Player Matchup

Cthulhu
Cthulhu
Silver II
EAZYLANESWK
Cthulhu
Silver II
Level 156
God Stats
0W - 1L
1,510 SR
Queue Stats
15W - 22L
1,197 MMR
Solo
Ra
Ra
Gold II
YellowFox001
Ra
Gold II
Level 76
God Stats
8W - 4L
1,799 SR
Queue Stats
98W - 103L
1,456 MMR
Party 1
Loki
Loki
Gold V
u21nstapble23f
Loki
Gold V
Level 86
God Stats
10W - 6L
1,726 SR
Queue Stats
167W - 189L
1,244 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,678 SR
1,299 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,502 SR
1,396 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver I
Foreignlaa
Janus
Silver I
Level 147
God Stats
73W - 81L
1,505 SR
Queue Stats
522W - 589L
1,185 MMR
Solo
Medusa
Medusa
Bronze III
Glªçïêr
Medusa
Bronze III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EAZYLANESWK
Cthulhu
6
0 / 1 / 0
5,273
659
176
894
290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 0
7,389
924
3,464
4,876
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,399
800
1,577
3,470
1,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothKuzenboNe ZhaOdinAchilles

VS

Bans
AtlasVulcanCharonHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 3
7,629
954
1,075
5,373
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
13
2 / 2 / 3
8,253
1,032
2,251
4,790
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
2 / 0 / 4
7,878
985
4,470
4,367
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
6
6
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Cthulhu
EAZYLANESWK
Cthulhu
0
1
0
0
W
Janus
2
2
3
1.75
W
Medusa
2
0
4
4
L
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,217
Damage
7,796
9,240
Taken
14,530
3,271
Mitigated
7,925
1,386
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,075
0
0
1,260
5,373
5,228
321
1,345
3,672
9,899
3,153
L
Cthulhu
EAZYLANESWK
Cthulhu
176
0
0
6
894
290
0
166
654
240
0
W
Janus
2,251
0
0
1,173
4,790
1,446
911
1,730
2,725
29,188
533
W
Medusa
4,470
1,758
0
2,300
4,367
1,251
1,860
855
3,300
0
30,564
L
3,464
63
60
1,104
4,876
1,631
0
1,908
2,779
21,487
0
L
1,577
75
0
216
3,470
1,350
0
841
2,629
0
13,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
23,760
85
Minions Killed
136
0
Camps Cleared
0
350,506
Distance Traveled
484,658
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,629
954
22
3
0
172,271
4
L
Cthulhu
5,273
659
0
0
0
16,803
0
W
Janus
8,253
1,032
58
7
0
147,370
0
W
Medusa
7,878
985
56
7
0
165,017
0
L
Ra
7,389
924
56
7
0
164,078
3
L
Loki
6,399
800
29
4
0
169,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role