Player Matchup

Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chiefblac
Mulan
Level 42
God Stats
4W - 3L
1,984 SR
Queue Stats
47W - 62L
1,312 Elo+
Solo
Sobek
Sobek
DSauce91
Sobek
Level 136
God Stats
4W - 5L
1,505 SR
Queue Stats
164W - 202L
1,427 Elo+
Party 2
Poseidon
Poseidon
IconicPlatonic
Poseidon
Level 137
God Stats
34W - 39L
1,490 SR
Queue Stats
78W - 82L
1,489 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,446 Elo+

VS

Team Averages
Level 60
1,506 SR
1,434 Elo+
Serqet
Serqet
Groot04
Serqet
Level 86
God Stats
2W - 1L
1,441 SR
Queue Stats
104W - 77L
1,565 Elo+
Solo
Agni
Agni
XCaseyJones12xTV
Agni
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 165L
1,416 Elo+
Party 1
Mulan
Mulan
X_Brayden01_X
Mulan
Level 29
God Stats
32W - 23L
1,510 SR
Queue Stats
88W - 108L
1,397 Elo+
Party 1
Surtr
Surtr
dodge3080
Surtr
Level 42
God Stats
10W - 5L
1,614 SR
Queue Stats
34W - 35L
1,386 Elo+
Solo
Izanami
Izanami
uFoMO777
Izanami
Level 89
God Stats
2W - 1L
1,465 SR
Queue Stats
78W - 86L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
1 / 4 / 1
5,555
556
2,693
7,058
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
 
Apollo
9
1 / 3 / 1
5,069
507
5,190
7,661
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Chiefblac
Mulan
1
0 / 0 / 0
3,312
331
0
0
0
Sobek
DSauce91
Sobek
8
2 / 1 / 0
5,239
524
1,742
7,668
5,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Poseidon
12
1 / 2 / 0
6,111
611
1,842
5,227
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Groot04
Serqet
11
4 / 0 / 1
6,008
601
3,587
5,907
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 2
5,558
556
3,866
5,226
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,395
540
3,298
7,055
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Surtr
dodge3080
Surtr
12
2 / 0 / 1
6,721
672
4,030
4,175
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
uFoMO777
Izanami
9
1 / 1 / 1
5,325
533
2,728
4,468
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
L
Apollo
 
Apollo
1
3
1
0.5
L
Mulan
Chiefblac
Mulan
0
0
0
0
L
Sobek
DSauce91
Sobek
2
1
0
2
W
Serqet
Groot04
Serqet
4
0
1
4.5
L
Poseidon
1
2
0
0.5
W
2
3
2
1
W
1
2
2
1
W
Surtr
dodge3080
Surtr
2
0
1
2.5
W
Izanami
uFoMO777
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,467
Damage
17,509
27,614
Taken
26,831
11,035
Mitigated
9,371
7,381
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,693
692
0
1,598
7,058
1,625
483
2,871
3,485
30,309
0
L
Apollo
 
Apollo
5,190
2,685
294
2,994
7,661
2,107
0
0
7,245
0
32,658
L
Mulan
Chiefblac
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
DSauce91
Sobek
1,742
154
0
2,005
7,668
5,719
0
358
7,089
11,382
2,390
W
Serqet
Groot04
Serqet
3,587
424
0
205
5,907
2,215
0
809
5,098
0
33,761
L
Poseidon
1,842
247
0
490
5,227
1,584
0
270
4,723
49,042
1,748
W
3,866
240
0
1,060
5,226
1,279
170
2,388
2,838
21,998
960
W
3,298
326
0
2,754
7,055
2,617
0
1,677
5,378
0
36,649
W
Surtr
dodge3080
Surtr
4,030
1,391
0
1,705
4,175
2,092
0
884
3,291
1,493
37,016
W
Izanami
uFoMO777
Izanami
2,728
1,887
0
800
4,468
1,168
618
452
4,016
0
25,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
29,007
227
Minions Killed
278
0
Camps Cleared
0
725,662
Distance Traveled
922,774
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,555
556
60
6
0
174,870
0
L
Apollo
5,069
507
50
5
0
167,936
0
L
Mulan
3,312
331
0
0
0
0
0
L
Sobek
5,239
524
21
2
0
181,287
2
W
Serqet
6,008
601
66
7
0
234,654
1
L
Poseidon
6,111
611
96
10
0
201,569
0
W
Agni
5,558
556
37
4
0
180,212
0
W
Mulan
5,395
540
49
5
0
177,368
0
W
Surtr
6,721
672
77
8
0
170,225
0
W
Izanami
5,325
533
49
5
0
160,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role