Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Alpha28
Chang'e
Level 123
God Stats
1W - 3L
1,310 SR
Queue Stats
148W - 147L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
BlueprintV2
Ix Chel
Level 65
God Stats
2W - 1L
1,492 SR
Queue Stats
144W - 146L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 88
God Stats
24W - 14L
1,511 SR
Queue Stats
75W - 93L
1,454 Elo+
Party 2
Horus
Horus
ZeratuSkull
Horus
Level 142
God Stats
8W - 9L
1,615 SR
Queue Stats
122W - 112L
1,529 Elo+
Party 1
Team Averages
Level 97
1,486 SR
1,500 Elo+

VS

Team Averages
Level 127
1,639 SR
1,581 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EUPHORIES-
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
TheEpikMan
Sun Wukong
Level 125
God Stats
5W - 4L
1,929 SR
Queue Stats
122W - 120L
1,523 Elo+
Solo
Geb
Geb
XNoscopedJFK994
Geb
Level 139
God Stats
2W - 1L
1,698 SR
Queue Stats
8W - 9L
1,705 Elo+
Solo
Ne Zha
Ne Zha
dabhighwalker
Ne Zha
Level 86
God Stats
5W - 9L
1,566 SR
Queue Stats
219W - 207L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 11
6,870
1,145
3,444
4,946
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
Alpha28
Chang'e
13
2 / 1 / 14
7,250
1,208
2,689
4,612
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
BlueprintV2
Ix Chel
14
12 / 0 / 11
8,797
1,466
15,314
4,996
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
NinJ420k
Cthulhu
13
4 / 1 / 17
8,016
1,336
8,501
6,813
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 17
8,085
1,348
6,481
8,297
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Team 1 Tickets

369

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 6 / 0
5,896
983
3,500
8,268
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EUPHORIES-
Izanami
11
0 / 7 / 1
6,103
1,017
2,719
11,072
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TheEpikMan
Sun Wukong
10
0 / 3 / 1
5,940
990
2,040
4,703
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 2
6,504
1,084
7,911
7,871
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 5 / 0
6,767
1,128
8,592
8,589
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
6
24
Kills
2
2
Deaths
24
70
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
11
6.5
L
The Morrigan
 
The Morrigan
0
6
0
0
W
Chang'e
Alpha28
Chang'e
2
1
14
9
W
Ix Chel
BlueprintV2
Ix Chel
12
0
11
17.5
L
Izanami
EUPHORIES-
Izanami
0
7
1
0.07
W
Cthulhu
NinJ420k
Cthulhu
4
1
17
12.5
L
Sun Wukong
TheEpikMan
Sun Wukong
0
3
1
0.17
L
0
3
2
0.33
W
5
0
17
13.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
24,762
29,664
Taken
40,503
13,942
Mitigated
11,904
8,120
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,444
240
0
2
4,946
1,451
0
2,547
2,231
9,115
0
L
The Morrigan
 
The Morrigan
3,500
523
0
351
8,268
1,679
0
6,767
1,238
10,915
0
W
Chang'e
Alpha28
Chang'e
2,689
57
1,160
1,122
4,612
1,342
0
1,149
3,329
11,657
0
W
Ix Chel
BlueprintV2
Ix Chel
15,314
2,409
1,046
787
4,996
1,650
0
2,079
2,687
27,313
787
L
Izanami
EUPHORIES-
Izanami
2,719
1,485
0
636
11,072
2,197
0
7,577
3,118
0
14,538
W
Cthulhu
NinJ420k
Cthulhu
8,501
673
245
718
6,813
3,496
0
2,304
4,349
21,351
0
L
Sun Wukong
TheEpikMan
Sun Wukong
2,040
180
0
220
4,703
1,998
0
2,372
2,030
0
9,000
L
7,911
345
0
350
7,871
3,775
0
5,400
2,134
18,888
0
W
6,481
1,808
657
2,383
8,297
6,003
0
2,496
5,657
0
13,529
L
8,592
788
0
174
8,589
2,255
0
6,044
2,082
0
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
31,210
108
Minions Killed
111
5
Camps Cleared
4
586,267
Distance Traveled
507,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,870
1,145
18
3
2
120,206
0
L
The Morrigan
5,896
983
7
1
0
102,417
0
W
Chang'e
7,250
1,208
17
3
2
121,435
0
W
Ix Chel
8,797
1,466
29
5
0
121,534
0
L
Izanami
6,103
1,017
28
5
0
98,090
0
W
Cthulhu
8,016
1,336
32
5
0
109,675
0
L
Sun Wukong
5,940
990
23
4
0
78,372
0
L
Geb
6,504
1,084
34
6
0
116,290
0
W
Horus
8,085
1,348
12
2
1
113,417
0
L
Ne Zha
6,767
1,128
19
3
4
112,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role