Player Matchup

Arachne
Arachne
GlizzyLord420
Arachne
Level 66
God Stats
9W - 14L
1,495 SR
Queue Stats
213W - 209L
1,470 Elo+
Party 2
Mulan
Mulan
LOKILEO72
Mulan
Level 43
God Stats
10W - 12L
1,603 SR
Queue Stats
26W - 44L
1,344 Elo+
Party 3
Xbalanque
Xbalanque
RocoLee
Xbalanque
Level 39
God Stats
9W - 7L
1,523 SR
Queue Stats
30W - 48L
1,396 Elo+
Party 3
Maui
Maui
XxDerekxXUwU
Maui
Level 54
God Stats
3W - 12L
1,321 SR
Queue Stats
30W - 35L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Znotch
Zhong Kui
Level 56
God Stats
10W - 5L
1,683 SR
Queue Stats
154W - 149L
1,466 Elo+
Party 2
Team Averages
Level 52
1,525 SR
1,434 Elo+

VS

Team Averages
Level 78
1,513 SR
1,474 Elo+
Cliodhna
Cliodhna
AGUSTINGS2630
Cliodhna
Level 89
God Stats
5W - 2L
1,610 SR
Queue Stats
117W - 85L
1,522 Elo+
Solo
Charybdis
Charybdis
El-Macho-Taco-69
Charybdis
Level 35
God Stats
41W - 38L
1,566 SR
Queue Stats
88W - 88L
1,486 Elo+
Party 1
Surtr
Surtr
Smoked-YoSkillz
Surtr
Level 40
God Stats
2W - 4L
1,283 SR
Queue Stats
139W - 154L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
bubbaBballin
Sylvanus
Level 117
God Stats
19W - 18L
1,490 SR
Queue Stats
712W - 711L
1,479 Elo+
Party 1
Hades
Hades
iTryEarth---
Hades
Level 109
God Stats
19W - 15L
1,615 SR
Queue Stats
695W - 709L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 0 / 0
5,915
493
3,298
7,812
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mulan
LOKILEO72
Mulan
11
1 / 2 / 1
6,280
523
5,176
8,840
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
RocoLee
Xbalanque
8
0 / 5 / 1
5,357
446
4,891
7,396
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,282
440
4,222
12,297
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Znotch
Zhong Kui
11
0 / 2 / 0
6,154
513
4,616
7,575
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AGUSTINGS2630
Cliodhna
11
3 / 0 / 0
6,101
508
2,342
7,262
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
11
5 / 0 / 3
6,301
525
6,745
7,224
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
6,866
572
4,985
8,175
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
bubbaBballin
Sylvanus
11
2 / 1 / 6
6,855
571
7,641
9,445
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 0 / 2
6,420
535
5,678
7,606
2,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AGUSTINGS2630
Cliodhna
3
0
0
3
W
Charybdis
5
0
3
6.5
L
Arachne
2
0
0
2
L
Mulan
LOKILEO72
Mulan
1
2
1
0.75
L
Xbalanque
RocoLee
Xbalanque
0
5
1
0.1
W
1
2
1
0.75
L
0
4
1
0.13
L
Zhong Kui
Znotch
Zhong Kui
0
2
0
0
W
Sylvanus
bubbaBballin
Sylvanus
2
1
6
5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
27,391
43,920
Taken
39,712
21,723
Mitigated
16,346
15,196
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AGUSTINGS2630
Cliodhna
2,342
400
0
963
7,262
2,179
0
540
6,654
0
44,480
W
Charybdis
6,745
2,646
0
344
7,224
2,416
0
2,571
4,653
0
40,770
L
Arachne
3,298
2,068
0
3,763
7,812
2,735
0
1,404
6,408
0
34,120
L
Mulan
LOKILEO72
Mulan
5,176
335
0
2,342
8,840
3,709
0
1,308
7,532
0
36,367
L
Xbalanque
RocoLee
Xbalanque
4,891
2,184
0
1,105
7,396
2,172
0
2,601
4,759
0
30,557
W
4,985
1,587
0
1,202
8,175
3,562
4
0
8,175
1,169
47,474
L
4,222
1,593
0
3,917
12,297
7,761
0
3,533
8,681
23,496
0
L
Zhong Kui
Znotch
Zhong Kui
4,616
397
0
4,069
7,575
5,346
0
4,386
3,189
34,033
2,970
W
Sylvanus
bubbaBballin
Sylvanus
7,641
3,102
2,989
4,249
9,445
5,493
0
1,620
7,825
29,529
2,141
W
5,678
456
392
5,689
7,606
2,696
0
3,423
3,772
41,656
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
32,543
293
Minions Killed
356
0
Camps Cleared
0
1,163,805
Distance Traveled
1,155,195
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,101
508
76
6
0
261,285
0
W
Charybdis
6,301
525
61
5
0
219,961
0
L
Arachne
5,915
493
55
5
0
279,518
0
L
Mulan
6,280
523
67
6
0
225,952
0
L
Xbalanque
5,357
446
58
5
0
225,415
0
W
Surtr
6,866
572
86
7
0
212,308
1
L
Maui
5,282
440
26
2
0
213,868
0
L
Zhong Kui
6,154
513
87
7
0
219,052
0
W
Sylvanus
6,855
571
50
4
0
213,032
2
W
Hades
6,420
535
83
7
0
248,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role