Player Matchup

Freya
Freya
CucciMane19
Freya
Level 47
God Stats
4W - 3L
1,389 SR
Queue Stats
194W - 205L
1,433 Elo+
Party 2
Ymir
Ymir
KingKilly21
Ymir
Level 108
God Stats
9W - 3L
1,549 SR
Queue Stats
199W - 192L
1,441 Elo+
Solo
Hera
Hera
Krumm34
Hera
Level 126
God Stats
43W - 35L
1,341 SR
Queue Stats
119W - 108L
1,393 Elo+
Solo
Thanatos
Thanatos
P333T
Thanatos
Level 68
God Stats
31W - 17L
1,706 SR
Queue Stats
291W - 285L
1,497 Elo+
Party 2
King Arthur
King Arthur
Schlick02
King Arthur
Level 101
God Stats
6W - 5L
1,725 SR
Queue Stats
428W - 416L
1,486 Elo+
Party 2
Team Averages
Level 90
1,542 SR
1,450 Elo+

VS

Team Averages
Level 43
1,387 SR
1,415 Elo+
Yemoja
Yemoja
 
Yemoja
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Braverhorizon78
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,408 Elo+
Solo
Artio
Artio
Misterbriteside1
Artio
Level 58
God Stats
8W - 11L
1,332 SR
Queue Stats
308W - 272L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Samistupid64
Danzaburou
Level 28
God Stats
1W - 3L
1,185 SR
Queue Stats
17W - 36L
1,349 Elo+
Party 1
Pele
Pele
Sroomies
Pele
Level 44
God Stats
18W - 26L
1,419 SR
Queue Stats
47W - 68L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,194
553
12,776
6,003
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 0 / 5
6,879
529
1,976
8,669
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hera
Krumm34
Hera
11
2 / 1 / 0
6,712
516
4,534
4,458
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
P333T
Thanatos
13
4 / 1 / 2
7,256
558
4,277
10,029
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Schlick02
King Arthur
13
3 / 3 / 2
7,495
577
12,772
17,086
13,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 0
5,577
429
3,499
7,979
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baba Yaga
Braverhorizon78
Baba Yaga
11
0 / 3 / 1
5,988
461
2,665
5,952
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 4 / 2
6,670
513
5,435
16,458
13,035
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Samistupid64
Danzaburou
9
0 / 7 / 0
5,356
412
3,439
9,955
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
14
3 / 2 / 2
7,648
588
5,814
12,010
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
5
5
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Baba Yaga
Braverhorizon78
Baba Yaga
0
3
1
0.17
W
8
0
2
9
W
1
0
5
3.5
W
Hera
Krumm34
Hera
2
1
0
2
L
2
4
2
0.75
W
Thanatos
P333T
Thanatos
4
1
2
5
L
Danzaburou
Samistupid64
Danzaburou
0
7
0
0
W
King Arthur
Schlick02
King Arthur
3
3
2
1.33
L
Pele
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
20,852
46,245
Taken
52,354
27,618
Mitigated
25,105
19,444
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,499
1,400
1,606
858
7,979
3,838
76
5,501
1,884
20,270
1,897
L
Baba Yaga
Braverhorizon78
Baba Yaga
2,665
0
0
796
5,952
1,331
180
3,335
2,617
26,994
434
W
12,776
3,299
0
2,737
6,003
2,195
215
586
5,417
41,735
0
W
1,976
126
0
1,578
8,669
7,412
120
2,600
6,069
18,864
3,952
W
Hera
Krumm34
Hera
4,534
810
75
682
4,458
1,322
483
2,504
1,954
43,258
1,114
L
5,435
1,007
337
6,954
16,458
13,035
0
0
16,458
33,863
0
W
Thanatos
P333T
Thanatos
4,277
886
0
11,352
10,029
3,412
0
846
9,183
0
50,831
L
Danzaburou
Samistupid64
Danzaburou
3,439
862
76
1,508
9,955
2,176
0
6,935
2,272
0
29,393
W
King Arthur
Schlick02
King Arthur
12,772
1,762
0
3,020
17,086
13,277
0
4,966
12,120
0
49,756
L
Pele
5,814
1,527
0
2,981
12,010
4,725
0
1,819
10,101
0
72,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
31,239
351
Minions Killed
308
0
Camps Cleared
0
1,218,347
Distance Traveled
1,196,265
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,577
429
38
3
0
200,552
0
L
Baba Yaga
5,988
461
44
3
0
248,078
0
W
Freya
7,194
553
74
6
0
253,690
0
W
Ymir
6,879
529
37
3
0
233,444
4
W
Hera
6,712
516
80
6
0
233,118
1
L
Artio
6,670
513
53
4
0
243,422
0
W
Thanatos
7,256
558
92
7
0
268,328
0
L
Danzaburou
5,356
412
59
5
0
214,110
0
W
King Arthur
7,495
577
68
5
0
229,767
0
L
Pele
7,648
588
114
9
0
290,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role