Player Matchup

Loki
Loki
JohnnyWeinerson
Loki
Level 99
God Stats
25W - 31L
1,459 SR
Queue Stats
76W - 90L
1,463 Elo+
Party 2
Cerberus
Cerberus
KRAZYBENKZ
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
STIK E 214
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
TehSilentKnxght
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Janus
Janus
vLarry Atuda
Janus
Level 49
God Stats
2W - 2L
1,738 SR
Queue Stats
17W - 14L
1,538 Elo+
Solo
Team Averages
Level 45
1,539 SR
1,469 Elo+

VS

Team Averages
Level 59
1,508 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AestheticXYZ
Baba Yaga
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
265W - 258L
1,458 Elo+
Party 3
Odin
Odin
Getdunkedonson
Odin
Level 18
God Stats
6W - 3L
1,528 SR
Queue Stats
13W - 8L
1,451 Elo+
Party 3
Freya
Freya
JusTbLue_Ok
Freya
Level 54
God Stats
21W - 14L
1,527 SR
Queue Stats
230W - 219L
1,473 Elo+
Party 3
Anubis
Anubis
yzxaoH
Anubis
Level 75
God Stats
6W - 3L
1,483 SR
Queue Stats
137W - 132L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,462
546
2,875
5,886
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
KRAZYBENKZ
Cerberus
6
1 / 5 / 2
4,664
466
3,066
9,419
4,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
STIK E 214
Danzaburou
9
0 / 6 / 3
5,045
505
4,354
7,278
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 4 / 1
5,047
505
4,328
7,563
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,951
495
3,453
4,266
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
5 / 0 / 6
6,531
653
3,112
8,708
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
AestheticXYZ
Baba Yaga
11
4 / 0 / 1
6,196
620
3,132
4,561
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 3
7,071
707
1,711
3,897
3,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
9 / 3 / 3
6,878
688
10,251
7,415
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
yzxaoH
Anubis
11
0 / 1 / 2
5,447
545
2,062
5,999
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
19
21
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
6
8
W
Baba Yaga
AestheticXYZ
Baba Yaga
4
0
1
4.5
W
1
0
3
2.5
L
2
2
0
1
W
9
3
3
3.5
L
Cerberus
KRAZYBENKZ
Cerberus
1
5
2
0.4
L
Danzaburou
STIK E 214
Danzaburou
0
6
3
0.25
L
1
4
1
0.38
L
0
4
0
0
W
Anubis
yzxaoH
Anubis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
20,268
34,412
Taken
30,580
12,131
Mitigated
13,906
7,455
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,112
1,464
2,287
3,985
8,708
3,892
0
3,923
4,785
12,920
1,220
W
Baba Yaga
AestheticXYZ
Baba Yaga
3,132
93
0
1,216
4,561
1,599
0
2,821
1,374
28,883
335
W
1,711
288
0
790
3,897
3,904
0
268
3,629
0
49,905
L
2,875
494
0
2,779
5,886
1,377
0
1,423
4,463
0
22,698
W
10,251
3,599
0
1,751
7,415
2,238
0
1,872
5,543
35,409
3,871
L
Cerberus
KRAZYBENKZ
Cerberus
3,066
638
0
2,806
9,419
4,346
0
6,055
3,364
13,476
557
L
Danzaburou
STIK E 214
Danzaburou
4,354
1,359
0
1,098
7,278
2,380
0
4,608
2,670
0
31,949
L
4,328
68
49
570
7,563
2,764
0
3,674
3,889
23,227
528
L
3,453
165
0
153
4,266
1,264
0
2,149
2,117
26,528
0
W
Anubis
yzxaoH
Anubis
2,062
304
0
2,713
5,999
2,273
0
1,519
4,402
46,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
32,123
227
Minions Killed
311
0
Camps Cleared
0
1,038,912
Distance Traveled
1,030,671
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,531
653
23
2
0
184,405
1
W
Baba Yaga
6,196
620
58
6
0
214,795
2
W
Odin
7,071
707
99
10
0
224,353
0
L
Loki
5,462
546
54
5
0
247,084
0
W
Freya
6,878
688
51
5
0
189,557
0
L
Cerberus
4,664
466
20
2
0
177,174
0
L
Danzaburou
5,045
505
58
6
0
179,575
1
L
Cthulhu
5,047
505
45
5
0
233,505
0
L
Janus
4,951
495
50
5
0
201,574
2
W
Anubis
5,447
545
80
8
0
217,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role