Player Matchup

Danzaburou
Danzaburou
Cattickler
Danzaburou
Level 122
God Stats
14W - 6L
1,620 SR
Queue Stats
206W - 188L
1,500 Elo+
Solo
Charon
Charon
HebrewCoffee
Charon
Level 103
God Stats
6W - 2L
1,729 SR
Queue Stats
98W - 91L
1,512 Elo+
Party 2
Chronos
Chronos
WYLIESAGEOTE
Chronos
Level 122
God Stats
5W - 5L
1,428 SR
Queue Stats
181W - 180L
1,420 Elo+
Solo
Ravana
Ravana
kyrat717
Ravana
Level 166
God Stats
11W - 9L
1,627 SR
Queue Stats
185W - 177L
1,515 Elo+
Solo
Achilles
Achilles
lce MILK
Achilles
Level 127
God Stats
2W - 2L
1,527 SR
Queue Stats
93W - 89L
1,495 Elo+
Party 2
Team Averages
Level 128
1,586 SR
1,489 Elo+

VS

Team Averages
Level 101
1,605 SR
1,459 Elo+
Vamana
Vamana
HeinTrain
Vamana
Level 107
God Stats
16W - 22L
1,483 SR
Queue Stats
47W - 52L
1,500 Elo+
Solo
Zeus
Zeus
ShugerZaddy
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,421 Elo+
Party 1
Skadi
Skadi
TheRapture6274
Skadi
Level 72
God Stats
14W - 3L
1,794 SR
Queue Stats
383W - 326L
1,456 Elo+
Solo
Camazotz
Camazotz
TinyOWO9321
Camazotz
Level 94
God Stats
1W - 2L
1,748 SR
Queue Stats
47W - 57L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
king-baskiel
Kuzenbo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cattickler
Danzaburou
14
6 / 1 / 7
8,843
632
11,164
9,192
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
10
0 / 1 / 3
6,692
478
4,198
9,051
6,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
WYLIESAGEOTE
Chronos
14
2 / 1 / 2
7,808
558
5,841
3,744
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
kyrat717
Ravana
15
6 / 0 / 4
8,038
574
5,717
5,799
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
lce MILK
Achilles
12
0 / 1 / 0
6,608
472
4,426
9,974
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HeinTrain
Vamana
14
1 / 0 / 1
8,407
601
6,005
9,304
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 2
6,389
456
4,345
7,161
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,664
547
4,359
5,817
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
TinyOWO9321
Camazotz
14
3 / 3 / 0
7,356
525
6,833
12,054
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
king-baskiel
Kuzenbo
10
0 / 2 / 2
6,529
466
4,659
13,316
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cattickler
Danzaburou
6
1
7
9.5
W
Charon
0
1
3
1.5
L
Vamana
HeinTrain
Vamana
1
0
1
1.5
L
0
7
2
0.14
L
0
2
0
0
L
Camazotz
TinyOWO9321
Camazotz
3
3
0
1
W
Chronos
WYLIESAGEOTE
Chronos
2
1
2
3
L
Kuzenbo
king-baskiel
Kuzenbo
0
2
2
0.5
W
Ravana
kyrat717
Ravana
6
0
4
8
W
Achilles
lce MILK
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
26,201
37,760
Taken
47,652
19,655
Mitigated
25,483
12,856
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cattickler
Danzaburou
11,164
4,692
0
4,233
9,192
4,708
610
3,857
5,335
0
64,806
W
Charon
4,198
1,006
0
2,364
9,051
6,020
300
2,918
6,097
18,946
0
L
Vamana
HeinTrain
Vamana
6,005
949
0
3,186
9,304
6,060
0
0
8,604
0
61,369
L
4,345
276
0
500
7,161
1,357
0
103
7,058
41,219
95
L
4,359
1,515
0
1,655
5,817
2,237
0
2,410
3,289
0
65,838
L
Camazotz
TinyOWO9321
Camazotz
6,833
1,848
0
6,970
12,054
3,686
0
1,164
10,768
0
55,260
W
Chronos
WYLIESAGEOTE
Chronos
5,841
2,130
0
718
3,744
1,350
0
1,042
2,702
58,858
0
L
Kuzenbo
king-baskiel
Kuzenbo
4,659
1,633
0
3,208
13,316
12,143
0
5,891
7,152
20,909
1,659
W
Ravana
kyrat717
Ravana
5,717
1,214
0
1,520
5,799
2,330
0
1,069
4,730
0
52,770
W
Achilles
lce MILK
Achilles
4,426
274
0
4,021
9,974
5,247
0
0
9,141
0
42,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
36,345
451
Minions Killed
412
0
Camps Cleared
0
1,443,407
Distance Traveled
1,318,234
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,843
632
103
7
0
276,043
0
W
Charon
6,692
478
22
2
0
265,684
0
L
Vamana
8,407
601
92
7
0
230,351
0
L
Zeus
6,389
456
78
6
0
200,587
2
L
Skadi
7,664
547
128
9
0
268,813
0
L
Camazotz
7,356
525
89
6
0
324,424
0
W
Chronos
7,808
558
148
11
0
267,004
3
L
Kuzenbo
6,529
466
25
2
0
294,059
3
W
Ravana
8,038
574
96
7
0
346,133
0
W
Achilles
6,608
472
82
6
0
288,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role