Player Matchup

Atlas
Atlas
 
Atlas
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AbbuArchangel
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 143L
1,394 Elo+
Solo
Neith
Neith
BlueDragonG
Neith
Level 80
God Stats
30W - 24L
1,569 SR
Queue Stats
429W - 407L
1,397 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,430 Elo+

VS

Team Averages
Level 68
1,437 SR
1,420 Elo+
King Arthur
King Arthur
DanjaTC
King Arthur
Level 68
God Stats
5W - 9L
1,384 SR
Queue Stats
101W - 93L
1,390 Elo+
Party 1
Fenrir
Fenrir
Kaneusse
Fenrir
Level 49
God Stats
1W - 4L
1,239 SR
Queue Stats
69W - 79L
1,356 Elo+
Party 1
Artemis
Artemis
joeltg
Artemis
Level 87
God Stats
20W - 9L
1,688 SR
Queue Stats
186W - 178L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
8 / 0 / 8
8,986
1,123
8,945
6,778
5,815
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 11
8,205
1,026
7,637
6,044
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 9
8,218
1,027
8,051
5,662
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanjaTC
King Arthur
10
1 / 4 / 1
5,931
741
2,636
10,016
6,681
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Kaneusse
Fenrir
10
1 / 6 / 1
5,848
731
3,535
10,415
6,294
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
joeltg
Artemis
11
0 / 6 / 2
6,059
757
4,263
7,910
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
0
8
12
W
3
2
11
4.25
W
5
0
9
9.5
L
King Arthur
DanjaTC
King Arthur
1
4
1
0.38
L
Fenrir
Kaneusse
Fenrir
1
6
1
0.25
L
Artemis
joeltg
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
10,434
18,484
Taken
28,341
10,572
Mitigated
15,405
4,890
Healing
986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,945
3,241
0
1,724
6,778
5,815
451
42
6,706
16,363
3,263
W
7,637
1,464
567
1,599
6,044
2,434
664
16
6,028
34,922
0
W
8,051
2,582
0
1,000
5,662
2,323
1,130
0
5,662
0
27,699
L
King Arthur
DanjaTC
King Arthur
2,636
295
0
329
10,016
6,681
0
5,066
4,775
0
5,630
L
Fenrir
Kaneusse
Fenrir
3,535
278
0
406
10,415
6,294
0
5,435
4,850
0
8,133
L
Artemis
joeltg
Artemis
4,263
1,219
0
251
7,910
2,430
0
4,677
3,020
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
17,838
123
Minions Killed
39
0
Camps Cleared
0
465,886
Distance Traveled
381,075
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,986
1,123
28
4
0
168,173
4
W
Eset
8,205
1,026
57
7
0
142,267
0
W
Neith
8,218
1,027
38
5
0
155,446
0
L
King Arthur
5,931
741
7
1
0
135,286
0
L
Fenrir
5,848
731
9
1
0
113,825
0
L
Artemis
6,059
757
23
3
0
131,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role