Player Matchup

Freya
Freya
EscaroBlue
Freya
Level 21
God Stats
2W - 3L
1,457 SR
Queue Stats
38W - 72L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PompadourPrime
Tsukuyomi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
PrincessPeach45
Aphrodite
Level 121
God Stats
6W - 8L
1,500 SR
Queue Stats
79W - 118L
1,368 Elo+
Party 1
Fenrir
Fenrir
SaltCan
Fenrir
Level 61
God Stats
1W - 2L
1,521 SR
Queue Stats
72W - 98L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Steele8200
Cu Chulainn
Level 81
God Stats
5W - 11L
1,218 SR
Queue Stats
48W - 75L
1,405 Elo+
Party 1
Team Averages
Level 71
1,439 SR
1,387 Elo+

VS

Team Averages
Level 127
1,540 SR
1,562 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FaSe Miza
Cerberus
Level 158
God Stats
27W - 17L
1,576 SR
Queue Stats
129W - 138L
1,522 Elo+
Solo
Neith
Neith
HerrBol
Neith
Level 86
God Stats
50W - 49L
1,558 SR
Queue Stats
163W - 170L
1,479 Elo+
Solo
Bakasura
Bakasura
jorgefrt3
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,820 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 88
God Stats
454W - 417L
1,568 SR
Queue Stats
456W - 422L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
0 / 6 / 0
5,994
428
5,132
8,904
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
PompadourPrime
Tsukuyomi
11
1 / 8 / 1
6,770
484
9,341
14,003
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PrincessPeach45
Aphrodite
11
1 / 6 / 0
6,879
491
7,776
11,817
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SaltCan
Fenrir
9
0 / 7 / 1
6,180
441
6,761
17,558
11,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Steele8200
Cu Chulainn
10
0 / 9 / 1
6,411
458
3,580
13,466
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
11 / 0 / 7
10,199
729
8,711
7,404
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
FaSe Miza
Cerberus
14
4 / 0 / 14
8,986
642
8,538
13,279
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
HerrBol
Neith
14
8 / 1 / 7
8,515
608
10,888
9,330
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
jorgefrt3
Bakasura
15
2 / 0 / 10
8,690
621
5,755
15,621
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
11 / 1 / 8
9,590
685
16,454
16,759
4,928
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
2
Kills
36
36
Deaths
2
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
11
0
7
14.5
L
Freya
0
6
0
0
W
Cerberus
FaSe Miza
Cerberus
4
0
14
11
W
Neith
HerrBol
Neith
8
1
7
11.5
L
Tsukuyomi
PompadourPrime
Tsukuyomi
1
8
1
0.19
L
Aphrodite
PrincessPeach45
Aphrodite
1
6
0
0.17
L
Fenrir
SaltCan
Fenrir
0
7
1
0.07
L
Cu Chulainn
Steele8200
Cu Chulainn
0
9
1
0.06
W
Bakasura
jorgefrt3
Bakasura
2
0
10
7
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
50,346
65,748
Taken
62,393
27,781
Mitigated
28,638
15,076
Healing
38,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,711
1,529
3,611
5,632
7,404
2,832
2,020
2,781
4,301
59,649
2,324
L
Freya
5,132
1,235
0
1,750
8,904
2,217
0
3,795
4,702
24,872
0
W
Cerberus
FaSe Miza
Cerberus
8,538
299
0
6,351
13,279
10,526
478
3,624
9,579
45,557
3,370
W
Neith
HerrBol
Neith
10,888
4,359
0
3,680
9,330
3,194
458
2,330
6,924
0
47,606
L
Tsukuyomi
PompadourPrime
Tsukuyomi
9,341
2,612
0
4,007
14,003
3,846
0
6,008
7,762
0
47,684
L
Aphrodite
PrincessPeach45
Aphrodite
7,776
2,117
2,094
4,557
11,817
4,139
0
6,049
5,768
43,558
0
L
Fenrir
SaltCan
Fenrir
6,761
1,135
0
1,986
17,558
11,292
0
7,584
9,758
0
23,153
L
Cu Chulainn
Steele8200
Cu Chulainn
3,580
475
92
590
13,466
6,287
300
9,418
3,944
6,598
23,641
W
Bakasura
jorgefrt3
Bakasura
5,755
4,266
0
7,899
15,621
7,158
939
2,397
13,104
0
58,206
W
16,454
8,248
0
10,872
16,759
4,928
3,490
1,590
15,093
63,215
2,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
45,980
286
Minions Killed
495
0
Camps Cleared
0
1,296,547
Distance Traveled
1,456,059
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,199
729
112
8
0
269,622
0
L
Freya
5,994
428
43
3
0
250,337
0
W
Cerberus
8,986
642
108
8
0
265,538
0
W
Neith
8,515
608
64
5
0
272,660
0
L
Tsukuyomi
6,770
484
92
7
0
300,837
1
L
Aphrodite
6,879
491
84
6
0
245,910
0
L
Fenrir
6,180
441
31
2
0
291,108
0
L
Cu Chulainn
6,411
458
36
3
0
208,355
0
W
Bakasura
8,690
621
115
8
0
370,658
2
W
Sol
9,590
685
96
7
0
277,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role