Player Matchup

Jing Wei
Jing Wei
Gold II
AustTheHeister
Jing Wei
Gold II
Level 68
God Stats
35W - 37L
1,528 SR
Queue Stats
127W - 131L
1,647 MMR
Party 2
Chronos
Chronos
Diamond IV
Coganon
Chronos
Diamond IV
Level 197
God Stats
9W - 9L
1,670 SR
Queue Stats
414W - 397L
1,854 MMR
Solo
Mercury
Mercury
Platinum III
Mr_doritoman
Mercury
Platinum III
Level 159
God Stats
41W - 33L
1,655 SR
Queue Stats
247W - 250L
1,793 MMR
Party 2
Sylvanus
Sylvanus
Gold I
Mu-2-Cold
Sylvanus
Gold I
Level 148
God Stats
0W - 1L
1,594 SR
Queue Stats
29W - 24L
1,740 MMR
Party 1
King Arthur
King Arthur
Gold IV
NoStxmina-
King Arthur
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,703 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,590 SR
1,747 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,491 SR
1,746 MMR
He Bo
He Bo
Platinum III
GodOfSunWukong
He Bo
Platinum III
Level 159
God Stats
4W - 8L
1,369 SR
Queue Stats
190W - 179L
1,743 MMR
Solo
Hou Yi
Hou Yi
Platinum II
GombocGary
Hou Yi
Platinum II
Level 151
God Stats
2W - 3L
1,305 SR
Queue Stats
122W - 107L
1,786 MMR
Solo
Raijin
Raijin
Platinum II
ShadowSkillz
Raijin
Platinum II
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 141L
1,826 MMR
Solo
Ne Zha
Ne Zha
Platinum I
thawtcheetos
Ne Zha
Platinum I
Level 62
God Stats
20W - 9L
1,727 SR
Queue Stats
150W - 129L
1,787 MMR
Solo
Cabrakan
Cabrakan
Gold IV
trogolodit3
Cabrakan
Gold IV
Level 42
God Stats
2W - 0L
1,553 SR
Queue Stats
21W - 17L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 1 / 0
4,913
491
1,851
6,726
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Coganon
Chronos
9
1 / 2 / 0
5,441
544
5,023
6,664
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Mr_doritoman
Mercury
9
0 / 0 / 0
4,901
490
1,190
5,191
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Mu-2-Cold
Sylvanus
8
0 / 3 / 0
4,895
490
2,772
10,054
5,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
NoStxmina-
King Arthur
10
0 / 2 / 0
5,544
554
2,587
8,394
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaBacchusArtioThor

VS

Bans
MulanErlang ShenDanzaburouFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,232
523
4,902
4,954
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
GombocGary
Hou Yi
11
1 / 0 / 2
5,842
584
5,871
4,525
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Raijin
12
2 / 1 / 1
5,967
597
3,195
4,195
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
3 / 0 / 4
6,541
654
5,666
6,558
2,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
trogolodit3
Cabrakan
11
2 / 0 / 0
6,474
647
4,324
6,070
3,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
0
0
L
Chronos
Coganon
Chronos
1
2
0
0.5
W
0
0
3
1.5
W
Hou Yi
GombocGary
Hou Yi
1
0
2
2
L
Mercury
Mr_doritoman
Mercury
0
0
0
0
L
Sylvanus
Mu-2-Cold
Sylvanus
0
3
0
0
L
King Arthur
NoStxmina-
King Arthur
0
2
0
0
W
Raijin
2
1
1
2.5
W
Ne Zha
3
0
4
5
W
Cabrakan
trogolodit3
Cabrakan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,423
Damage
23,958
37,029
Taken
26,302
14,510
Mitigated
10,284
9,530
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,851
1,351
0
2,532
6,726
1,865
0
303
6,423
0
31,481
L
Chronos
Coganon
Chronos
5,023
2,600
0
1,031
6,664
1,570
0
4,871
1,429
37,528
860
W
4,902
611
0
3,673
4,954
1,141
0
1,388
3,566
38,981
0
W
Hou Yi
GombocGary
Hou Yi
5,871
2,941
0
3,013
4,525
1,430
0
1,267
3,258
0
45,863
L
Mercury
Mr_doritoman
Mercury
1,190
472
0
480
5,191
1,673
0
690
4,501
0
37,767
L
Sylvanus
Mu-2-Cold
Sylvanus
2,772
525
1,017
3,406
10,054
5,389
0
1,385
8,563
13,565
848
L
King Arthur
NoStxmina-
King Arthur
2,587
139
0
1,064
8,394
4,013
0
4,634
3,760
0
35,357
W
Raijin
3,195
377
0
1,669
4,195
1,024
0
2,333
1,862
37,874
0
W
Ne Zha
5,666
2,135
0
2,868
6,558
2,905
0
2,496
4,062
0
30,407
W
Cabrakan
trogolodit3
Cabrakan
4,324
459
0
2,750
6,070
3,784
0
0
6,070
40,360
2,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
30,056
321
Minions Killed
383
0
Camps Cleared
0
1,015,815
Distance Traveled
1,014,389
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,913
491
66
7
0
205,875
2
L
Chronos
5,441
544
76
8
0
195,184
2
W
He Bo
5,232
523
79
8
0
229,861
0
W
Hou Yi
5,842
584
86
9
0
180,150
1
L
Mercury
4,901
490
75
8
0
248,929
2
L
Sylvanus
4,895
490
29
3
0
197,178
2
L
King Arthur
5,544
554
75
8
0
168,649
4
W
Raijin
5,967
597
82
8
0
197,041
4
W
Ne Zha
6,541
654
36
4
0
222,301
2
W
Cabrakan
6,474
647
100
10
0
185,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role