Player Matchup

Janus
Janus
I-AKD-I
Janus
Level 276
God Stats
23W - 18L
1,624 SR
Queue Stats
1,064W - 1,102L
1,565 Elo+
Solo
Scylla
Scylla
Neyvor
Scylla
Level 225
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,451 Elo+
Party 1
Bacchus
Bacchus
Norahc
Bacchus
Level 247
God Stats
7W - 4L
1,836 SR
Queue Stats
1,163W - 1,122L
1,469 Elo+
Party 1
Charon
Charon
wubq
Charon
Level 128
God Stats
24W - 7L
1,781 SR
Queue Stats
428W - 431L
1,525 Elo+
Solo
Medusa
Medusa
Νike
Medusa
Level 177
God Stats
8W - 6L
1,712 SR
Queue Stats
349W - 210L
1,630 Elo+
Solo
Team Averages
Level 211
1,691 SR
1,528 Elo+

VS

Team Averages
Level 138
1,504 SR
1,497 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Earthenlady
Hun Batz
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 158L
1,519 Elo+
Solo
Surtr
Surtr
RaSnipedMe
Surtr
Level 159
God Stats
2W - 0L
1,703 SR
Queue Stats
45W - 61L
1,473 Elo+
Solo
Sol
Sol
ThatGuySlay
Sol
Level 149
God Stats
1W - 2L
1,319 SR
Queue Stats
139W - 158L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
I-AKD-I
Janus
12
2 / 2 / 3
5,702
1,140
2,178
2,665
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
Neyvor
Scylla
10
1 / 3 / 1
5,428
1,086
2,397
3,705
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Norahc
Bacchus
10
0 / 2 / 5
5,211
1,042
1,650
3,751
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
wubq
Charon
5
0 / 0 / 0
4,408
882
0
0
0
Medusa
Νike
Medusa
13
3 / 2 / 2
5,900
1,180
5,785
4,935
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 0 / 5
7,423
1,485
4,575
3,877
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
 
Susano
11
3 / 1 / 4
6,443
1,289
3,356
3,663
1,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Earthenlady
Hun Batz
8
0 / 3 / 2
5,387
1,077
805
3,073
1,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
11
2 / 2 / 1
6,253
1,251
1,842
5,129
3,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 1 / 4
6,502
1,300
3,252
5,027
1,589
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
9
9
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
5
4.5
W
Susano
 
Susano
3
1
4
5
W
Hun Batz
Earthenlady
Hun Batz
0
3
2
0.33
L
Janus
I-AKD-I
Janus
2
2
3
1.75
L
Scylla
Neyvor
Scylla
1
3
1
0.5
L
Bacchus
Norahc
Bacchus
0
2
5
1.25
W
Surtr
2
2
1
1.25
W
2
1
4
4
L
Charon
wubq
Charon
0
0
0
0
L
Medusa
Νike
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,010
Damage
13,830
15,056
Taken
20,769
6,679
Mitigated
9,807
2,924
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,575
80
806
966
3,877
1,919
171
584
3,293
13,497
1,462
W
Susano
 
Susano
3,356
66
0
0
3,663
1,228
0
829
2,834
0
4,597
W
Hun Batz
Earthenlady
Hun Batz
805
0
980
137
3,073
1,359
0
1,195
1,878
0
3,689
L
Janus
I-AKD-I
Janus
2,178
125
847
406
2,665
796
0
1,265
1,400
9,289
150
L
Scylla
Neyvor
Scylla
2,397
36
0
340
3,705
1,117
0
2,363
1,342
6,425
0
L
Bacchus
Norahc
Bacchus
1,650
38
0
611
3,751
3,062
0
1,993
1,758
4,677
155
W
Surtr
1,842
164
185
1,099
5,129
3,712
38
1,802
3,327
248
5,681
W
3,252
737
0
2,940
5,027
1,589
1,182
1,672
3,355
15,686
0
L
Charon
wubq
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Νike
Medusa
5,785
1,096
0
720
4,935
1,704
0
2,152
2,783
0
12,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
32,008
56
Minions Killed
71
0
Camps Cleared
0
412,049
Distance Traveled
602,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,423
1,485
15
3
0
134,281
0
W
Susano
6,443
1,289
6
1
0
129,582
0
W
Hun Batz
5,387
1,077
7
1
0
106,589
0
L
Janus
5,702
1,140
14
3
0
95,034
0
L
Scylla
5,428
1,086
20
4
0
83,835
0
L
Bacchus
5,211
1,042
6
1
0
97,952
0
W
Surtr
6,253
1,251
15
3
0
135,151
0
W
Sol
6,502
1,300
28
6
0
97,161
0
L
Charon
4,408
882
0
0
0
0
0
L
Medusa
5,900
1,180
16
3
0
135,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role