Player Matchup

Mulan
Mulan
KC ToGu
Mulan
Level 48
God Stats
13W - 15L
1,633 SR
Queue Stats
395W - 411L
1,408 Elo+
Solo
Da Ji
Da Ji
SavageSilasDK
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 453L
1,514 Elo+
Party 1
Izanami
Izanami
SinSniper17
Izanami
Level 135
God Stats
12W - 10L
1,704 SR
Queue Stats
291W - 312L
1,511 Elo+
Party 1
Sol
Sol
squootpoots
Sol
Level 48
God Stats
2W - 6L
1,316 SR
Queue Stats
121W - 121L
1,394 Elo+
Solo
Athena
Athena
yeudiel20
Athena
Level 67
God Stats
1W - 3L
1,372 SR
Queue Stats
10W - 10L
1,420 Elo+
Solo
Team Averages
Level 80
1,505 SR
1,449 Elo+

VS

Team Averages
Level 101
1,539 SR
1,441 Elo+
Arachne
Arachne
BumbuClaw
Arachne
Level 122
God Stats
6W - 3L
1,594 SR
Queue Stats
115W - 95L
1,440 Elo+
Solo
Charybdis
Charybdis
Forevernin
Charybdis
Level 127
God Stats
31W - 33L
1,476 SR
Queue Stats
415W - 394L
1,445 Elo+
Solo
Surtr
Surtr
GLIZARWIZARD
Surtr
Level 88
God Stats
16W - 17L
1,449 SR
Queue Stats
147W - 158L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Shamyko
Sylvanus
Level 103
God Stats
60W - 61L
1,589 SR
Queue Stats
259W - 249L
1,486 Elo+
Solo
Kukulkan
Kukulkan
mts170_
Kukulkan
Level 64
God Stats
36W - 24L
1,588 SR
Queue Stats
228W - 233L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KC ToGu
Mulan
7
0 / 3 / 1
5,432
340
1,767
7,538
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 6 / 1
6,353
397
5,958
13,178
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
SinSniper17
Izanami
12
2 / 2 / 0
7,723
483
7,262
6,184
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
5,759
360
2,576
6,957
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
yeudiel20
Athena
6
0 / 1 / 1
5,089
318
1,430
5,557
2,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BumbuClaw
Arachne
16
3 / 0 / 6
9,365
585
3,854
13,498
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Forevernin
Charybdis
13
5 / 1 / 2
8,674
542
10,721
8,691
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
6 / 1 / 0
9,619
601
7,162
13,334
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Shamyko
Sylvanus
13
1 / 0 / 5
8,862
554
3,675
12,585
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
mts170_
Kukulkan
13
1 / 1 / 3
8,796
550
1,714
4,639
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
16
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BumbuClaw
Arachne
3
0
6
6
W
Charybdis
Forevernin
Charybdis
5
1
2
6
W
6
1
0
6
L
Mulan
KC ToGu
Mulan
0
3
1
0.17
L
0
6
1
0.08
W
Sylvanus
Shamyko
Sylvanus
1
0
5
3.5
L
Izanami
SinSniper17
Izanami
2
2
0
1
W
Kukulkan
mts170_
Kukulkan
1
1
3
2.5
L
0
5
1
0.1
L
Athena
yeudiel20
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,993
Damage
27,126
39,414
Taken
52,747
12,934
Mitigated
30,009
5,773
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BumbuClaw
Arachne
3,854
3,231
0
5,717
13,498
5,501
496
448
12,270
0
68,103
W
Charybdis
Forevernin
Charybdis
10,721
4,689
0
2,399
8,691
3,049
9,204
273
8,352
0
67,234
W
7,162
2,910
0
4,151
13,334
6,763
3,028
1,983
11,351
1,549
45,801
L
Mulan
KC ToGu
Mulan
1,767
273
41
881
7,538
2,981
0
1,101
6,437
0
12,910
L
5,958
886
0
2,008
13,178
4,917
0
1,315
11,658
0
40,119
W
Sylvanus
Shamyko
Sylvanus
3,675
933
2,373
5,788
12,585
13,098
2,527
1,157
11,343
22,006
0
L
Izanami
SinSniper17
Izanami
7,262
4,058
0
0
6,184
1,751
0
1,896
3,926
0
46,740
W
Kukulkan
mts170_
Kukulkan
1,714
127
0
1,250
4,639
1,598
1,073
0
4,639
41,409
0
L
2,576
835
0
1,702
6,957
1,283
0
91
6,613
18,698
2,556
L
Athena
yeudiel20
Athena
1,430
481
91
1,050
5,557
2,002
0
1,009
4,548
6,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,356
Gold Earned
45,316
246
Minions Killed
423
0
Camps Cleared
0
826,541
Distance Traveled
1,401,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,365
585
114
7
0
342,931
0
W
Charybdis
8,674
542
101
6
0
260,241
0
W
Surtr
9,619
601
69
4
0
308,333
0
L
Mulan
5,432
340
31
2
0
132,084
0
L
Da Ji
6,353
397
67
4
0
289,842
0
W
Sylvanus
8,862
554
54
3
0
223,156
0
L
Izanami
7,723
483
91
6
0
198,732
0
W
Kukulkan
8,796
550
85
5
0
266,827
0
L
Sol
5,759
360
48
3
0
106,184
0
L
Athena
5,089
318
9
1
0
99,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role