Player Matchup

Ares
Ares
Chin9809
Ares
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 37L
1,466 Elo+
Party 1
Pele
Pele
Hades of Wrath
Pele
Level 63
God Stats
8W - 6L
1,554 SR
Queue Stats
56W - 59L
1,418 Elo+
Party 1
Zeus
Zeus
ImHimMamba44
Zeus
Level 69
God Stats
33W - 16L
1,595 SR
Queue Stats
74W - 55L
1,531 Elo+
Solo
Artemis
Artemis
Marcailure
Artemis
Level 19
God Stats
0W - 5L
1,234 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 1
Bellona
Bellona
MrJenkins1299
Bellona
Level 69
God Stats
8W - 14L
1,642 SR
Queue Stats
148W - 138L
1,503 Elo+
Party 1
Team Averages
Level 50
1,505 SR
1,416 Elo+

VS

Team Averages
Level 76
1,425 SR
1,412 Elo+
Mulan
Mulan
D1ego39
Mulan
Level 68
God Stats
1W - 0L
1,175 SR
Queue Stats
15W - 13L
1,403 Elo+
Solo
Aphrodite
Aphrodite
K1Lomano
Aphrodite
Level 104
God Stats
6W - 5L
1,501 SR
Queue Stats
193W - 186L
1,501 Elo+
Solo
Zeus
Zeus
KingOfTheSkies44
Zeus
Level 53
God Stats
17W - 15L
1,424 SR
Queue Stats
192W - 209L
1,357 Elo+
Solo
Jing Wei
Jing Wei
TheBlueLadm8
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 77L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrapMick
Tsukuyomi
Level 107
God Stats
3W - 2L
1,526 SR
Queue Stats
73W - 75L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 2
5,421
493
2,132
10,555
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 4 / 0
5,481
498
3,729
9,653
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 2 / 0
5,928
539
3,314
6,517
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Marcailure
Artemis
7
0 / 4 / 0
4,274
389
4,075
7,555
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Bellona
12
2 / 0 / 0
6,990
635
6,503
9,964
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D1ego39
Mulan
12
1 / 2 / 0
7,058
642
6,462
10,435
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
K1Lomano
Aphrodite
11
2 / 0 / 5
6,600
600
3,852
4,828
2,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
7,039
640
6,373
5,357
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheBlueLadm8
Jing Wei
11
2 / 1 / 5
5,746
522
9,154
9,565
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
TrapMick
Tsukuyomi
12
5 / 1 / 3
6,676
607
5,178
7,283
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
2
0.5
W
Mulan
D1ego39
Mulan
1
2
0
0.5
L
1
4
0
0.25
L
1
2
0
0.5
W
Aphrodite
K1Lomano
Aphrodite
2
0
5
4.5
W
2
1
1
2.5
L
Artemis
Marcailure
Artemis
0
4
0
0
L
Bellona
2
0
0
2
W
Jing Wei
TheBlueLadm8
Jing Wei
2
1
5
4.5
W
Tsukuyomi
TrapMick
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
31,019
44,244
Taken
37,468
20,980
Mitigated
16,341
14,980
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,132
410
0
2,541
10,555
6,775
0
1,840
8,715
13,166
0
W
Mulan
D1ego39
Mulan
6,462
1,418
0
3,964
10,435
6,436
0
0
9,903
82
47,840
L
3,729
991
0
3,365
9,653
2,869
0
2,106
7,467
0
35,882
L
3,314
143
0
2,218
6,517
1,494
0
4,707
1,810
37,004
319
W
Aphrodite
K1Lomano
Aphrodite
3,852
1,104
3,917
2,907
4,828
2,768
155
556
4,272
28,217
330
W
6,373
964
0
1,694
5,357
1,608
184
3,314
2,043
46,338
1,783
L
Artemis
Marcailure
Artemis
4,075
2,531
0
2,301
7,555
2,522
105
1,523
6,032
0
16,480
L
Bellona
6,503
1,206
0
4,555
9,964
7,320
0
131
9,305
0
45,830
W
Jing Wei
TheBlueLadm8
Jing Wei
9,154
6,881
0
2,926
9,565
3,224
669
1,430
8,095
0
40,341
W
Tsukuyomi
TrapMick
Tsukuyomi
5,178
593
0
4,974
7,283
2,305
0
146
7,137
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
33,119
278
Minions Killed
384
0
Camps Cleared
0
1,083,455
Distance Traveled
1,116,636
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,421
493
23
2
0
208,194
0
W
Mulan
7,058
642
99
9
0
215,666
4
L
Pele
5,481
498
69
6
0
255,005
0
L
Zeus
5,928
539
65
6
0
191,760
0
W
Aphrodite
6,600
600
42
4
0
205,075
0
W
Zeus
7,039
640
93
8
0
215,038
8
L
Artemis
4,274
389
24
2
0
182,650
0
L
Bellona
6,990
635
97
9
0
245,846
0
W
Jing Wei
5,746
522
69
6
0
219,978
0
W
Tsukuyomi
6,676
607
81
7
0
260,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role