Player Matchup

Ymir
Ymir
 
Ymir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MercMid
Medusa
Level 87
God Stats
1W - 0L
1,345 SR
Queue Stats
43W - 19L
1,683 Elo+
Party 3
Bacchus
Bacchus
Scorch
Bacchus
Level 166
God Stats
4W - 0L
1,932 SR
Queue Stats
214W - 91L
1,726 Elo+
Party 3
Scylla
Scylla
Visgatis
Scylla
Level 156
God Stats
2W - 0L
1,580 SR
Queue Stats
180W - 63L
1,717 Elo+
Party 3
Neith
Neith
Vret
Neith
Level 158
God Stats
5W - 4L
1,618 SR
Queue Stats
207W - 86L
1,712 Elo+
Party 3
Team Averages
Level 148
1,595 SR
1,668 Elo+

VS

Team Averages
Level 181
1,634 SR
1,546 Elo+
Cerberus
Cerberus
HEADSHOT_GUY18
Cerberus
Level 155
God Stats
1W - 2L
1,747 SR
Queue Stats
123W - 118L
1,549 Elo+
Solo
Da Ji
Da Ji
ItzDanielS
Da Ji
Level 166
God Stats
1W - 1L
1,770 SR
Queue Stats
118W - 136L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
MarmotaLoca
Sun Wukong
Level 191
God Stats
6W - 12L
1,551 SR
Queue Stats
466W - 426L
1,500 Elo+
Party 1
Neith
Neith
NSyde
Neith
Level 163
God Stats
7W - 8L
1,508 SR
Queue Stats
427W - 448L
1,571 Elo+
Party 2
Persephone
Persephone
Snekburrito
Persephone
Level 230
God Stats
4W - 2L
1,595 SR
Queue Stats
97W - 85L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 6
6,680
954
2,453
7,764
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
MercMid
Medusa
12
2 / 2 / 5
6,981
997
6,831
4,587
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Scorch
Bacchus
11
1 / 3 / 9
7,126
1,018
3,524
7,831
8,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Visgatis
Scylla
14
3 / 0 / 8
7,886
1,127
4,004
2,872
756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vret
Neith
14
6 / 0 / 5
8,123
1,160
10,840
5,935
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 2 / 5
6,812
973
4,774
7,439
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
9
1 / 3 / 1
5,660
809
1,494
4,445
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
MarmotaLoca
Sun Wukong
12
2 / 2 / 3
6,359
908
4,999
6,036
3,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
NSyde
Neith
14
3 / 2 / 3
6,832
976
5,972
5,516
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Snekburrito
Persephone
11
0 / 3 / 4
6,224
889
4,968
6,645
1,716
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
12
Kills
8
8
Deaths
12
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
6
1
L
Cerberus
2
2
5
2.25
L
Da Ji
1
3
1
0.5
L
Sun Wukong
MarmotaLoca
Sun Wukong
2
2
3
1.75
W
Medusa
MercMid
Medusa
2
2
5
2.25
L
Neith
NSyde
Neith
3
2
3
2.25
W
Bacchus
Scorch
Bacchus
1
3
9
1.83
L
Persephone
Snekburrito
Persephone
0
3
4
0.67
W
Scylla
Visgatis
Scylla
3
0
8
7
W
Neith
Vret
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
22,207
28,989
Taken
30,081
20,779
Mitigated
14,946
7,430
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,453
32
0
454
7,764
8,004
0
2,546
5,218
2,535
0
L
Cerberus
4,774
50
436
2,269
7,439
5,513
0
2,275
5,164
6,755
273
L
Da Ji
1,494
51
225
141
4,445
2,168
0
2,006
2,439
0
2,220
L
Sun Wukong
MarmotaLoca
Sun Wukong
4,999
292
671
1,678
6,036
3,578
0
2,230
3,806
0
12,603
W
Medusa
MercMid
Medusa
6,831
1,270
243
608
4,587
1,366
378
1,797
2,790
0
19,151
L
Neith
NSyde
Neith
5,972
2,353
333
1,347
5,516
1,971
0
1,909
3,607
0
20,961
W
Bacchus
Scorch
Bacchus
3,524
331
855
1,292
7,831
8,298
0
2,318
5,513
5,937
0
L
Persephone
Snekburrito
Persephone
4,968
571
0
1,726
6,645
1,716
0
1,557
5,067
14,585
0
W
Scylla
Visgatis
Scylla
4,004
597
0
464
2,872
756
471
1,708
1,164
13,803
0
W
Neith
Vret
Neith
10,840
2,342
177
3,337
5,935
2,355
624
1,247
4,688
0
26,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
31,887
96
Minions Killed
86
0
Camps Cleared
0
789,471
Distance Traveled
728,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,680
954
0
0
0
152,939
0
L
Cerberus
6,812
973
7
1
0
149,481
0
L
Da Ji
5,660
809
3
0
0
117,682
0
L
Sun Wukong
6,359
908
10
1
0
154,359
0
W
Medusa
6,981
997
34
5
0
164,989
0
L
Neith
6,832
976
46
7
0
150,203
0
W
Bacchus
7,126
1,018
3
0
0
135,184
0
L
Persephone
6,224
889
20
3
0
156,940
0
W
Scylla
7,886
1,127
24
3
0
180,524
0
W
Neith
8,123
1,160
35
5
0
155,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role