Player Matchup

Nemesis
Nemesis
BanjoKazooted
Nemesis
Level 145
God Stats
5W - 2L
1,730 SR
Queue Stats
195W - 232L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Salt Lord2146
Danzaburou
Level 159
God Stats
0W - 3L
1,206 SR
Queue Stats
325W - 297L
1,586 Elo+
Solo
Janus
Janus
TipTopJourneyMan
Janus
Level 124
God Stats
4W - 7L
1,414 SR
Queue Stats
557W - 601L
1,577 Elo+
Party 1
King Arthur
King Arthur
angel46951
King Arthur
Level 128
God Stats
40W - 33L
1,430 SR
Queue Stats
365W - 356L
1,429 Elo+
Solo
Cabrakan
Cabrakan
dins_fire_
Cabrakan
Level 169
God Stats
7W - 5L
1,696 SR
Queue Stats
350W - 358L
1,588 Elo+
Party 1
Team Averages
Level 145
1,495 SR
1,538 Elo+

VS

Team Averages
Level 138
1,567 SR
1,526 Elo+
Shiva
Shiva
Nerhu
Shiva
Level 157
God Stats
9W - 6L
1,658 SR
Queue Stats
178W - 168L
1,571 Elo+
Solo
Hera
Hera
OMalley101
Hera
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 152L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
Renegade124
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,519 Elo+
Solo
Khepri
Khepri
TheLingLord
Khepri
Level 117
God Stats
12W - 13L
1,490 SR
Queue Stats
164W - 145L
1,475 Elo+
Party 2
Artemis
Artemis
iv0nne
Artemis
Level 129
God Stats
7W - 3L
1,686 SR
Queue Stats
164W - 160L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 0 / 0
3,201
640
1,087
3,450
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Salt Lord2146
Danzaburou
6
0 / 1 / 0
3,387
677
1,369
3,026
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,608
722
1,732
1,016
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
angel46951
King Arthur
4
0 / 1 / 0
2,937
587
780
3,931
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
dins_fire_
Cabrakan
5
0 / 1 / 0
3,146
629
253
3,621
2,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Nerhu
Shiva
7
1 / 0 / 0
4,224
845
2,763
2,493
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 0
4,002
800
1,105
1,922
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Renegade124
Erlang Shen
6
0 / 0 / 0
3,328
666
462
3,283
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
6
1 / 0 / 1
3,681
736
950
2,147
806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
iv0nne
Artemis
6
0 / 0 / 2
3,393
679
2,645
1,777
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
0
0
0
W
Shiva
Nerhu
Shiva
1
0
0
1
W
1
0
0
1
W
Erlang Shen
Renegade124
Erlang Shen
0
0
0
0
L
Danzaburou
Salt Lord2146
Danzaburou
0
1
0
0
W
Khepri
1
0
1
1.5
L
0
0
0
0
L
King Arthur
angel46951
King Arthur
0
1
0
0
L
Cabrakan
dins_fire_
Cabrakan
0
1
0
0
W
Artemis
iv0nne
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,221
Damage
7,925
15,044
Taken
11,622
5,301
Mitigated
4,052
5,115
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,087
290
0
1,068
3,450
1,022
0
76
3,374
0
16,071
W
Shiva
Nerhu
Shiva
2,763
480
0
890
2,493
1,264
0
0
2,493
0
20,508
W
1,105
186
0
853
1,922
383
0
875
825
21,282
1,025
W
Erlang Shen
Renegade124
Erlang Shen
462
208
0
809
3,283
1,135
0
209
3,034
0
17,799
L
Danzaburou
Salt Lord2146
Danzaburou
1,369
353
0
1,381
3,026
761
0
1,140
1,886
0
16,893
W
Khepri
950
31
609
604
2,147
806
0
599
1,508
7,592
0
L
1,732
42
0
437
1,016
250
0
484
532
16,859
0
L
King Arthur
angel46951
King Arthur
780
41
0
1,505
3,931
1,059
0
0
3,931
0
9,535
L
Cabrakan
dins_fire_
Cabrakan
253
14
0
724
3,621
2,209
0
318
3,303
6,849
0
W
Artemis
iv0nne
Artemis
2,645
823
0
727
1,777
464
0
0
1,777
0
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,279
Gold Earned
18,628
141
Minions Killed
179
0
Camps Cleared
0
507,280
Distance Traveled
552,653
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,201
640
33
7
0
132,803
0
W
Shiva
4,224
845
38
8
0
106,485
0
W
Hera
4,002
800
52
10
0
113,620
0
W
Erlang Shen
3,328
666
37
7
0
128,152
0
L
Danzaburou
3,387
677
31
6
0
97,221
0
W
Khepri
3,681
736
16
3
0
107,582
1
L
Janus
3,608
722
44
9
0
109,718
0
L
King Arthur
2,937
587
15
3
0
70,408
0
L
Cabrakan
3,146
629
18
4
0
97,130
2
W
Artemis
3,393
679
36
7
0
96,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role