Player Matchup

Geb
Geb
AmanDUH LaNae
Geb
Level 146
God Stats
4W - 1L
1,697 SR
Queue Stats
281W - 298L
1,482 Elo+
Party 1
Merlin
Merlin
Anubis4purple43
Merlin
Level 149
God Stats
4W - 3L
1,619 SR
Queue Stats
375W - 358L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
Level 218
God Stats
4W - 2L
1,837 SR
Queue Stats
678W - 689L
1,479 Elo+
Party 1
Zeus
Zeus
OPYDOPYTAYLOR
Zeus
Level 159
God Stats
13W - 4L
1,731 SR
Queue Stats
440W - 428L
1,495 Elo+
Party 1
Cerberus
Cerberus
bluePsychoX4
Cerberus
Level 133
God Stats
3W - 1L
1,650 SR
Queue Stats
371W - 381L
1,436 Elo+
Party 1
Team Averages
Level 161
1,707 SR
1,465 Elo+

VS

Team Averages
Level 111
1,594 SR
1,480 Elo+
Jing Wei
Jing Wei
CoolBēans
Jing Wei
Level 157
God Stats
9W - 3L
1,716 SR
Queue Stats
339W - 299L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Jezabella
Nu Wa
Level 127
God Stats
3W - 3L
1,756 SR
Queue Stats
91W - 89L
1,516 Elo+
Party 2
Charon
Charon
mizuheima
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Agni
Agni
nacho27VMN
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,556 Elo+
Solo
Kali
Kali
zeektheking35
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
10,053
914
5,537
15,865
15,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 9
9,256
841
6,665
8,502
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ILOVEYOURMOM904
Ratatoskr
17
9 / 3 / 12
10,505
955
9,456
11,839
7,935
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 0 / 14
10,146
922
14,151
6,589
2,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
bluePsychoX4
Cerberus
16
6 / 2 / 17
10,146
922
7,033
12,675
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoolBēans
Jing Wei
13
1 / 8 / 8
8,001
727
7,463
11,042
3,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Jezabella
Nu Wa
17
6 / 3 / 4
9,463
860
17,403
8,105
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
mizuheima
Charon
15
3 / 5 / 3
8,929
812
4,781
10,133
10,055
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 5 / 5
8,445
768
11,289
7,580
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 7 / 8
7,121
647
2,188
9,756
3,378
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
28
Kills
12
12
Deaths
28
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
4
4
9
2.13
L
Jing Wei
CoolBēans
Jing Wei
1
8
8
0.63
W
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
9
3
12
5
L
Nu Wa
Jezabella
Nu Wa
6
3
4
2.67
W
7
0
14
14
W
Cerberus
bluePsychoX4
Cerberus
6
2
17
7.25
L
Charon
mizuheima
Charon
3
5
3
0.9
L
2
5
5
0.9
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
43,124
55,470
Taken
46,616
44,287
Mitigated
22,861
22,634
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
8
4,168
3,633
15,865
15,948
299
8,749
7,116
19,602
0
W
6,665
112
1,296
651
8,502
3,660
271
6,432
2,070
29,273
0
L
Jing Wei
CoolBēans
Jing Wei
7,463
3,343
421
436
11,042
3,829
0
8,510
2,532
0
16,852
W
Ratatoskr
ILOVEYOURMOM904
Ratatoskr
9,456
852
1,522
3,819
11,839
7,935
1,118
7,419
4,420
0
22,518
L
Nu Wa
Jezabella
Nu Wa
17,403
5,363
1,024
2,605
8,105
2,958
8
4,716
3,389
31,769
702
W
14,151
712
2,120
1,650
6,589
2,875
1,191
2,880
3,709
35,542
244
W
Cerberus
bluePsychoX4
Cerberus
7,033
252
1,064
2,711
12,675
13,869
389
7,707
4,968
16,985
538
L
Charon
mizuheima
Charon
4,781
1,337
0
0
10,133
10,055
54
7,166
2,967
14,533
0
L
11,289
658
956
1,370
7,580
2,641
40
5,501
2,079
25,417
0
L
2,188
520
85
1,072
9,756
3,378
0
6,891
2,865
0
4,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
41,959
160
Minions Killed
108
0
Camps Cleared
0
1,073,262
Distance Traveled
1,018,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,053
914
16
1
0
201,546
0
W
Merlin
9,256
841
44
4
0
199,323
0
L
Jing Wei
8,001
727
14
1
0
205,196
0
W
Ratatoskr
10,505
955
28
3
0
225,122
0
L
Nu Wa
9,463
860
38
3
0
221,785
0
W
Zeus
10,146
922
53
5
0
219,794
0
W
Cerberus
10,146
922
19
2
0
227,477
0
L
Charon
8,929
812
15
1
0
190,004
0
L
Agni
8,445
768
37
3
0
220,408
0
L
Kali
7,121
647
4
0
0
180,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role