Player Matchup

King Arthur
King Arthur
MorcantDagdason
King Arthur
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
407W - 368L
1,549 Elo+
Party 1
Horus
Horus
ShastaSnowshed
Horus
Level 154
God Stats
6W - 7L
1,563 SR
Queue Stats
179W - 152L
1,555 Elo+
Party 1
Anhur
Anhur
munane256
Anhur
Level 111
God Stats
6W - 1L
1,874 SR
Queue Stats
61W - 58L
1,572 Elo+
Solo
Awilix
Awilix
nitemammal
Awilix
Level 7
God Stats
9W - 2L
1,500 SR
Queue Stats
59W - 38L
1,369 Elo+
Party 1
He Bo
He Bo
国服第一大聪明丶
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,456 Elo+
Solo
Team Averages
Level 87
1,587 SR
1,500 Elo+

VS

Team Averages
Level 120
1,480 SR
1,542 Elo+
Zeus
Zeus
AoKuangDaddy
Zeus
Level 41
God Stats
3W - 2L
1,701 SR
Queue Stats
64W - 80L
1,416 Elo+
Party 2
Charybdis
Charybdis
HurtScarab5343
Charybdis
Level 139
God Stats
4W - 7L
1,507 SR
Queue Stats
36W - 37L
1,539 Elo+
Party 2
Artio
Artio
SquiDYplayZx
Artio
Level 108
God Stats
0W - 1L
1,300 SR
Queue Stats
99W - 84L
1,615 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YellowCosmo777
Tsukuyomi
Level 154
God Stats
1W - 1L
1,534 SR
Queue Stats
158W - 147L
1,538 Elo+
Solo
Nut
Nut
xGurthwurmx
Nut
Level 156
God Stats
0W - 2L
1,359 SR
Queue Stats
145W - 137L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MorcantDagdason
King Arthur
12
4 / 0 / 2
6,667
667
5,847
8,025
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 5
6,303
630
5,032
9,111
5,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
munane256
Anhur
11
5 / 0 / 3
6,528
653
5,767
4,446
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
nitemammal
Awilix
11
4 / 1 / 2
5,685
569
6,184
6,338
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 1
6,215
622
3,869
5,544
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,310
531
3,294
4,919
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HurtScarab5343
Charybdis
8
0 / 5 / 1
4,700
470
1,792
6,210
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,916
492
2,002
9,764
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
YellowCosmo777
Tsukuyomi
9
0 / 3 / 1
4,713
471
2,636
7,796
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 4 / 0
4,705
471
4,423
10,462
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
2
4
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Charybdis
HurtScarab5343
Charybdis
0
5
1
0.1
W
King Arthur
MorcantDagdason
King Arthur
4
0
2
5
W
3
2
5
2.75
L
0
4
0
0
L
Tsukuyomi
YellowCosmo777
Tsukuyomi
0
3
1
0.17
W
Anhur
munane256
Anhur
5
0
3
6.5
W
Awilix
nitemammal
Awilix
4
1
2
5
L
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
14,147
33,464
Taken
39,151
15,077
Mitigated
13,632
13,287
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,294
397
0
1,210
4,919
1,329
0
2,240
2,491
29,946
0
L
Charybdis
HurtScarab5343
Charybdis
1,792
769
0
927
6,210
641
0
0
6,210
0
18,138
W
King Arthur
MorcantDagdason
King Arthur
5,847
857
0
2,508
8,025
4,207
0
1,402
6,223
0
37,944
W
5,032
1,780
419
3,901
9,111
5,877
148
0
9,111
0
16,612
L
2,002
114
0
2,909
9,764
5,900
0
0
9,764
23,660
0
L
Tsukuyomi
YellowCosmo777
Tsukuyomi
2,636
542
0
2,892
7,796
2,010
0
111
7,665
0
26,286
W
Anhur
munane256
Anhur
5,767
3,291
0
3,030
4,446
1,303
1,748
0
4,446
0
46,714
W
Awilix
nitemammal
Awilix
6,184
2,220
0
1,213
6,338
2,181
0
726
5,612
0
39,195
L
4,423
2,736
0
3,722
10,462
3,752
0
1,130
9,198
0
26,503
W
3,869
0
0
2,216
5,544
1,509
0
2,768
2,776
35,387
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
24,344
287
Minions Killed
249
0
Camps Cleared
0
1,060,443
Distance Traveled
913,537
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,310
531
62
6
0
167,023
0
L
Charybdis
4,700
470
38
4
0
186,088
0
W
King Arthur
6,667
667
57
6
0
193,407
0
W
Horus
6,303
630
18
2
0
217,546
0
L
Artio
4,916
492
50
5
0
172,095
0
L
Tsukuyomi
4,713
471
55
6
0
220,742
0
W
Anhur
6,528
653
88
9
0
171,053
1
W
Awilix
5,685
569
54
5
0
258,567
0
L
Nut
4,705
471
44
4
0
167,589
1
W
He Bo
6,215
622
70
7
0
219,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role