930
Distance Traveled
1,310,421
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,496
654
132
10
0
264,418
4
L
Mercury
6,956
535
95
7
0
322,610
0
L
Nut
6,005
462
67
5
0
251,859
0
W
Sobek
7,377
567
29
2
0
310,709
3
L
Nu Wa
6,485
499
70
5
0
226,306
0
L
Athena
6,137
472
23
2
0
275,482
0
L
Morgan Le Fay
7,110
547
92
7
0
234,164
0
W
Pele
8,423
648
108
8
0
319,103
0
W
Horus
7,741
595
62
5
0
278,185
0
W
Olorun
8,394
646
92
7
0
279,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role