Player Matchup

Mercury
Mercury
ALDOCFH97
Mercury
Level 151
God Stats
20W - 19L
1,484 SR
Queue Stats
116W - 112L
1,447 Elo+
Solo
Mulan
Mulan
DrDune
Mulan
Level 109
God Stats
4W - 2L
1,705 SR
Queue Stats
148W - 152L
1,456 Elo+
Party 1
Ymir
Ymir
Venske
Ymir
Level 148
God Stats
5W - 4L
1,723 SR
Queue Stats
113W - 137L
1,425 Elo+
Party 1
Anhur
Anhur
Zandreal
Anhur
Level 106
God Stats
5W - 4L
1,745 SR
Queue Stats
116W - 133L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
rippinheadzs
Nu Wa
Level 149
God Stats
9W - 9L
1,471 SR
Queue Stats
653W - 621L
1,528 Elo+
Solo
Team Averages
Level 133
1,626 SR
1,456 Elo+

VS

Team Averages
Level 120
1,550 SR
1,610 Elo+
Neith
Neith
AMSALLISON
Neith
Level 100
God Stats
3W - 1L
1,533 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 2
Gilgamesh
Gilgamesh
Díckscordia
Gilgamesh
Level 128
God Stats
1W - 0L
1,549 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 2
Bakasura
Bakasura
ErWACHE
Bakasura
Level 159
God Stats
6W - 1L
1,517 SR
Queue Stats
39W - 35L
1,519 Elo+
Solo
Cabrakan
Cabrakan
lazyexe
Cabrakan
Level 158
God Stats
50W - 46L
1,487 SR
Queue Stats
683W - 588L
1,543 Elo+
Solo
Ra
Ra
waterbottle33
Ra
Level 53
God Stats
18W - 9L
1,663 SR
Queue Stats
66W - 58L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALDOCFH97
Mercury
10
0 / 5 / 2
5,122
466
1,316
8,062
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
DrDune
Mulan
9
0 / 6 / 1
5,023
457
4,468
11,403
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Venske
Ymir
9
0 / 1 / 2
5,836
531
2,119
8,856
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Zandreal
Anhur
11
2 / 2 / 0
5,623
511
5,234
6,550
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
3 / 1 / 0
6,893
627
7,691
4,003
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 0 / 5
5,458
496
4,563
4,457
1,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Díckscordia
Gilgamesh
9
0 / 2 / 3
4,855
441
3,463
8,530
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ErWACHE
Bakasura
13
5 / 1 / 4
6,939
631
4,245
9,199
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
lazyexe
Cabrakan
13
8 / 1 / 1
7,999
727
10,189
9,110
6,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 4
6,863
624
4,635
5,537
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALDOCFH97
Mercury
0
5
2
0.2
W
Neith
0
0
5
2.5
L
Mulan
DrDune
Mulan
0
6
1
0.08
W
Gilgamesh
Díckscordia
Gilgamesh
0
2
3
0.75
W
Bakasura
ErWACHE
Bakasura
5
1
4
7
L
Ymir
Venske
Ymir
0
1
2
1
L
Anhur
Zandreal
Anhur
2
2
0
1
W
Cabrakan
lazyexe
Cabrakan
8
1
1
8.5
L
3
1
0
3
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
27,095
38,874
Taken
36,833
19,926
Mitigated
18,078
10,390
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALDOCFH97
Mercury
1,316
509
0
460
8,062
2,792
0
2,591
5,289
0
36,593
W
Neith
4,563
1,640
0
1,253
4,457
1,323
22
1,242
3,139
0
30,315
L
Mulan
DrDune
Mulan
4,468
756
0
3,562
11,403
7,653
0
7,343
3,986
596
22,167
W
Gilgamesh
Díckscordia
Gilgamesh
3,463
368
0
2,788
8,530
4,913
0
1,766
6,727
0
18,034
W
Bakasura
ErWACHE
Bakasura
4,245
2,828
0
3,797
9,199
4,032
0
2,058
7,141
0
29,785
L
Ymir
Venske
Ymir
2,119
262
0
2,544
8,856
6,587
0
1,294
6,844
15,011
0
L
Anhur
Zandreal
Anhur
5,234
3,127
0
2,836
6,550
1,943
0
1,010
5,141
0
48,984
W
Cabrakan
lazyexe
Cabrakan
10,189
1,454
0
4,166
9,110
6,267
0
1,970
6,936
50,555
952
L
7,691
1,266
0
988
4,003
951
0
2,137
1,742
51,485
0
W
4,635
351
627
1,712
5,537
1,543
0
3,146
2,391
62,505
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
32,114
307
Minions Killed
383
0
Camps Cleared
0
1,083,558
Distance Traveled
1,117,659
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,122
466
60
5
0
218,232
0
W
Neith
5,458
496
67
6
0
202,372
0
L
Mulan
5,023
457
33
3
0
225,725
0
W
Gilgamesh
4,855
441
19
2
0
191,849
0
W
Bakasura
6,939
631
82
7
0
285,274
0
L
Ymir
5,836
531
20
2
0
226,388
1
L
Anhur
5,623
511
93
8
0
189,195
2
W
Cabrakan
7,999
727
97
9
0
195,740
2
L
Nu Wa
6,893
627
101
9
0
224,018
2
W
Ra
6,863
624
118
11
0
242,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role