Player Matchup

Kukulkan
Kukulkan
Durburrito
Kukulkan
Level 69
God Stats
6W - 10L
1,512 SR
Queue Stats
6W - 11L
1,495 Elo+
Party 1
Nike
Nike
MillionMiller
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,489 Elo+
Solo
Surtr
Surtr
ShadowZoro
Surtr
Level 185
God Stats
6W - 8L
1,432 SR
Queue Stats
463W - 463L
1,593 Elo+
Solo
Neith
Neith
deago618
Neith
Level 200
God Stats
525W - 707L
1,519 SR
Queue Stats
862W - 992L
1,506 Elo+
Solo
Hel
Hel
oshi_420_
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,181 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,453 Elo+

VS

Team Averages
Level 142
1,542 SR
1,554 Elo+
Arachne
Arachne
GodOnAWheel
Arachne
Level 153
God Stats
2W - 0L
1,665 SR
Queue Stats
22W - 13L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
YasGawd
Ah Puch
Level 142
God Stats
1W - 0L
1,503 SR
Queue Stats
30W - 19L
1,618 Elo+
Party 2
Ganesha
Ganesha
cwpcon3
Ganesha
Level 164
God Stats
7W - 11L
1,440 SR
Queue Stats
302W - 340L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
grinch12_25
Sun Wukong
Level 122
God Stats
8W - 6L
1,602 SR
Queue Stats
127W - 143L
1,486 Elo+
Solo
Hel
Hel
xCultofChaosx
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Durburrito
Kukulkan
11
0 / 4 / 1
6,108
1,222
3,302
4,968
1,449
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 1
5,371
1,074
1,138
2,125
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
10
0 / 3 / 1
5,768
1,154
4,683
7,114
5,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
deago618
Neith
10
0 / 0 / 2
5,638
1,128
2,599
2,949
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
6,253
1,251
3,236
5,138
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodOnAWheel
Arachne
11
6 / 1 / 2
7,056
1,411
5,675
5,296
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
YasGawd
Ah Puch
12
2 / 1 / 7
6,838
1,368
5,723
1,925
594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
cwpcon3
Ganesha
12
0 / 0 / 9
6,928
1,386
2,143
4,099
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
grinch12_25
Sun Wukong
11
2 / 0 / 5
6,222
1,244
3,817
2,935
1,569
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 8
6,249
1,250
2,788
2,648
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
11
11
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Durburrito
Kukulkan
0
4
1
0.13
W
Arachne
GodOnAWheel
Arachne
6
1
2
7
L
0
1
1
0.5
L
Surtr
0
3
1
0.17
W
Ah Puch
YasGawd
Ah Puch
2
1
7
5.5
W
Ganesha
cwpcon3
Ganesha
0
0
9
4.5
L
Neith
deago618
Neith
0
0
2
1
W
Sun Wukong
grinch12_25
Sun Wukong
2
0
5
4.5
L
2
3
0
0.67
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
20,146
22,294
Taken
16,903
10,418
Mitigated
9,659
1,498
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Durburrito
Kukulkan
3,302
284
0
0
4,968
1,449
0
1,840
2,989
25,891
600
W
Arachne
GodOnAWheel
Arachne
5,675
4,254
0
2,106
5,296
3,195
0
2,753
2,543
0
10,469
L
1,138
37
0
0
2,125
921
0
1,095
996
0
6,544
L
Surtr
4,683
1,196
0
720
7,114
5,960
0
3,251
3,720
612
12,600
W
Ah Puch
YasGawd
Ah Puch
5,723
208
0
315
1,925
594
0
722
1,203
23,211
0
W
Ganesha
cwpcon3
Ganesha
2,143
188
0
890
4,099
3,322
0
1,302
2,797
11,267
0
L
Neith
deago618
Neith
2,599
511
0
42
2,949
787
0
1,211
1,705
0
8,695
W
Sun Wukong
grinch12_25
Sun Wukong
3,817
758
0
538
2,935
1,569
0
1,196
1,739
0
14,348
L
3,236
852
246
490
5,138
1,301
0
3,257
1,881
7,541
0
W
2,788
0
1,730
1,805
2,648
979
0
663
1,985
8,392
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
33,293
118
Minions Killed
123
5
Camps Cleared
5
393,460
Distance Traveled
532,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,108
1,222
55
11
0
96,701
0
W
Arachne
7,056
1,411
16
3
1
117,639
0
L
Nike
5,371
1,074
8
2
0
30,469
0
L
Surtr
5,768
1,154
19
4
4
106,210
0
W
Ah Puch
6,838
1,368
71
14
2
106,237
0
W
Ganesha
6,928
1,386
1
0
1
99,251
0
L
Neith
5,638
1,128
18
4
0
81,391
0
W
Sun Wukong
6,222
1,244
23
5
1
99,094
0
L
Hel
6,253
1,251
18
4
1
78,689
0
W
Hel
6,249
1,250
12
2
0
109,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role