Player Matchup

Hades
Hades
C4NS3RB3R03133
Hades
Level 80
God Stats
21W - 13L
1,728 SR
Queue Stats
460W - 460L
1,480 Elo+
Solo
Surtr
Surtr
Exoticbutters252
Surtr
Level 64
God Stats
8W - 9L
1,466 SR
Queue Stats
153W - 151L
1,421 Elo+
Party 1
Charybdis
Charybdis
GreeedyLobster
Charybdis
Level 121
God Stats
0W - 2L
1,551 SR
Queue Stats
49W - 43L
1,485 Elo+
Solo
Maui
Maui
jetIntegral9712
Maui
Level 89
God Stats
3W - 2L
1,600 SR
Queue Stats
224W - 209L
1,440 Elo+
Party 1
Anubis
Anubis
tisunnatural
Anubis
Level 83
God Stats
1W - 2L
1,520 SR
Queue Stats
206W - 204L
1,441 Elo+
Party 1
Team Averages
Level 87
1,573 SR
1,453 Elo+

VS

Team Averages
Level 114
1,562 SR
1,411 Elo+
Thor
Thor
Jeremy222245678
Thor
Level 109
God Stats
5W - 3L
1,327 SR
Queue Stats
28W - 23L
1,439 Elo+
Solo
Bacchus
Bacchus
Psymetric
Bacchus
Level 140
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 11L
1,135 Elo+
Solo
Heimdallr
Heimdallr
Toxic Rose 0635
Heimdallr
Level 69
God Stats
2W - 2L
1,359 SR
Queue Stats
111W - 106L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ageofPWNED527
Zhong Kui
Level 101
God Stats
28W - 24L
1,656 SR
Queue Stats
59W - 58L
1,489 Elo+
Party 2
King Arthur
King Arthur
dukeofepic205
King Arthur
Level 152
God Stats
2W - 0L
1,746 SR
Queue Stats
145W - 136L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,609
510
5,367
7,298
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 4 / 1
6,012
547
4,511
9,614
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
GreeedyLobster
Charybdis
9
1 / 1 / 4
5,691
517
7,481
7,164
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 3
6,439
585
3,379
8,680
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
8
0 / 6 / 3
5,026
457
3,471
8,659
6,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,658
514
4,436
10,518
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Psymetric
Bacchus
9
3 / 3 / 1
5,828
530
3,443
7,758
5,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Toxic Rose 0635
Heimdallr
10
2 / 2 / 3
5,629
512
7,660
6,774
2,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ageofPWNED527
Zhong Kui
13
4 / 0 / 0
7,073
643
4,733
6,898
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
dukeofepic205
King Arthur
12
6 / 2 / 0
7,128
648
7,537
12,457
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
15
15
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
3
4
1
0.88
L
Charybdis
GreeedyLobster
Charybdis
1
1
4
3
W
0
2
3
0.75
W
Bacchus
Psymetric
Bacchus
3
3
1
1.17
W
Heimdallr
Toxic Rose 0635
Heimdallr
2
2
3
1.75
W
Zhong Kui
ageofPWNED527
Zhong Kui
4
0
0
4
W
King Arthur
dukeofepic205
King Arthur
6
2
0
3
L
3
0
3
4.5
L
Anubis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
27,809
41,415
Taken
44,405
22,206
Mitigated
22,729
14,744
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,367
26
160
1,831
7,298
2,931
0
4,672
2,626
28,390
327
L
4,511
1,758
109
2,326
9,614
7,468
48
2,240
7,374
173
20,845
L
Charybdis
GreeedyLobster
Charybdis
7,481
4,091
0
4,279
7,164
2,017
326
1,166
5,998
0
40,131
W
4,436
588
0
4,990
10,518
3,049
0
1,734
8,784
0
39,120
W
Bacchus
Psymetric
Bacchus
3,443
495
305
2,614
7,758
5,881
0
300
7,458
10,479
0
W
Heimdallr
Toxic Rose 0635
Heimdallr
7,660
4,160
0
1,695
6,774
2,065
0
611
6,163
0
37,556
W
Zhong Kui
ageofPWNED527
Zhong Kui
4,733
483
0
5,700
6,898
4,921
0
4,521
2,377
50,771
132
W
King Arthur
dukeofepic205
King Arthur
7,537
902
0
1,924
12,457
6,813
0
4,923
7,534
0
46,742
L
3,379
879
0
3,235
8,680
3,701
0
98
8,582
30,578
0
L
Anubis
3,471
264
0
2,804
8,659
6,089
0
0
8,659
22,479
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
31,316
239
Minions Killed
305
0
Camps Cleared
0
965,628
Distance Traveled
1,098,086
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,609
510
59
5
0
169,053
0
L
Surtr
6,012
547
38
3
0
211,752
0
L
Charybdis
5,691
517
47
4
0
198,872
0
W
Thor
5,658
514
68
6
0
230,565
0
W
Bacchus
5,828
530
12
1
0
220,938
3
W
Heimdallr
5,629
512
59
5
0
215,765
2
W
Zhong Kui
7,073
643
87
8
0
213,179
6
W
King Arthur
7,128
648
79
7
0
217,639
0
L
Maui
6,439
585
62
6
0
238,030
0
L
Anubis
5,026
457
33
3
0
147,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role