Player Matchup

Xbalanque
Xbalanque
ItsVidiot
Xbalanque
Level 29
God Stats
2W - 1L
1,293 SR
Queue Stats
74W - 81L
1,495 Elo+
Party 1
Chronos
Chronos
Kokushibyu
Chronos
Level 149
God Stats
8W - 8L
1,481 SR
Queue Stats
271W - 205L
1,601 Elo+
Party 1
Charybdis
Charybdis
MeticulousZay
Charybdis
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 275L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Xarahx
Baron Samedi
Level 127
God Stats
5W - 2L
1,671 SR
Queue Stats
294W - 273L
1,491 Elo+
Party 1
Surtr
Surtr
pandashanda
Surtr
Level 87
God Stats
29W - 23L
1,682 SR
Queue Stats
122W - 122L
1,551 Elo+
Party 1
Team Averages
Level 108
1,525 SR
1,537 Elo+

VS

Team Averages
Level 92
1,585 SR
1,476 Elo+
Yemoja
Yemoja
JediFL
Yemoja
Level 29
God Stats
9W - 10L
1,558 SR
Queue Stats
33W - 34L
1,470 Elo+
Party 3
Persephone
Persephone
Mirphen95
Persephone
Level 155
God Stats
5W - 5L
1,504 SR
Queue Stats
69W - 71L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
WhyLokiWhy
Xbalanque
Level 54
God Stats
3W - 3L
1,655 SR
Queue Stats
58W - 66L
1,457 Elo+
Party 3
King Arthur
King Arthur
josephmoi666
King Arthur
Level 195
God Stats
13W - 9L
1,633 SR
Queue Stats
150W - 134L
1,496 Elo+
Party 2
Loki
Loki
wEtWilli
Loki
Level 28
God Stats
6W - 3L
1,573 SR
Queue Stats
47W - 56L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsVidiot
Xbalanque
13
1 / 0 / 2
7,651
638
4,752
4,856
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chronos
Kokushibyu
Chronos
14
3 / 1 / 5
7,961
663
7,672
6,734
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
MeticulousZay
Charybdis
13
2 / 0 / 4
7,084
590
5,085
7,952
2,389
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
Xarahx
Baron Samedi
14
5 / 0 / 1
8,933
744
5,477
5,021
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 2
7,287
607
7,878
11,752
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JediFL
Yemoja
10
1 / 2 / 0
6,242
520
1,879
10,461
5,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Mirphen95
Persephone
11
0 / 2 / 0
6,427
536
3,094
3,564
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
WhyLokiWhy
Xbalanque
10
0 / 3 / 0
5,780
482
2,708
8,430
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
josephmoi666
King Arthur
12
1 / 2 / 0
6,825
569
6,832
14,662
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Loki
10
0 / 2 / 0
5,592
466
1,162
8,222
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ItsVidiot
Xbalanque
1
0
2
2
L
Yemoja
JediFL
Yemoja
1
2
0
0.5
W
Chronos
Kokushibyu
Chronos
3
1
5
5.5
W
Charybdis
MeticulousZay
Charybdis
2
0
4
4
L
Persephone
Mirphen95
Persephone
0
2
0
0
L
Xbalanque
WhyLokiWhy
Xbalanque
0
3
0
0
W
Baron Samedi
Xarahx
Baron Samedi
5
0
1
5.5
L
King Arthur
josephmoi666
King Arthur
1
2
0
0.5
W
0
1
2
1
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
15,675
36,315
Taken
45,339
16,718
Mitigated
19,648
19,611
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ItsVidiot
Xbalanque
4,752
1,675
0
3,700
4,856
1,574
462
496
4,360
0
50,450
L
Yemoja
JediFL
Yemoja
1,879
704
3,250
3,108
10,461
5,676
0
4,730
5,474
14,320
0
W
Chronos
Kokushibyu
Chronos
7,672
2,296
0
3,693
6,734
2,210
914
809
5,925
58,160
0
W
Charybdis
MeticulousZay
Charybdis
5,085
2,325
0
5,061
7,952
2,389
974
1,505
6,447
0
50,914
L
Persephone
Mirphen95
Persephone
3,094
0
0
744
3,564
851
0
1,837
1,605
42,919
0
L
Xbalanque
WhyLokiWhy
Xbalanque
2,708
1,309
0
1,872
8,430
2,077
0
1,894
6,536
0
46,509
W
Baron Samedi
Xarahx
Baron Samedi
5,477
140
110
2,342
5,021
2,109
0
2,281
2,740
54,951
1,326
L
King Arthur
josephmoi666
King Arthur
6,832
879
0
4,499
14,662
8,906
0
1,963
12,007
0
57,646
W
7,878
2,584
0
4,705
11,752
8,436
27
866
10,886
1,225
49,043
L
Loki
1,162
0
0
4,056
8,222
2,138
0
2,886
5,196
0
40,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
30,866
506
Minions Killed
383
0
Camps Cleared
0
1,254,846
Distance Traveled
1,211,040
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,651
638
102
9
0
242,819
3
L
Yemoja
6,242
520
18
2
0
223,077
1
W
Chronos
7,961
663
98
8
0
279,018
0
W
Charybdis
7,084
590
87
7
0
241,071
0
L
Persephone
6,427
536
94
8
0
241,667
6
L
Xbalanque
5,780
482
99
8
0
235,453
0
W
Baron Samedi
8,933
744
124
10
0
255,655
10
L
King Arthur
6,825
569
97
8
0
238,708
0
W
Surtr
7,287
607
95
8
0
236,283
0
L
Loki
5,592
466
75
6
0
272,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role