Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
I0wnRlg
Amaterasu
Silver IV
Level 106
God Stats
4W - 3L
1,526 SR
Queue Stats
22W - 25L
1,273 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Mistershadow122
Sylvanus
Silver I
Level 158
God Stats
3W - 2L
1,620 SR
Queue Stats
590W - 612L
1,227 MMR
Solo
Scylla
Scylla
Silver V
Vhem0nRig
Scylla
Silver V
Level 83
God Stats
5W - 4L
1,591 SR
Queue Stats
26W - 24L
1,137 MMR
Party 2
Ganesha
Ganesha
Silver II
myfirstclip
Ganesha
Silver II
Level 159
God Stats
4W - 3L
1,420 SR
Queue Stats
33W - 47L
1,060 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,532 SR
1,239 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,382 SR
1,263 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze IV
SilentlyFalling
Janus
Bronze IV
Level 50
God Stats
0W - 2L
1,167 SR
Queue Stats
3W - 20L
1,217 MMR
Party 1
Cliodhna
Cliodhna
Silver II
SolePolecat3078
Cliodhna
Silver II
Level 98
God Stats
9W - 15L
1,500 SR
Queue Stats
141W - 167L
1,154 MMR
Solo
Athena
Athena
Bronze IV
T0xicVixen
Athena
Bronze IV
Level 48
God Stats
0W - 3L
1,100 SR
Queue Stats
1W - 16L
1,262 MMR
Party 1
Danzaburou
Danzaburou
Silver I
brief-mercy
Danzaburou
Silver I
Level 140
God Stats
10W - 7L
1,640 SR
Queue Stats
536W - 559L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 0 / 2
8,558
611
10,029
5,326
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
I0wnRlg
Amaterasu
15
7 / 0 / 3
8,651
618
7,287
12,176
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
1 / 1 / 3
8,518
608
6,853
9,683
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
Vhem0nRig
Scylla
14
6 / 0 / 2
9,303
665
6,314
4,794
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
myfirstclip
Ganesha
12
0 / 1 / 8
8,099
579
4,498
9,635
7,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ix ChelThanatosMedusaCthulhu

VS

Bans
KuzenboErlang ShenHadesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 1
7,654
547
5,654
13,043
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 0
6,090
435
3,008
7,956
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
13
1 / 3 / 0
7,010
501
7,125
11,681
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
T0xicVixen
Athena
9
1 / 4 / 0
5,962
426
2,407
10,639
7,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
brief-mercy
Danzaburou
10
0 / 5 / 1
5,827
416
4,661
11,149
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
2
7
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Amaterasu
I0wnRlg
Amaterasu
7
0
3
8.5
W
Sylvanus
1
1
3
2.5
L
0
6
0
0
L
Cliodhna
1
3
0
0.33
L
Athena
T0xicVixen
Athena
1
4
0
0.25
W
Scylla
Vhem0nRig
Scylla
6
0
2
7
L
Danzaburou
brief-mercy
Danzaburou
0
5
1
0.1
W
Ganesha
myfirstclip
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
22,855
41,614
Taken
54,468
24,188
Mitigated
24,227
14,804
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,029
4,709
0
2,410
5,326
1,850
0
971
4,355
0
54,160
L
King Arthur
 
King Arthur
5,654
559
0
2,470
13,043
7,693
420
5,691
7,352
0
55,563
W
Amaterasu
I0wnRlg
Amaterasu
7,287
2,053
0
2,331
12,176
7,814
192
777
11,269
0
73,211
W
Sylvanus
6,853
1,273
1,030
5,576
9,683
5,710
324
0
9,683
42,305
9,317
L
3,008
128
0
388
7,956
2,331
0
4,838
3,118
34,287
0
L
Cliodhna
7,125
427
0
6,095
11,681
3,357
0
2,722
8,959
0
53,101
L
Athena
T0xicVixen
Athena
2,407
1,264
0
1,605
10,639
7,654
0
2,197
8,442
10,257
0
W
Scylla
Vhem0nRig
Scylla
6,314
866
0
1,067
4,794
1,362
1,009
1,428
3,156
64,876
1,267
L
Danzaburou
brief-mercy
Danzaburou
4,661
1,826
0
4,101
11,149
3,192
0
1,799
9,350
0
32,601
W
Ganesha
myfirstclip
Ganesha
4,498
472
0
2,390
9,635
7,452
0
2,286
7,291
20,513
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
32,543
427
Minions Killed
324
0
Camps Cleared
0
1,400,370
Distance Traveled
1,246,768
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,558
611
107
8
0
250,554
3
L
King Arthur
7,654
547
106
8
0
241,700
0
W
Amaterasu
8,651
618
107
8
0
341,390
0
W
Sylvanus
8,518
608
95
7
0
250,344
2
L
Janus
6,090
435
61
4
0
231,167
0
L
Cliodhna
7,010
501
95
7
0
287,625
0
L
Athena
5,962
426
25
2
0
244,176
2
W
Scylla
9,303
665
116
8
0
258,171
4
L
Danzaburou
5,827
416
37
3
0
242,100
1
W
Ganesha
8,099
579
2
0
0
299,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role