Player Matchup

Morgan Le Fay
Morgan Le Fay
DindaOB6
Morgan Le Fay
Level 28
God Stats
3W - 6L
1,346 SR
Queue Stats
141W - 187L
1,329 Elo+
Party 2
Surtr
Surtr
GoatSoup1164
Surtr
Level 33
God Stats
2W - 1L
1,289 SR
Queue Stats
6W - 4L
1,499 Elo+
Solo
Yemoja
Yemoja
SocialWelfare
Yemoja
Level 11
God Stats
4W - 1L
1,696 SR
Queue Stats
11W - 23L
1,232 Elo+
Party 2
Loki
Loki
Wabzz
Loki
Level 62
God Stats
24W - 29L
1,417 SR
Queue Stats
201W - 239L
1,359 Elo+
Party 2
Apollo
Apollo
Whereswubz
Apollo
Level 28
God Stats
7W - 9L
1,153 SR
Queue Stats
107W - 161L
1,329 Elo+
Party 2
Team Averages
Level 32
1,380 SR
1,350 Elo+

VS

Team Averages
Level 65
1,461 SR
1,605 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RainmasterXD
Ra
Level 68
God Stats
9W - 14L
1,252 SR
Queue Stats
76W - 73L
1,527 Elo+
Party 1
Fenrir
Fenrir
SheACrewcabanger
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,480 Elo+
Solo
Hercules
Hercules
TheBlshop
Hercules
Level 43
God Stats
0W - 2L
1,555 SR
Queue Stats
6W - 4L
2,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DindaOB6
Morgan Le Fay
10
0 / 2 / 1
5,313
483
2,012
5,394
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 0 / 0
6,918
629
6,286
7,428
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 2 / 1
5,225
475
1,410
5,267
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Wabzz
Loki
12
3 / 1 / 1
6,555
596
3,526
7,267
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Whereswubz
Apollo
11
1 / 1 / 0
5,738
522
2,729
5,094
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 0
6,220
565
4,534
4,794
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
10
0 / 1 / 3
6,151
559
1,340
5,740
2,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
6,762
615
3,923
4,405
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,519
502
2,503
6,014
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hercules
TheBlshop
Hercules
7
0 / 5 / 0
4,636
421
2,907
9,160
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
10
Kills
6
6
Deaths
10
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
0
0
3
L
Ares
 
Ares
0
1
3
1.5
W
Morgan Le Fay
DindaOB6
Morgan Le Fay
0
2
1
0.25
W
6
0
0
6
L
2
1
2
3
L
1
3
2
0.67
W
0
2
1
0.25
L
Hercules
TheBlshop
Hercules
0
5
0
0
W
Loki
Wabzz
Loki
3
1
1
3.5
W
Apollo
Whereswubz
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
15,207
30,450
Taken
30,113
14,010
Mitigated
10,453
11,805
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,534
2,725
0
3,739
4,794
1,412
630
597
4,197
0
53,304
L
Ares
 
Ares
1,340
0
0
2,113
5,740
2,676
0
1,042
4,698
10,490
1,248
W
Morgan Le Fay
DindaOB6
Morgan Le Fay
2,012
184
0
988
5,394
1,513
0
1,273
3,931
29,396
0
W
6,286
1,575
0
2,231
7,428
6,495
25
0
7,428
9,025
31,307
L
3,923
586
0
1,401
4,405
1,360
0
1,493
2,912
39,670
413
L
2,503
641
0
1,858
6,014
1,824
0
364
5,570
0
25,012
W
1,410
647
1,467
1,166
5,267
2,461
0
1,968
3,063
12,717
162
L
Hercules
TheBlshop
Hercules
2,907
1,650
0
2,658
9,160
3,181
0
978
7,706
0
21,622
W
Loki
Wabzz
Loki
3,526
727
0
4,310
7,267
2,085
0
555
6,608
0
48,405
W
Apollo
Whereswubz
Apollo
2,729
1,724
0
1,643
5,094
1,456
0
794
4,300
0
44,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
29,288
316
Minions Killed
299
0
Camps Cleared
0
1,111,093
Distance Traveled
1,057,821
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,220
565
100
9
0
199,011
2
L
Ares
6,151
559
20
2
0
226,121
5
W
Morgan Le Fay
5,313
483
66
6
0
220,591
0
W
Surtr
6,918
629
57
5
0
170,545
0
L
Ra
6,762
615
97
9
0
241,559
1
L
Fenrir
5,519
502
45
4
0
210,141
3
W
Yemoja
5,225
475
23
2
0
217,189
0
L
Hercules
4,636
421
37
3
0
180,989
0
W
Loki
6,555
596
87
8
0
268,180
0
W
Apollo
5,738
522
83
8
0
234,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role