Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NSDRabbit
Cu Chulainn
Level 76
God Stats
18W - 17L
1,417 SR
Queue Stats
52W - 39L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SpankyMcPelotas
Kumbhakarna
Level 85
God Stats
8W - 3L
1,426 SR
Queue Stats
93W - 101L
1,438 Elo+
Party 2
Nemesis
Nemesis
ThatMercyPocket
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 1
Apollo
Apollo
xMrChocoBarHeadx
Apollo
Level 28
God Stats
4W - 7L
1,280 SR
Queue Stats
41W - 69L
1,289 Elo+
Party 2
Team Averages
Level 73
1,425 SR
1,445 Elo+

VS

Team Averages
Level 76
1,460 SR
1,366 Elo+
Nu Wa
Nu Wa
Alchemypupil
Nu Wa
Level 46
God Stats
2W - 2L
1,445 SR
Queue Stats
2W - 4L
1,318 Elo+
Solo
Ao Kuang
Ao Kuang
DulceConQueso666
Ao Kuang
Level 80
God Stats
14W - 16L
1,523 SR
Queue Stats
153W - 139L
1,388 Elo+
Party 3
Medusa
Medusa
fc5v4txgame
Medusa
Level 82
God Stats
19W - 19L
1,386 SR
Queue Stats
180W - 165L
1,391 Elo+
Party 3
Atlas
Atlas
fishmaster4
Atlas
Level 106
God Stats
7W - 7L
1,532 SR
Queue Stats
84W - 116L
1,360 Elo+
Solo
Surtr
Surtr
jackthy-ripper
Surtr
Level 66
God Stats
5W - 5L
1,416 SR
Queue Stats
239W - 254L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 4 / 2
8,023
617
4,773
7,383
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NSDRabbit
Cu Chulainn
14
6 / 0 / 5
8,879
683
5,448
7,265
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
SpankyMcPelotas
Kumbhakarna
9
1 / 4 / 2
6,253
481
2,326
9,530
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 6
7,289
561
8,163
10,203
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 2
5,715
440
2,082
5,913
1,665
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,916
455
6,203
5,812
1,564
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 1 / 2
6,447
496
3,357
9,066
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
10
3 / 4 / 3
6,257
481
5,046
7,282
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 6
6,995
538
4,436
9,138
6,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 6 / 6
5,708
439
4,150
8,465
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
17
Kills
11
11
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
4
2
1.25
L
2
4
1
0.63
L
3
1
2
4
W
Cu Chulainn
NSDRabbit
Cu Chulainn
6
0
5
8.5
W
Kumbhakarna
SpankyMcPelotas
Kumbhakarna
1
4
2
0.5
W
5
1
6
8
L
Medusa
3
4
3
1.13
L
2
2
6
2.5
L
1
6
6
0.67
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
23,192
40,294
Taken
39,763
17,759
Mitigated
17,534
8,208
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,773
499
0
997
7,383
2,019
38
3,671
3,626
49,129
901
L
6,203
2,277
0
759
5,812
1,564
0
2,019
3,793
27,276
0
L
3,357
488
0
5,487
9,066
2,731
0
1,628
7,438
26,281
10,832
W
Cu Chulainn
NSDRabbit
Cu Chulainn
5,448
838
0
738
7,265
5,113
0
1,605
5,537
3,694
47,292
W
Kumbhakarna
SpankyMcPelotas
Kumbhakarna
2,326
138
115
1,155
9,530
5,546
0
3,164
6,265
15,000
0
W
8,163
3,596
0
5,203
10,203
3,416
0
2,667
7,439
0
52,798
L
Medusa
5,046
1,489
0
1,304
7,282
2,329
575
1,550
5,732
0
34,917
L
4,436
1,501
0
1,452
9,138
6,585
0
698
8,440
23,931
2,176
L
4,150
1,509
0
1,107
8,465
4,325
201
1,837
6,628
625
19,709
W
2,082
1,043
0
0
5,913
1,665
725
2,576
3,274
0
24,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
31,323
348
Minions Killed
229
0
Camps Cleared
0
1,254,217
Distance Traveled
1,215,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,023
617
100
8
0
230,287
0
L
Nu Wa
5,916
455
38
3
0
229,032
0
L
Ao Kuang
6,447
496
62
5
0
302,458
0
W
Cu Chulainn
8,879
683
92
7
0
274,086
0
W
Kumbhakarna
6,253
481
18
1
0
229,830
0
W
Nemesis
7,289
561
90
7
0
289,467
0
L
Medusa
6,257
481
56
4
0
197,632
0
L
Atlas
6,995
538
38
3
0
253,270
0
L
Surtr
5,708
439
35
3
0
233,152
0
W
Apollo
5,715
440
48
4
0
230,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role