Player Matchup

Odin
Odin
Bushyyyyyyy
Odin
Level 155
God Stats
1W - 3L
1,367 SR
Queue Stats
222W - 183L
1,575 Elo+
Party 2
Izanami
Izanami
D13T3R1CHS
Izanami
Level 60
God Stats
24W - 33L
1,554 SR
Queue Stats
87W - 97L
1,480 Elo+
Party 2
Cerberus
Cerberus
OlDirtyC
Cerberus
Level 59
God Stats
17W - 13L
1,775 SR
Queue Stats
113W - 100L
1,536 Elo+
Party 2
Nemesis
Nemesis
figgyboyo
Nemesis
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 90L
1,180 Elo+
Solo
Ix Chel
Ix Chel
zCastro Fx
Ix Chel
Level 144
God Stats
9W - 14L
1,470 SR
Queue Stats
203W - 192L
1,514 Elo+
Solo
Team Averages
Level 100
1,533 SR
1,457 Elo+

VS

Team Averages
Level 140
1,525 SR
1,511 Elo+
Baron Samedi
Baron Samedi
Chickapow
Baron Samedi
Level 183
God Stats
13W - 4L
1,797 SR
Queue Stats
114W - 110L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 103
God Stats
116W - 123L
1,576 SR
Queue Stats
319W - 304L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Obi1Jacoby8
Sun Wukong
Level 159
God Stats
10W - 8L
1,501 SR
Queue Stats
73W - 65L
1,446 Elo+
Party 1
Maui
Maui
falvaro932
Maui
Level 111
God Stats
1W - 1L
1,550 SR
Queue Stats
115W - 105L
1,570 Elo+
Solo
Danzaburou
Danzaburou
madladsupreme
Danzaburou
Level 142
God Stats
69W - 45L
1,203 SR
Queue Stats
252W - 225L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,068
589
5,222
8,253
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
D13T3R1CHS
Izanami
11
0 / 3 / 1
5,933
494
2,897
5,486
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OlDirtyC
Cerberus
10
1 / 5 / 0
5,975
498
4,394
12,757
9,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
figgyboyo
Nemesis
11
0 / 0 / 1
5,815
485
1,361
4,988
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
zCastro Fx
Ix Chel
11
0 / 2 / 1
6,093
508
2,845
6,622
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chickapow
Baron Samedi
12
0 / 1 / 1
6,423
535
3,214
4,578
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Mlmikyu
The Morrigan
12
4 / 0 / 2
6,415
535
6,483
6,580
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Obi1Jacoby8
Sun Wukong
10
0 / 2 / 0
5,614
468
3,156
7,664
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 6
5,918
493
2,659
5,818
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
madladsupreme
Danzaburou
12
4 / 1 / 4
7,000
583
7,270
6,005
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Baron Samedi
Chickapow
Baron Samedi
0
1
1
0.5
L
Izanami
D13T3R1CHS
Izanami
0
3
1
0.17
W
The Morrigan
Mlmikyu
The Morrigan
4
0
2
5
W
Sun Wukong
Obi1Jacoby8
Sun Wukong
0
2
0
0
L
Cerberus
OlDirtyC
Cerberus
1
5
0
0.2
W
2
0
6
5
L
Nemesis
figgyboyo
Nemesis
0
0
1
0.5
W
Danzaburou
madladsupreme
Danzaburou
4
1
4
6
L
Ix Chel
zCastro Fx
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
22,782
38,106
Taken
30,645
20,627
Mitigated
16,935
9,509
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,222
746
0
2,060
8,253
5,256
0
413
7,362
0
43,783
W
Baron Samedi
Chickapow
Baron Samedi
3,214
112
68
1,594
4,578
3,885
390
1,538
2,956
40,454
1,738
L
Izanami
D13T3R1CHS
Izanami
2,897
2,050
0
1,300
5,486
1,869
0
1,210
4,276
0
47,832
W
The Morrigan
Mlmikyu
The Morrigan
6,483
1,749
241
3,977
6,580
2,053
106
1,460
5,120
44,320
2,593
W
Sun Wukong
Obi1Jacoby8
Sun Wukong
3,156
519
0
1,522
7,664
5,895
0
199
6,924
0
27,766
L
Cerberus
OlDirtyC
Cerberus
4,394
452
0
2,867
12,757
9,597
0
4,047
8,710
19,842
0
W
2,659
1,059
0
339
5,818
3,364
434
1,728
4,090
13,184
4,167
L
Nemesis
figgyboyo
Nemesis
1,361
319
0
605
4,988
1,807
0
997
3,954
0
41,570
W
Danzaburou
madladsupreme
Danzaburou
7,270
4,519
0
2,696
6,005
1,738
0
2,154
3,851
0
47,446
L
Ix Chel
zCastro Fx
Ix Chel
2,845
180
348
2,329
6,622
2,098
121
4,455
2,167
36,544
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
31,370
375
Minions Killed
332
0
Camps Cleared
0
1,181,280
Distance Traveled
1,084,318
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,068
589
81
7
0
227,457
0
W
Baron Samedi
6,423
535
99
8
0
217,089
0
L
Izanami
5,933
494
100
8
0
219,255
2
W
The Morrigan
6,415
535
75
6
0
242,345
6
W
Sun Wukong
5,614
468
52
4
0
211,470
1
L
Cerberus
5,975
498
38
3
0
228,087
0
W
Maui
5,918
493
32
3
0
190,321
2
L
Nemesis
5,815
485
76
6
0
282,604
2
W
Danzaburou
7,000
583
74
6
0
223,093
2
L
Ix Chel
6,093
508
80
7
0
223,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role