Player Matchup

Heimdallr
Heimdallr
BeefDiesel
Heimdallr
Level 88
God Stats
2W - 3L
1,216 SR
Queue Stats
247W - 247L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flainked33
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 139L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Thebearjew6693
Cthulhu
Level 15
God Stats
3W - 2L
1,770 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
brayilinho
Cu Chulainn
Level 79
God Stats
15W - 15L
1,521 SR
Queue Stats
269W - 262L
1,531 Elo+
Solo
Arachne
Arachne
platinumxsniper
Arachne
Level 64
God Stats
30W - 22L
1,713 SR
Queue Stats
34W - 28L
1,557 Elo+
Party 2
Team Averages
Level 57
1,544 SR
1,495 Elo+

VS

Team Averages
Level 80
1,659 SR
1,526 Elo+
Gilgamesh
Gilgamesh
Celestio_GT
Gilgamesh
Level 71
God Stats
1W - 0L
1,784 SR
Queue Stats
164W - 179L
1,457 Elo+
Solo
Hercules
Hercules
IMSLOWFR
Hercules
Level 67
God Stats
3W - 1L
1,834 SR
Queue Stats
125W - 121L
1,510 Elo+
Party 1
Sol
Sol
XtraWockhardt
Sol
Level 84
God Stats
2W - 1L
1,737 SR
Queue Stats
27W - 27L
1,513 Elo+
Party 1
Chaac
Chaac
dxxdlebob
Chaac
Level 123
God Stats
2W - 0L
1,443 SR
Queue Stats
115W - 88L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
imArl0
Nu Wa
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 31L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefDiesel
Heimdallr
9
1 / 3 / 0
5,246
525
2,880
4,845
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Flainked33
Morgan Le Fay
10
0 / 3 / 2
5,387
539
3,464
5,513
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,120
512
2,448
5,176
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
brayilinho
Cu Chulainn
6
0 / 4 / 0
4,108
411
3,765
9,647
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 2 / 0
4,911
491
3,353
7,322
1,859
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Celestio_GT
Gilgamesh
9
2 / 0 / 4
5,918
592
3,405
7,056
4,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
IMSLOWFR
Hercules
11
3 / 0 / 3
5,842
584
5,145
7,622
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,896
590
3,568
3,834
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
dxxdlebob
Chaac
12
2 / 0 / 0
6,799
680
2,676
6,961
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
imArl0
Nu Wa
10
5 / 2 / 2
6,383
638
7,059
5,527
1,607
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeefDiesel
Heimdallr
1
3
0
0.33
W
Gilgamesh
Celestio_GT
Gilgamesh
2
0
4
4
L
Morgan Le Fay
Flainked33
Morgan Le Fay
0
3
2
0.33
W
Hercules
IMSLOWFR
Hercules
3
0
3
4.5
L
0
2
0
0
W
2
0
3
3.5
L
Cu Chulainn
brayilinho
Cu Chulainn
0
4
0
0
W
Chaac
dxxdlebob
Chaac
2
0
0
2
W
Nu Wa
imArl0
Nu Wa
5
2
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,910
Damage
21,853
32,503
Taken
31,000
11,463
Mitigated
16,888
6,760
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeefDiesel
Heimdallr
2,880
1,313
0
858
4,845
1,456
0
1,651
3,112
0
22,342
W
Gilgamesh
Celestio_GT
Gilgamesh
3,405
474
0
1,824
7,056
4,830
0
775
6,281
208
20,247
L
Morgan Le Fay
Flainked33
Morgan Le Fay
3,464
301
0
1,392
5,513
1,396
0
2,927
2,214
31,602
296
W
Hercules
IMSLOWFR
Hercules
5,145
2,408
0
2,335
7,622
3,822
0
679
6,943
0
42,996
L
2,448
126
0
549
5,176
3,183
0
102
4,677
25,861
0
W
3,568
2,169
0
1,529
3,834
980
1,012
122
3,712
37,557
2,684
L
Cu Chulainn
brayilinho
Cu Chulainn
3,765
701
0
1,490
9,647
3,569
0
3,538
5,950
0
18,890
W
Chaac
dxxdlebob
Chaac
2,676
172
0
3,958
6,961
5,649
0
2,448
4,513
0
45,319
W
Nu Wa
imArl0
Nu Wa
7,059
2,882
0
1,403
5,527
1,607
460
1,841
3,686
33,832
0
L
3,353
2,681
0
2,471
7,322
1,859
0
1,710
5,355
0
31,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
30,838
264
Minions Killed
323
0
Camps Cleared
0
962,628
Distance Traveled
1,041,613
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,246
525
56
6
0
184,753
0
W
Gilgamesh
5,918
592
27
3
0
227,646
3
L
Morgan Le Fay
5,387
539
67
7
0
204,864
0
W
Hercules
5,842
584
71
7
0
224,830
0
L
Cthulhu
5,120
512
58
6
0
177,515
0
W
Sol
5,896
590
71
7
0
200,994
0
L
Cu Chulainn
4,108
411
25
3
0
181,795
1
W
Chaac
6,799
680
85
9
0
201,607
0
W
Nu Wa
6,383
638
69
7
0
186,536
0
L
Arachne
4,911
491
58
6
0
213,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role