Player Matchup

Sobek
Sobek
ONLYJRE
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,373 Elo+
Party 2
Artemis
Artemis
SCF_Mylo
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,357 Elo+
Party 2
Fenrir
Fenrir
TIOACEITE74
Fenrir
Level 23
God Stats
6W - 8L
1,462 SR
Queue Stats
16W - 28L
1,392 Elo+
Party 2
Set
Set
Takumichep
Set
Level 27
God Stats
2W - 3L
1,912 SR
Queue Stats
11W - 39L
1,240 Elo+
Party 2
Hades
Hades
YodDaniel
Hades
Level 95
God Stats
8W - 7L
1,608 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Team Averages
Level 59
1,596 SR
1,373 Elo+

VS

Team Averages
Level 104
1,442 SR
1,456 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GirthGirls
Jing Wei
Level 157
God Stats
2W - 0L
1,426 SR
Queue Stats
40W - 22L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
TBP Arthemys
Ao Kuang
Level 105
God Stats
8W - 7L
1,479 SR
Queue Stats
98W - 101L
1,466 Elo+
Solo
Vulcan
Vulcan
Walkdaddy22
Vulcan
Level 134
God Stats
23W - 14L
1,514 SR
Queue Stats
82W - 71L
1,486 Elo+
Party 1
Nemesis
Nemesis
figgyboyo
Nemesis
Level 83
God Stats
1W - 2L
1,293 SR
Queue Stats
53W - 57L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ONLYJRE
Sobek
8
1 / 4 / 1
5,239
524
3,146
10,724
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SCF_Mylo
Artemis
8
1 / 7 / 0
4,837
484
3,747
7,776
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
5 / 5 / 1
6,541
654
7,511
10,467
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
4,876
488
2,337
4,838
2,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
YodDaniel
Hades
9
0 / 3 / 2
5,182
518
1,448
6,770
1,950
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 10
6,345
635
5,548
6,767
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
GirthGirls
Jing Wei
12
8 / 1 / 5
7,025
703
11,813
8,114
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
TBP Arthemys
Ao Kuang
12
2 / 0 / 0
7,293
729
2,601
6,906
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
11
3 / 2 / 4
6,505
651
5,382
3,823
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
figgyboyo
Nemesis
10
4 / 4 / 2
5,925
593
2,856
7,940
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
21
21
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
10
9
W
Jing Wei
GirthGirls
Jing Wei
8
1
5
10.5
L
Sobek
ONLYJRE
Sobek
1
4
1
0.38
L
Artemis
SCF_Mylo
Artemis
1
7
0
0.14
W
Ao Kuang
TBP Arthemys
Ao Kuang
2
0
0
2
L
Fenrir
5
5
1
1.1
L
0
2
0
0
W
Vulcan
3
2
4
2.5
L
Hades
YodDaniel
Hades
0
3
2
0.33
W
Nemesis
figgyboyo
Nemesis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,189
Damage
28,200
40,575
Taken
33,550
15,985
Mitigated
12,682
8,744
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,548
2,224
716
2,409
6,767
3,845
315
2,073
4,694
21,904
7,869
W
Jing Wei
GirthGirls
Jing Wei
11,813
9,212
0
4,334
8,114
2,935
595
2,051
6,063
0
50,019
L
Sobek
ONLYJRE
Sobek
3,146
196
0
3,265
10,724
6,504
0
2,885
7,839
14,372
0
L
Artemis
SCF_Mylo
Artemis
3,747
1,544
0
747
7,776
1,435
0
2,460
5,316
0
21,296
W
Ao Kuang
TBP Arthemys
Ao Kuang
2,601
440
0
4,186
6,906
2,722
0
0
6,906
45,590
4,285
L
Fenrir
7,511
1,360
0
1,870
10,467
3,602
0
1,658
8,809
0
32,930
L
2,337
356
0
1,003
4,838
2,494
0
2,503
2,335
0
27,055
W
Vulcan
5,382
0
0
500
3,823
1,062
0
564
3,259
33,992
1,232
L
Hades
YodDaniel
Hades
1,448
43
223
1,636
6,770
1,950
0
3,366
3,404
26,880
577
W
Nemesis
figgyboyo
Nemesis
2,856
823
0
1,802
7,940
2,118
0
495
7,445
0
34,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
33,093
201
Minions Killed
337
0
Camps Cleared
0
987,090
Distance Traveled
1,061,311
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,345
635
55
6
0
200,169
4
W
Jing Wei
7,025
703
58
6
0
191,912
1
L
Sobek
5,239
524
21
2
0
212,897
0
L
Artemis
4,837
484
40
4
0
185,875
0
W
Ao Kuang
7,293
729
104
10
0
215,816
4
L
Fenrir
6,541
654
45
5
0
221,085
0
L
Set
4,876
488
39
4
0
195,788
0
W
Vulcan
6,505
651
66
7
0
221,023
0
L
Hades
5,182
518
56
6
0
171,445
0
W
Nemesis
5,925
593
54
5
0
232,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role