Player Matchup

Fafnir
Fafnir
AlphaKeep
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,542 Elo+
Party 1
Fenrir
Fenrir
Blobro
Fenrir
Level 44
God Stats
1W - 5L
1,502 SR
Queue Stats
45W - 54L
1,514 Elo+
Party 1
Artio
Artio
CynicalCaffeine
Artio
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 23L
1,264 Elo+
Party 1
Persephone
Persephone
SinisterEscanor
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,428 Elo+
Solo
Hou Yi
Hou Yi
sleepdeprivedd
Hou Yi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 31L
1,602 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,470 Elo+

VS

Team Averages
Level 151
1,566 SR
1,558 Elo+
Baron Samedi
Baron Samedi
JAVOCTHEONE
Baron Samedi
Level 141
God Stats
202W - 202L
1,506 SR
Queue Stats
441W - 467L
1,421 Elo+
Solo
Terra
Terra
JayBiz
Terra
Level 216
God Stats
2W - 3L
1,410 SR
Queue Stats
410W - 241L
1,659 Elo+
Party 2
Tyr
Tyr
OneTire
Tyr
Level 158
God Stats
7W - 3L
1,740 SR
Queue Stats
136W - 117L
1,531 Elo+
Solo
Heimdallr
Heimdallr
RulyLeviathan
Heimdallr
Level 159
God Stats
12W - 17L
1,418 SR
Queue Stats
59W - 62L
1,466 Elo+
Solo
Lancelot
Lancelot
Uchidan
Lancelot
Level 82
God Stats
4W - 2L
1,755 SR
Queue Stats
45W - 17L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlphaKeep
Fafnir
12
1 / 4 / 3
7,830
1,119
2,621
11,764
14,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Blobro
Fenrir
13
5 / 4 / 2
8,751
1,250
8,172
10,763
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 4
7,218
1,031
2,024
10,840
7,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
SinisterEscanor
Persephone
8
0 / 0 / 0
6,451
922
1,498
1,507
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 9 / 3
7,704
1,101
6,482
13,203
4,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

182

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JAVOCTHEONE
Baron Samedi
13
3 / 1 / 12
8,076
1,154
5,758
3,056
2,226
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
JayBiz
Terra
14
5 / 2 / 14
8,895
1,271
10,245
6,567
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
14
2 / 1 / 14
8,105
1,158
6,213
6,517
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heimdallr
RulyLeviathan
Heimdallr
14
7 / 2 / 11
9,432
1,347
13,522
5,759
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
Uchidan
Lancelot
14
5 / 2 / 10
8,451
1,207
5,740
3,833
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
8
Kills
22
22
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlphaKeep
Fafnir
1
4
3
0.63
L
Fenrir
Blobro
Fenrir
5
4
2
1.5
L
0
5
4
0.4
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
3
1
12
9
W
Terra
JayBiz
Terra
5
2
14
6
W
Tyr
2
1
14
9
W
Heimdallr
RulyLeviathan
Heimdallr
7
2
11
6.25
L
Persephone
SinisterEscanor
Persephone
0
0
0
0
W
Lancelot
Uchidan
Lancelot
5
2
10
5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
41,478
48,077
Taken
25,732
31,441
Mitigated
20,240
4,418
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlphaKeep
Fafnir
2,621
989
0
923
11,764
14,944
0
3,343
7,839
20,424
709
L
Fenrir
Blobro
Fenrir
8,172
2,220
0
604
10,763
3,835
0
4,627
5,904
0
16,030
L
2,024
528
560
1,389
10,840
7,574
0
3,752
6,768
6,056
0
W
Baron Samedi
JAVOCTHEONE
Baron Samedi
5,758
498
905
1,072
3,056
2,226
0
395
2,661
10,769
324
W
Terra
JayBiz
Terra
10,245
1,561
1,138
2,021
6,567
5,656
0
1,503
5,064
15,186
0
W
Tyr
6,213
839
0
734
6,517
6,622
0
1,959
4,558
0
17,967
W
Heimdallr
RulyLeviathan
Heimdallr
13,522
4,122
0
1,178
5,759
2,251
0
1,029
4,730
0
33,780
L
Persephone
SinisterEscanor
Persephone
1,498
159
0
30
1,507
327
0
335
1,172
6,425
0
W
Lancelot
Uchidan
Lancelot
5,740
891
0
254
3,833
3,485
0
932
2,901
4,061
8,358
L
6,482
2,956
0
912
13,203
4,761
0
4,411
8,496
0
16,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
42,959
92
Minions Killed
129
3
Camps Cleared
3
596,207
Distance Traveled
664,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,830
1,119
32
5
0
142,985
0
L
Fenrir
8,751
1,250
11
2
2
162,160
0
L
Artio
7,218
1,031
5
1
0
110,914
0
W
Baron Samedi
8,076
1,154
10
1
2
121,431
0
W
Terra
8,895
1,271
16
2
0
144,315
0
W
Tyr
8,105
1,158
42
6
0
139,644
0
W
Heimdallr
9,432
1,347
43
6
1
113,970
0
L
Persephone
6,451
922
14
2
0
48,398
0
W
Lancelot
8,451
1,207
18
3
0
145,465
0
L
Hou Yi
7,704
1,101
30
4
1
131,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role