Player Matchup

Ymir
Ymir
BuK-LaU-
Ymir
Level 157
God Stats
4W - 5L
1,499 SR
Queue Stats
280W - 258L
1,478 Elo+
Party 3
Hercules
Hercules
Mrpouts911
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,221 Elo+
Party 2
Baron Samedi
Baron Samedi
Skydry98
Baron Samedi
Level 102
God Stats
2W - 4L
1,560 SR
Queue Stats
7W - 15L
1,303 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
akaTedy
Ah Muzen Cab
Level 86
God Stats
6W - 7L
1,428 SR
Queue Stats
28W - 40L
1,340 Elo+
Party 2
Cerberus
Cerberus
biggiebigs514
Cerberus
Level 127
God Stats
16W - 11L
1,626 SR
Queue Stats
72W - 69L
1,465 Elo+
Party 3
Team Averages
Level 104
1,523 SR
1,362 Elo+

VS

Team Averages
Level 138
1,485 SR
1,588 Elo+
Eset
Eset
BaePeachy
Eset
Level 126
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dagdandris
Cthulhu
Level 147
God Stats
5W - 2L
1,647 SR
Queue Stats
13W - 5L
1,697 Elo+
Party 1
Medusa
Medusa
Dustystar
Medusa
Level 202
God Stats
2W - 4L
1,505 SR
Queue Stats
72W - 92L
1,590 Elo+
Party 1
Thoth
Thoth
SKUIIlY
Thoth
Level 38
God Stats
1W - 1L
1,440 SR
Queue Stats
25W - 24L
1,662 Elo+
Party 1
Thanatos
Thanatos
TheMayJor
Thanatos
Level 178
God Stats
4W - 11L
1,399 SR
Queue Stats
173W - 261L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 6 / 3
8,715
872
7,090
12,203
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Mrpouts911
Hercules
13
1 / 6 / 1
7,871
787
2,370
11,615
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Skydry98
Baron Samedi
14
2 / 7 / 2
8,503
850
4,591
11,161
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
akaTedy
Ah Muzen Cab
13
1 / 6 / 2
7,990
799
2,925
11,056
2,957
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
biggiebigs514
Cerberus
12
0 / 4 / 2
7,649
765
2,538
11,248
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 0 / 2
8,076
808
870
581
242
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Dagdandris
Cthulhu
16
6 / 2 / 18
10,564
1,056
11,959
14,528
15,422
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Dustystar
Medusa
16
8 / 2 / 14
10,517
1,052
11,637
7,544
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
SKUIIlY
Thoth
17
9 / 0 / 11
10,626
1,063
16,342
4,922
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
TheMayJor
Thanatos
15
5 / 3 / 12
9,406
941
10,858
8,464
2,977
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
6
Kills
29
29
Deaths
7
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Eset
1
0
2
2
L
Ymir
2
6
3
0.58
W
Cthulhu
Dagdandris
Cthulhu
6
2
18
7.5
W
Medusa
Dustystar
Medusa
8
2
14
7.5
L
Hercules
Mrpouts911
Hercules
1
6
1
0.25
W
Thoth
SKUIIlY
Thoth
9
0
11
14.5
L
Baron Samedi
Skydry98
Baron Samedi
2
7
2
0.43
W
Thanatos
TheMayJor
Thanatos
5
3
12
3.67
L
Ah Muzen Cab
akaTedy
Ah Muzen Cab
1
6
2
0.33
L
Cerberus
biggiebigs514
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
51,666
57,283
Taken
36,039
27,019
Mitigated
23,059
7,051
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
870
106
775
82
581
242
29
218
363
7,977
0
L
Ymir
7,090
1,610
0
939
12,203
3,673
0
5,980
6,077
17,548
0
W
Cthulhu
Dagdandris
Cthulhu
11,959
545
315
1,165
14,528
15,422
412
4,046
10,214
27,244
1,054
W
Medusa
Dustystar
Medusa
11,637
4,277
0
179
7,544
2,784
2,191
2,547
4,886
0
37,717
L
Hercules
Mrpouts911
Hercules
2,370
271
0
1,765
11,615
8,828
0
4,139
7,349
0
6,889
W
Thoth
SKUIIlY
Thoth
16,342
91
0
545
4,922
1,634
854
2,142
2,738
40,028
0
L
Baron Samedi
Skydry98
Baron Samedi
4,591
88
456
1,386
11,161
3,236
0
7,242
3,770
18,052
0
W
Thanatos
TheMayJor
Thanatos
10,858
2,654
0
3,859
8,464
2,977
219
4,675
3,583
0
16,868
L
Ah Muzen Cab
akaTedy
Ah Muzen Cab
2,925
850
0
1,117
11,056
2,957
0
6,565
4,351
0
16,114
L
Cerberus
biggiebigs514
Cerberus
2,538
112
0
1,388
11,248
8,325
0
4,171
7,012
12,264
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
49,189
144
Minions Killed
201
0
Camps Cleared
0
823,632
Distance Traveled
970,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,076
808
17
2
0
64,922
0
L
Ymir
8,715
872
18
2
0
164,588
2
W
Cthulhu
10,564
1,056
49
5
0
244,567
1
W
Medusa
10,517
1,052
57
6
0
227,540
0
L
Hercules
7,871
787
19
2
0
177,460
0
W
Thoth
10,626
1,063
61
6
0
215,751
0
L
Baron Samedi
8,503
850
31
3
0
172,580
1
W
Thanatos
9,406
941
17
2
0
218,137
0
L
Ah Muzen Cab
7,990
799
23
2
0
184,561
0
L
Cerberus
7,649
765
53
5
0
124,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role