Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LadyJoker
Chiron
Level 114
God Stats
3W - 7L
1,448 SR
Queue Stats
208W - 208L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
MrCyffer
Baron Samedi
Level 123
God Stats
5W - 3L
1,635 SR
Queue Stats
162W - 172L
1,405 Elo+
Party 2
Raijin
Raijin
juliannet123
Raijin
Level 58
God Stats
1W - 3L
1,466 SR
Queue Stats
131W - 141L
1,490 Elo+
Solo
Nu Wa
Nu Wa
starkwolf55
Nu Wa
Level 117
God Stats
63W - 37L
1,723 SR
Queue Stats
253W - 247L
1,546 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,469 Elo+

VS

Team Averages
Level 204
1,582 SR
1,635 Elo+
Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BadDragonXL
Olorun
Level 212
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 105L
1,543 Elo+
Party 1
Ix Chel
Ix Chel
teteü
Ix Chel
Level 345
God Stats
15W - 4L
1,912 SR
Queue Stats
437W - 127L
1,690 Elo+
Party 1
Loki
Loki
Ártorias
Loki
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 5 / 1
4,857
486
1,155
8,977
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
LadyJoker
Chiron
8
0 / 5 / 0
4,522
452
1,865
8,146
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MrCyffer
Baron Samedi
7
0 / 5 / 0
4,509
451
2,203
9,103
5,879
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
8
1 / 7 / 0
4,620
462
2,281
7,141
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 0
4,612
461
3,445
5,784
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
10 / 0 / 6
7,657
766
9,880
5,890
1,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
10
1 / 0 / 10
6,035
604
2,499
6,050
3,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
6 / 0 / 0
7,095
710
6,082
4,973
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
teteü
Ix Chel
11
2 / 0 / 2
6,420
642
3,421
4,946
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
8 / 1 / 3
6,899
690
7,168
6,692
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
27
27
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
W
Eset
 
Eset
10
0
6
13
W
Serqet
 
Serqet
1
0
10
6
W
Olorun
6
0
0
6
L
Chiron
LadyJoker
Chiron
0
5
0
0
L
Baron Samedi
MrCyffer
Baron Samedi
0
5
0
0
L
Raijin
1
7
0
0.14
L
0
5
0
0
W
Ix Chel
teteü
Ix Chel
2
0
2
3
W
Loki
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,949
Damage
29,050
39,151
Taken
28,551
13,341
Mitigated
10,038
9,321
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,155
561
0
3,781
8,977
2,468
0
3,322
5,655
0
28,998
W
Eset
 
Eset
9,880
1,500
550
3,130
5,890
1,679
240
3,500
2,272
50,753
0
W
Serqet
 
Serqet
2,499
559
93
1,426
6,050
3,451
17
768
5,230
0
9,750
W
Olorun
6,082
2,693
160
1,685
4,973
1,484
40
940
3,987
49,649
2,828
L
Chiron
LadyJoker
Chiron
1,865
611
155
1,697
8,146
1,896
0
4,381
3,413
0
27,433
L
Baron Samedi
MrCyffer
Baron Samedi
2,203
397
168
1,955
9,103
5,879
0
3,798
5,120
10,525
1,407
L
Raijin
2,281
250
0
890
7,141
1,872
0
4,686
2,254
20,432
0
L
3,445
1,443
0
675
5,784
1,226
0
2,606
3,178
22,018
240
W
Ix Chel
teteü
Ix Chel
3,421
196
180
2,234
4,946
1,573
0
963
3,850
41,297
2,240
W
Loki
7,168
2,505
0
3,392
6,692
1,851
7
1,053
5,570
0
50,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
34,106
213
Minions Killed
395
0
Camps Cleared
0
900,013
Distance Traveled
1,048,389
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,857
486
64
6
0
233,489
1
W
Eset
7,657
766
93
9
0
185,572
0
W
Serqet
6,035
604
15
2
0
236,180
2
W
Olorun
7,095
710
113
11
0
191,400
2
L
Chiron
4,522
452
41
4
0
165,996
0
L
Baron Samedi
4,509
451
29
3
0
168,846
0
L
Raijin
4,620
462
38
4
0
167,183
0
L
Nu Wa
4,612
461
41
4
0
164,499
0
W
Ix Chel
6,420
642
91
9
0
211,936
2
W
Loki
6,899
690
83
8
0
223,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role