Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 462
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A Decent Dude
Cthulhu
Level 115
God Stats
8W - 1L
1,661 SR
Queue Stats
242W - 250L
1,565 Elo+
Party 1
Susano
Susano
BuvMIW
Susano
Level 102
God Stats
9W - 13L
1,461 SR
Queue Stats
90W - 114L
1,496 Elo+
Party 1
Charybdis
Charybdis
Escaflowne50
Charybdis
Level 103
God Stats
1W - 4L
1,557 SR
Queue Stats
235W - 174L
1,570 Elo+
Solo
Chang'e
Chang'e
Truu Central
Chang'e
Level 124
God Stats
11W - 9L
1,700 SR
Queue Stats
243W - 231L
1,577 Elo+
Solo
Team Averages
Level 181
1,576 SR
1,542 Elo+

VS

Team Averages
Level 160
1,495 SR
1,550 Elo+
Nut
Nut
BatHouse
Nut
Level 274
God Stats
20W - 22L
1,533 SR
Queue Stats
340W - 341L
1,552 Elo+
Solo
Ares
Ares
GabyMasta
Ares
Level 126
God Stats
1W - 3L
1,395 SR
Queue Stats
264W - 234L
1,597 Elo+
Solo
Mercury
Mercury
MadWavy
Mercury
Level 121
God Stats
2W - 4L
1,240 SR
Queue Stats
120W - 128L
1,517 Elo+
Solo
Osiris
Osiris
TuffBuffBaby
Osiris
Level 145
God Stats
9W - 8L
1,639 SR
Queue Stats
214W - 188L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
temp-1263482
Morgan Le Fay
Level 134
God Stats
11W - 6L
1,666 SR
Queue Stats
159W - 142L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 7
6,578
598
3,373
8,250
4,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
12
2 / 1 / 0
7,257
660
8,076
7,168
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
BuvMIW
Susano
12
2 / 0 / 5
6,231
566
4,201
8,331
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Escaflowne50
Charybdis
11
5 / 1 / 2
6,704
609
8,543
6,862
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
Truu Central
Chang'e
12
1 / 1 / 5
6,618
602
2,864
5,932
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,686
517
4,605
5,603
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
8
1 / 4 / 2
5,352
487
5,310
10,497
7,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
MadWavy
Mercury
12
3 / 0 / 2
6,255
569
2,137
6,038
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
10
0 / 2 / 0
5,559
505
5,064
10,551
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
temp-1263482
Morgan Le Fay
10
0 / 2 / 1
5,832
530
3,844
5,657
1,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
7
2.25
W
Cthulhu
2
1
0
2
L
1
3
2
0.67
W
Susano
BuvMIW
Susano
2
0
5
4.5
W
Charybdis
Escaflowne50
Charybdis
5
1
2
6
L
Ares
1
4
2
0.5
L
Mercury
MadWavy
Mercury
3
0
2
4
W
Chang'e
Truu Central
Chang'e
1
1
5
3.5
L
Osiris
0
2
0
0
L
Morgan Le Fay
temp-1263482
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
20,960
36,543
Taken
38,346
18,433
Mitigated
17,812
21,747
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,373
407
3,982
4,227
8,250
4,447
289
2,364
5,886
16,332
690
W
Cthulhu
8,076
833
0
2,810
7,168
6,763
0
0
7,168
41,330
1,942
L
4,605
2,534
0
1,096
5,603
1,747
0
1,148
4,455
0
47,185
W
Susano
BuvMIW
Susano
4,201
675
0
4,844
8,331
2,723
0
1,698
6,633
0
44,854
W
Charybdis
Escaflowne50
Charybdis
8,543
3,808
0
2,202
6,862
2,412
728
2,229
4,633
0
53,205
L
Ares
5,310
478
0
2,238
10,497
7,368
0
1,825
8,672
13,468
162
L
Mercury
MadWavy
Mercury
2,137
786
0
450
6,038
2,217
0
570
5,466
0
44,961
W
Chang'e
Truu Central
Chang'e
2,864
116
844
2,838
5,932
2,088
510
2,610
3,322
45,754
0
L
Osiris
5,064
1,997
0
5,297
10,551
4,610
0
6,943
2,917
0
38,810
L
Morgan Le Fay
temp-1263482
Morgan Le Fay
3,844
491
0
1,606
5,657
1,870
0
2,813
2,844
40,016
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
28,684
400
Minions Killed
320
0
Camps Cleared
0
1,133,380
Distance Traveled
1,100,026
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,578
598
23
2
0
203,513
4
W
Cthulhu
7,257
660
114
10
0
217,780
1
L
Nut
5,686
517
84
8
0
202,580
2
W
Susano
6,231
566
82
7
0
257,511
0
W
Charybdis
6,704
609
92
8
0
211,111
0
L
Ares
5,352
487
22
2
0
223,460
3
L
Mercury
6,255
569
78
7
0
278,613
0
W
Chang'e
6,618
602
89
8
0
243,465
1
L
Osiris
5,559
505
71
6
0
204,801
2
L
Morgan Le Fay
5,832
530
65
6
0
190,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role