Player Matchup

Chronos
Chronos
 
Chronos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AliceVunderland
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,452 Elo+
Solo
Nike
Nike
Blake_277
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,441 Elo+
Party 2
Cerberus
Cerberus
HypeBeastHecko23
Cerberus
Level 107
God Stats
1W - 1L
1,246 SR
Queue Stats
12W - 21L
1,451 Elo+
Party 2
Tiamat
Tiamat
ShrmpGng
Tiamat
Level 126
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 25L
1,439 Elo+
Party 2
Team Averages
Level 115
1,408 SR
1,457 Elo+

VS

Team Averages
Level 103
1,594 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
CHEWIE_DIOS07
Tsukuyomi
Level 82
God Stats
6W - 4L
1,787 SR
Queue Stats
369W - 357L
1,538 Elo+
Party 1
Zeus
Zeus
ROUSES13
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 3
Geb
Geb
SillyColt241263
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
TedTalkTime
Danzaburou
Level 140
God Stats
4W - 3L
1,715 SR
Queue Stats
423W - 443L
1,477 Elo+
Solo
Cerberus
Cerberus
serCalvastan
Cerberus
Level 149
God Stats
5W - 3L
1,468 SR
Queue Stats
518W - 542L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 4
5,790
965
4,853
4,914
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
1,628
271
0
0
0
Nike
11
3 / 4 / 3
6,182
1,030
6,275
8,550
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 1 / 2
6,049
1,008
4,069
8,849
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ShrmpGng
Tiamat
10
2 / 3 / 2
5,543
924
3,719
5,606
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHEWIE_DIOS07
Tsukuyomi
12
3 / 1 / 5
7,145
1,191
8,214
5,054
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
1 / 3 / 4
6,229
1,038
2,991
3,883
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 9
7,071
1,179
3,570
8,328
3,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TedTalkTime
Danzaburou
12
3 / 0 / 5
7,298
1,216
6,730
4,262
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
serCalvastan
Cerberus
11
2 / 2 / 6
6,895
1,149
3,857
6,124
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
9
9
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
4
2
L
0
0
0
0
L
Nike
3
4
3
1.13
W
Tsukuyomi
CHEWIE_DIOS07
Tsukuyomi
3
1
5
5.5
L
2
1
2
3
W
Zeus
1
3
4
1
L
Tiamat
ShrmpGng
Tiamat
2
3
2
1
W
0
1
9
4.5
W
Danzaburou
TedTalkTime
Danzaburou
3
0
5
5.5
W
Cerberus
serCalvastan
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,916
Damage
25,362
27,919
Taken
27,651
18,820
Mitigated
13,123
10,059
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,853
1,485
401
1,709
4,914
1,843
0
2,070
2,844
17,282
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
6,275
310
92
1,259
8,550
6,665
0
3,003
5,547
0
7,165
W
Tsukuyomi
CHEWIE_DIOS07
Tsukuyomi
8,214
1,687
363
957
5,054
1,630
512
2,233
2,821
0
17,390
L
4,069
152
735
3,681
8,849
7,974
0
3,089
5,760
9,942
0
W
Zeus
2,991
392
57
18
3,883
963
0
1,280
2,603
7,656
144
L
Tiamat
ShrmpGng
Tiamat
3,719
380
319
1,863
5,606
2,338
0
1,788
3,818
7,738
273
W
3,570
522
2,121
3,929
8,328
3,832
0
3,957
4,371
8,938
246
W
Danzaburou
TedTalkTime
Danzaburou
6,730
2,017
49
1,675
4,262
1,650
704
2,052
2,210
0
16,511
W
Cerberus
serCalvastan
Cerberus
3,857
184
387
1,583
6,124
5,048
213
2,942
3,182
8,807
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
34,638
60
Minions Killed
92
0
Camps Cleared
0
479,561
Distance Traveled
638,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,790
965
33
6
0
121,402
0
L
Mulan
1,628
271
0
0
0
0
0
L
Nike
6,182
1,030
3
1
0
131,626
0
W
Tsukuyomi
7,145
1,191
14
2
0
168,114
0
L
Cerberus
6,049
1,008
20
3
0
122,901
0
W
Zeus
6,229
1,038
14
2
0
106,826
0
L
Tiamat
5,543
924
4
1
0
103,632
0
W
Geb
7,071
1,179
11
2
0
124,524
0
W
Danzaburou
7,298
1,216
26
4
0
116,407
0
W
Cerberus
6,895
1,149
27
5
0
122,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role