Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
CowboyWheat
Janus
Silver I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 168L
1,125 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
LotusRecords
Tsukuyomi
Bronze III
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 13L
1,499 MMR
Party 1
Anhur
Anhur
Gold I
Studcity
Anhur
Gold I
Level 147
God Stats
46W - 51L
1,548 SR
Queue Stats
289W - 293L
1,565 MMR
Solo
Tyr
Tyr
Gold IV
trogolodit3
Tyr
Gold IV
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,565 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,510 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,561 SR
1,402 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
Coinspinner114
Ratatoskr
Bronze III
Level 129
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 4L
1,353 MMR
Solo
Camazotz
Camazotz
Gold V
H3ntaiS3npai
Camazotz
Gold V
Level 103
God Stats
5W - 6L
1,593 SR
Queue Stats
30W - 33L
1,389 MMR
Solo
Artio
Artio
Gold I
Quill5149
Artio
Gold I
Level 114
God Stats
3W - 1L
1,774 SR
Queue Stats
108W - 99L
1,526 MMR
Party 2
Merlin
Merlin
Silver III
miraclemikegamer
Merlin
Silver III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 1
4,597
657
1,917
2,806
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,772
682
1,075
999
238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LotusRecords
Tsukuyomi
8
3 / 0 / 1
4,448
635
1,646
2,063
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anhur
Studcity
Anhur
9
3 / 0 / 0
4,915
702
4,447
4,887
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,248
750
909
3,742
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
KuzenboAthenaCu ChulainnErlang ShenBastet

VS

Bans
AgniGebSerqetKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 0
4,162
595
3,253
3,646
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Coinspinner114
Ratatoskr
6
0 / 3 / 0
3,542
506
437
5,212
1,199
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
H3ntaiS3npai
Camazotz
7
0 / 1 / 0
4,008
573
769
3,422
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Quill5149
Artio
6
0 / 1 / 0
3,980
569
1,316
6,512
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 1 / 0
2,970
424
0
707
97
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
Medusa
 
Medusa
0
1
0
0
L
Ratatoskr
Coinspinner114
Ratatoskr
0
3
0
0
W
1
0
0
1
L
Camazotz
H3ntaiS3npai
Camazotz
0
1
0
0
W
Tsukuyomi
LotusRecords
Tsukuyomi
3
0
1
3.5
L
Artio
Quill5149
Artio
0
1
0
0
W
Anhur
Studcity
Anhur
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,994
Damage
5,775
14,497
Taken
19,499
4,116
Mitigated
6,353
8,248
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,917
503
0
1,430
2,806
797
175
573
2,233
19,382
741
L
Medusa
 
Medusa
3,253
596
0
553
3,646
787
0
629
3,017
0
29,921
L
Ratatoskr
Coinspinner114
Ratatoskr
437
0
0
1,168
5,212
1,199
0
1,126
4,004
0
15,366
W
1,075
58
0
565
999
238
280
0
999
25,097
1,235
L
Camazotz
H3ntaiS3npai
Camazotz
769
55
0
1,672
3,422
1,068
0
222
3,160
0
19,685
W
Tsukuyomi
LotusRecords
Tsukuyomi
1,646
391
0
1,788
2,063
452
0
0
2,063
0
17,705
L
Artio
Quill5149
Artio
1,316
102
0
3,046
6,512
3,202
0
864
5,648
11,129
0
W
Anhur
Studcity
Anhur
4,447
2,898
0
2,876
4,887
1,175
0
743
4,144
0
26,816
L
0
0
0
0
707
97
0
0
707
766
0
W
909
230
0
1,589
3,742
1,454
0
0
3,558
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
18,662
247
Minions Killed
146
0
Camps Cleared
0
734,109
Distance Traveled
636,368
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,597
657
26
4
0
142,573
0
L
Medusa
4,162
595
56
8
0
153,058
0
L
Ratatoskr
3,542
506
31
4
0
161,509
0
W
Janus
4,772
682
57
8
0
136,376
0
L
Camazotz
4,008
573
41
6
0
145,239
0
W
Tsukuyomi
4,448
635
39
6
0
160,569
3
L
Artio
3,980
569
17
2
0
164,831
3
W
Anhur
4,915
702
59
8
0
126,224
0
L
Merlin
2,970
424
1
0
0
11,731
0
W
Tyr
5,248
750
66
9
0
168,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role