Player Matchup

Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zexozzzzu
Cthulhu
Level 33
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 13L
1,013 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,338 Elo+

VS

Team Averages
Level 81
1,509 SR
1,408 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Franbang513
Martichoras
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,357 Elo+
Party 1
Bellona
Bellona
MissCrego
Bellona
Level 26
God Stats
4W - 7L
1,526 SR
Queue Stats
52W - 66L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 0 / 5
9,999
1,111
11,047
7,834
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
 
Nu Wa
13
1 / 3 / 11
8,118
902
7,379
5,193
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zexozzzzu
Cthulhu
13
5 / 0 / 6
8,455
939
4,914
5,362
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 1
6,376
708
2,806
5,282
1,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Franbang513
Martichoras
13
2 / 5 / 0
7,399
822
4,358
9,839
3,225
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
MissCrego
Bellona
11
0 / 4 / 1
6,343
705
3,070
11,426
10,874
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
5
10.5
W
Nu Wa
 
Nu Wa
1
3
11
2.17
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Martichoras
Franbang513
Martichoras
2
5
0
0.4
L
Bellona
MissCrego
Bellona
0
4
1
0.13
W
Cthulhu
zexozzzzu
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
10,234
18,389
Taken
26,547
9,256
Mitigated
15,531
4,008
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,047
8,030
0
2,614
7,834
2,791
1,534
907
6,927
0
43,991
W
Nu Wa
 
Nu Wa
7,379
2,649
0
492
5,193
1,517
1,410
1,070
4,123
28,332
202
L
Nu Wa
 
Nu Wa
2,806
841
0
250
5,282
1,432
0
2,958
2,144
8,732
0
L
Martichoras
Franbang513
Martichoras
4,358
863
0
1,519
9,839
3,225
0
3,976
5,741
0
28,001
L
Bellona
MissCrego
Bellona
3,070
799
0
476
11,426
10,874
0
4,462
6,630
0
12,869
W
Cthulhu
zexozzzzu
Cthulhu
4,914
570
319
583
5,362
4,948
210
853
4,509
15,164
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
20,118
125
Minions Killed
70
0
Camps Cleared
0
516,058
Distance Traveled
420,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,999
1,111
76
8
0
188,029
0
W
Nu Wa
8,118
902
29
3
0
151,606
0
L
Nu Wa
6,376
708
18
2
0
105,889
0
L
Martichoras
7,399
822
40
4
0
130,220
0
L
Bellona
6,343
705
12
1
0
184,391
0
W
Cthulhu
8,455
939
20
2
0
176,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role