Player Matchup

Rama
Rama
GrowlitheKing
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,504 Elo+
Party 1
Pele
Pele
JeeJay1
Pele
Level 156
God Stats
2W - 2L
1,196 SR
Queue Stats
4W - 7L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
OmenElite7
Kuzenbo
Level 73
God Stats
2W - 2L
1,473 SR
Queue Stats
219W - 224L
1,533 Elo+
Party 1
Arachne
Arachne
chaoticgaming090
Arachne
Level 123
God Stats
2W - 2L
1,517 SR
Queue Stats
198W - 235L
1,561 Elo+
Party 1
Agni
Agni
foolish657
Agni
Level 149
God Stats
22W - 17L
1,715 SR
Queue Stats
651W - 637L
1,523 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,540 Elo+

VS

Team Averages
Level 152
1,544 SR
1,559 Elo+
Loki
Loki
FoxySaucy
Loki
Level 158
God Stats
5W - 6L
1,593 SR
Queue Stats
166W - 148L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
Fudge6942010
Kuzenbo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 3
Merlin
Merlin
Otto
Merlin
Level 162
God Stats
3W - 2L
1,582 SR
Queue Stats
196W - 148L
1,610 Elo+
Party 2
Bakasura
Bakasura
ZagnarLothguin
Bakasura
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
relbeek
Xbalanque
Level 152
God Stats
37W - 32L
1,543 SR
Queue Stats
315W - 306L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,091
584
2,707
2,824
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
JeeJay1
Pele
9
2 / 2 / 0
5,078
725
2,957
6,745
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
OmenElite7
Kuzenbo
7
0 / 0 / 0
4,243
606
1,758
5,818
3,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 3 / 0
3,485
498
915
4,230
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 2 / 0
4,519
646
2,995
5,051
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
3 / 2 / 1
5,148
735
4,162
5,568
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
Fudge6942010
Kuzenbo
8
0 / 0 / 0
4,412
630
1,696
5,815
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Otto
Merlin
9
2 / 0 / 0
5,139
734
2,590
3,400
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
9
2 / 0 / 1
4,828
690
2,933
6,072
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
relbeek
Xbalanque
8
0 / 0 / 0
3,847
550
3,636
3,350
1,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
7
7
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
1
1.75
W
Kuzenbo
Fudge6942010
Kuzenbo
0
0
0
0
L
0
0
0
0
L
Pele
JeeJay1
Pele
2
2
0
1
L
Kuzenbo
OmenElite7
Kuzenbo
0
0
0
0
W
Merlin
Otto
Merlin
2
0
0
2
W
Bakasura
2
0
1
2.5
L
0
3
0
0
L
0
2
0
0
W
Xbalanque
relbeek
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,332
Damage
15,017
24,668
Taken
24,205
8,145
Mitigated
10,548
8,882
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,162
1,039
0
1,764
5,568
1,379
0
0
5,568
0
25,927
W
Kuzenbo
Fudge6942010
Kuzenbo
1,696
536
0
3,037
5,815
4,678
0
915
4,900
15,876
179
L
2,707
2,286
0
1,443
2,824
754
0
826
1,983
0
29,489
L
Pele
JeeJay1
Pele
2,957
756
0
2,548
6,745
1,607
0
0
6,493
0
30,728
L
Kuzenbo
OmenElite7
Kuzenbo
1,758
753
0
1,916
5,818
3,592
0
870
4,686
14,103
0
W
Merlin
Otto
Merlin
2,590
234
0
866
3,400
1,008
0
2,624
776
28,652
339
W
Bakasura
2,933
2,173
0
2,646
6,072
2,329
0
371
5,701
0
26,510
L
915
663
0
1,502
4,230
844
0
0
4,150
0
15,060
L
2,995
156
0
1,473
5,051
1,348
0
2,254
2,473
28,533
0
W
Xbalanque
relbeek
Xbalanque
3,636
1,269
0
1,256
3,350
1,154
0
843
2,507
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
23,374
239
Minions Killed
261
0
Camps Cleared
0
753,029
Distance Traveled
756,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,148
735
60
9
0
150,953
0
W
Kuzenbo
4,412
630
21
3
0
145,753
0
L
Rama
4,091
584
68
10
0
129,658
0
L
Pele
5,078
725
58
8
0
181,372
0
L
Kuzenbo
4,243
606
19
3
0
155,046
2
W
Merlin
5,139
734
58
8
0
142,179
0
W
Bakasura
4,828
690
66
9
0
182,719
0
L
Arachne
3,485
498
32
5
0
134,071
0
L
Agni
4,519
646
62
9
0
152,882
0
W
Xbalanque
3,847
550
56
8
0
134,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role