Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Audiiiz
Jing Wei
Level 129
God Stats
2W - 1L
1,594 SR
Queue Stats
139W - 105L
1,574 Elo+
Party 1
Mercury
Mercury
GotBanned1Week
Mercury
Level 48
God Stats
2W - 1L
1,716 SR
Queue Stats
13W - 12L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
Pierrotiste
Erlang Shen
Level 265
God Stats
1W - 0L
1,332 SR
Queue Stats
27W - 18L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
YoloBoy971
Cthulhu
Level 202
God Stats
5W - 1L
1,779 SR
Queue Stats
115W - 73L
1,653 Elo+
Party 1
Team Averages
Level 158
1,584 SR
1,546 Elo+

VS

Team Averages
Level 116
1,590 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlackExtazy
Hun Batz
Level 94
God Stats
8W - 7L
1,829 SR
Queue Stats
120W - 97L
1,516 Elo+
Solo
Cthulhu
Cthulhu
mayzan54
Cthulhu
Level 60
God Stats
9W - 6L
1,620 SR
Queue Stats
195W - 200L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
10 / 0 / 1
8,017
802
5,755
3,172
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Audiiiz
Jing Wei
14
5 / 1 / 3
7,475
748
5,461
5,006
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 3
5,906
591
4,083
6,411
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Pierrotiste
Erlang Shen
12
3 / 0 / 2
6,924
692
6,594
6,900
4,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
YoloBoy971
Cthulhu
9
2 / 1 / 5
5,871
587
2,581
5,697
3,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 6 / 2
4,568
457
1,757
5,217
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
 
Nu Wa
7
0 / 7 / 2
4,128
413
2,705
6,089
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
6
0 / 4 / 0
4,014
401
1,524
5,591
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
BlackExtazy
Hun Batz
8
2 / 4 / 0
4,915
492
3,079
7,751
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mayzan54
Cthulhu
9
0 / 3 / 0
5,080
508
2,078
7,927
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
24
Kills
2
2
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
0
1
10.5
L
Kukulkan
 
Kukulkan
0
6
2
0.17
L
Nu Wa
 
Nu Wa
0
7
2
0.14
L
Rama
 
Rama
0
4
0
0
W
Jing Wei
Audiiiz
Jing Wei
5
1
3
6.5
L
Hun Batz
BlackExtazy
Hun Batz
2
4
0
0.5
W
4
0
3
5.5
W
Erlang Shen
Pierrotiste
Erlang Shen
3
0
2
4
W
Cthulhu
YoloBoy971
Cthulhu
2
1
5
4.5
L
Cthulhu
mayzan54
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
11,143
27,186
Taken
32,575
12,744
Mitigated
9,619
9,399
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,755
249
0
1,307
3,172
907
0
1,156
2,016
48,420
2,345
L
Kukulkan
 
Kukulkan
1,757
293
0
145
5,217
1,168
0
2,334
2,705
22,073
0
L
Nu Wa
 
Nu Wa
2,705
793
151
122
6,089
968
0
1,838
4,169
14,841
437
L
Rama
 
Rama
1,524
1,112
0
822
5,591
1,120
0
795
4,796
0
13,074
W
Jing Wei
Audiiiz
Jing Wei
5,461
4,813
0
2,628
5,006
1,495
762
759
4,247
0
62,255
L
Hun Batz
BlackExtazy
Hun Batz
3,079
1,028
0
2,594
7,751
1,518
0
2,018
5,643
0
24,012
W
4,083
2,249
0
474
6,411
2,010
0
956
5,455
0
40,225
W
Erlang Shen
Pierrotiste
Erlang Shen
6,594
4,156
0
3,722
6,900
4,936
0
2,134
4,766
0
43,712
W
Cthulhu
YoloBoy971
Cthulhu
2,581
169
48
1,220
5,697
3,396
0
1,403
4,294
20,961
0
L
Cthulhu
mayzan54
Cthulhu
2,078
269
0
2,290
7,927
4,845
0
995
6,926
25,475
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
22,705
376
Minions Killed
188
0
Camps Cleared
0
1,092,190
Distance Traveled
834,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,017
802
101
10
0
226,188
0
L
Kukulkan
4,568
457
45
5
0
157,070
2
L
Nu Wa
4,128
413
16
2
0
142,854
0
L
Rama
4,014
401
25
3
0
147,364
0
W
Jing Wei
7,475
748
107
11
0
212,455
0
L
Hun Batz
4,915
492
43
4
0
200,654
0
W
Mercury
5,906
591
62
6
0
242,624
0
W
Erlang Shen
6,924
692
73
7
0
188,735
0
W
Cthulhu
5,871
587
33
3
0
222,188
5
L
Cthulhu
5,080
508
59
6
0
186,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role