Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CartmanRM972
Skadi
Level 118
God Stats
162W - 123L
1,649 SR
Queue Stats
607W - 586L
1,476 Elo+
Solo
Nemesis
Nemesis
Ryujin_X10
Nemesis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 67L
1,490 Elo+
Party 2
Shiva
Shiva
Shinobi_jose
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,488 Elo+
Party 2
Freya
Freya
aced__3
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,488 Elo+
Party 2
Team Averages
Level 105
1,530 SR
1,488 Elo+

VS

Team Averages
Level 86
1,404 SR
1,385 Elo+
Cthulhu
Cthulhu
BringerofUndead
Cthulhu
Level 34
God Stats
1W - 2L
1,424 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Lancelot
Lancelot
SiLeNt NiGhT 64
Lancelot
Level 147
God Stats
0W - 2L
1,294 SR
Queue Stats
75W - 58L
1,545 Elo+
Party 1
Discordia
Discordia
TH3JoK3RQc
Discordia
Level 122
God Stats
11W - 10L
1,642 SR
Queue Stats
525W - 515L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Verdantern
Jing Wei
Level 20
God Stats
1W - 2L
1,315 SR
Queue Stats
4W - 4L
1,199 Elo+
Party 1
Sun Wukong
Sun Wukong
little_pyro967
Sun Wukong
Level 107
God Stats
4W - 5L
1,343 SR
Queue Stats
239W - 221L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 1 / 2
7,508
683
2,082
6,280
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 2
6,963
633
3,104
5,719
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Ryujin_X10
Nemesis
12
7 / 1 / 2
6,947
632
5,139
7,995
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 7
6,391
581
4,841
8,979
6,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
aced__3
Freya
11
4 / 2 / 3
6,430
585
9,027
7,323
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,315
483
4,136
11,658
5,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
13
4 / 2 / 0
6,453
587
6,394
9,929
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
TH3JoK3RQc
Discordia
11
2 / 3 / 0
6,197
563
5,450
5,304
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Verdantern
Jing Wei
8
0 / 3 / 1
5,058
460
4,976
6,233
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
little_pyro967
Sun Wukong
1
0 / 0 / 0
3,721
338
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
7
7
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
2
1
L
1
5
1
0.3
W
0
2
2
0.5
W
Nemesis
Ryujin_X10
Nemesis
7
1
2
8
W
2
1
7
5.5
L
Lancelot
4
2
0
2
L
Discordia
TH3JoK3RQc
Discordia
2
3
0
0.67
L
Jing Wei
Verdantern
Jing Wei
0
3
1
0.17
W
Freya
aced__3
Freya
4
2
3
2.75
L
Sun Wukong
little_pyro967
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
20,956
36,296
Taken
33,124
15,410
Mitigated
12,210
11,059
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,082
1,008
0
4,345
6,280
1,792
2,382
0
6,280
0
58,893
L
4,136
492
1,167
2,627
11,658
5,197
0
6,110
4,946
19,275
0
W
3,104
1,206
0
1,106
5,719
1,612
599
4,160
1,559
0
50,291
W
Nemesis
Ryujin_X10
Nemesis
5,139
1,098
0
1,613
7,995
2,748
0
1,496
6,499
0
38,329
W
4,841
1,195
0
1,447
8,979
6,927
0
1,776
7,203
0
26,693
L
Lancelot
6,394
340
0
3,317
9,929
4,062
0
683
9,152
0
48,669
L
Discordia
TH3JoK3RQc
Discordia
5,450
110
0
250
5,304
1,525
0
0
5,304
38,440
139
L
Jing Wei
Verdantern
Jing Wei
4,976
3,780
0
907
6,233
1,426
445
1,206
4,735
0
29,808
W
Freya
aced__3
Freya
9,027
3,120
0
2,548
7,323
2,331
0
2,067
5,256
30,668
1,390
L
Sun Wukong
little_pyro967
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
26,744
343
Minions Killed
233
0
Camps Cleared
0
1,071,492
Distance Traveled
928,856
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,508
683
107
10
0
199,256
0
L
Cthulhu
5,315
483
16
1
0
219,245
0
W
Skadi
6,963
633
89
8
0
187,350
5
W
Nemesis
6,947
632
61
6
0
279,036
1
W
Shiva
6,391
581
38
3
0
200,039
0
L
Lancelot
6,453
587
92
8
0
265,766
1
L
Discordia
6,197
563
76
7
0
197,306
0
L
Jing Wei
5,058
460
49
4
0
219,683
0
W
Freya
6,430
585
48
4
0
205,811
1
L
Sun Wukong
3,721
338
0
0
0
26,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role