Player Matchup

Hercules
Hercules
JonnyKillSaw
Hercules
Level 118
God Stats
7W - 5L
1,668 SR
Queue Stats
35W - 37L
1,472 Elo+
Solo
Freya
Freya
MisseRoberto
Freya
Level 140
God Stats
0W - 1L
1,797 SR
Queue Stats
100W - 100L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UHD530
Cu Chulainn
Level 128
God Stats
17W - 15L
1,727 SR
Queue Stats
114W - 138L
1,502 Elo+
Solo
Merlin
Merlin
kyled123
Merlin
Level 67
God Stats
1W - 6L
1,329 SR
Queue Stats
66W - 64L
1,561 Elo+
Party 1
Thanatos
Thanatos
sorcism
Thanatos
Level 27
God Stats
0W - 2L
1,400 SR
Queue Stats
37W - 44L
1,472 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,514 Elo+

VS

Team Averages
Level 162
1,467 SR
1,503 Elo+
Chronos
Chronos
DivineMallow
Chronos
Level 98
God Stats
1W - 5L
1,092 SR
Queue Stats
299W - 305L
1,502 Elo+
Solo
Skadi
Skadi
Guttaboyswag
Skadi
Level 145
God Stats
59W - 37L
1,625 SR
Queue Stats
206W - 194L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Pitayadragon630
Nu Wa
Level 288
God Stats
47W - 38L
1,588 SR
Queue Stats
719W - 687L
1,546 Elo+
Solo
Horus
Horus
StarGazer0122
Horus
Level 172
God Stats
15W - 15L
1,531 SR
Queue Stats
464W - 450L
1,494 Elo+
Solo
Serqet
Serqet
TheDiscoGAMES
Serqet
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
137W - 123L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JonnyKillSaw
Hercules
9
0 / 2 / 2
5,823
416
1,868
8,665
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
11 / 5 / 2
9,152
654
13,798
11,908
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
UHD530
Cu Chulainn
3
0 / 1 / 1
4,661
333
370
2,874
653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
kyled123
Merlin
13
3 / 4 / 4
7,237
517
6,566
8,698
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
sorcism
Thanatos
10
0 / 7 / 3
5,680
406
1,755
12,712
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DivineMallow
Chronos
12
0 / 5 / 5
7,326
523
2,162
8,108
2,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 3 / 7
8,172
584
7,643
6,793
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 9
8,901
636
9,495
7,625
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 3
8,426
602
5,066
8,351
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
9 / 1 / 2
9,099
650
6,144
9,476
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
19
19
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
DivineMallow
Chronos
0
5
5
0.5
W
4
3
7
2.5
L
Hercules
JonnyKillSaw
Hercules
0
2
2
0.5
L
11
5
2
2.4
W
3
4
9
1.88
W
3
1
3
4.5
W
9
1
2
10
L
Cu Chulainn
UHD530
Cu Chulainn
0
1
1
0.5
L
Merlin
kyled123
Merlin
3
4
4
1.25
L
Thanatos
sorcism
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
30,510
44,857
Taken
40,353
15,253
Mitigated
14,867
11,329
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DivineMallow
Chronos
2,162
929
0
1,598
8,108
2,093
1,779
5,083
2,509
37,678
2,533
W
7,643
2,833
0
922
6,793
1,760
2,679
2,894
3,439
0
56,198
L
Hercules
JonnyKillSaw
Hercules
1,868
232
0
1,996
8,665
5,744
0
732
7,145
0
23,618
L
13,798
3,747
0
3,387
11,908
3,416
0
3,463
8,168
53,469
596
W
9,495
3,001
0
1,391
7,625
1,953
1,104
4,770
1,924
45,122
938
W
5,066
2,299
151
1,883
8,351
6,285
177
1,993
5,925
0
38,687
W
6,144
1,046
0
3,990
9,476
2,776
0
3,776
5,310
0
48,848
L
Cu Chulainn
UHD530
Cu Chulainn
370
55
0
250
2,874
653
0
1,235
1,639
0
3,249
L
Merlin
kyled123
Merlin
6,566
214
0
830
8,698
2,095
95
3,724
4,816
45,710
0
L
Thanatos
sorcism
Thanatos
1,755
671
0
4,866
12,712
3,345
0
2,099
10,261
0
28,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
41,924
292
Minions Killed
365
0
Camps Cleared
0
1,064,581
Distance Traveled
1,336,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,326
523
64
5
0
255,374
0
W
Skadi
8,172
584
82
6
0
273,959
2
L
Hercules
5,823
416
47
3
0
212,364
0
L
Freya
9,152
654
94
7
0
255,362
2
W
Nu Wa
8,901
636
70
5
0
239,393
0
W
Horus
8,426
602
72
5
0
224,191
0
W
Serqet
9,099
650
77
6
0
343,338
0
L
Cu Chulainn
4,661
333
5
0
0
47,225
0
L
Merlin
7,237
517
86
6
0
247,434
1
L
Thanatos
5,680
406
60
4
0
302,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role