Player Matchup

Discordia
Discordia
Silver IV
AKschmitty
Discordia
Silver IV
Level 69
God Stats
17W - 12L
1,539 SR
Queue Stats
22W - 18L
1,258 MMR
Party 1
Artio
Artio
Gold IV
Archmagecheeto
Artio
Gold IV
Level 68
God Stats
14W - 5L
1,633 SR
Queue Stats
34W - 24L
1,575 MMR
Party 1
Nut
Nut
Silver I
captainred1828
Nut
Silver I
Level 49
God Stats
2W - 2L
1,650 SR
Queue Stats
21W - 12L
1,656 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 62
1,607 SR
1,496 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,379 SR
1,421 MMR
Danzaburou
Danzaburou
Bronze III
BDELuke
Danzaburou
Bronze III
Level 56
God Stats
1W - 2L
1,597 SR
Queue Stats
2W - 6L
1,400 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
BigHairyWeener
Kukulkan
Bronze III
Level 59
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 7L
1,400 MMR
Party 2
Geb
Geb
Bronze III
Scerz
Geb
Bronze III
Level 128
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 6L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKschmitty
Discordia
19
6 / 1 / 11
12,537
896
20,505
7,993
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 13
12,126
866
10,120
23,804
26,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 1 / 7
12,781
913
11,494
12,562
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetMulanIx ChelBacchusChang'e

VS

Bans
AchillesRaMedusaAgniCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDELuke
Danzaburou
14
1 / 9 / 1
10,201
729
9,091
15,798
5,897
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
15
0 / 6 / 2
9,825
702
5,404
8,999
3,263
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Scerz
Geb
18
3 / 3 / 1
10,817
773
11,812
20,281
24,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AKschmitty
Discordia
6
1
11
11.5
W
5
2
13
5.75
L
Danzaburou
BDELuke
Danzaburou
1
9
1
0.17
L
Kukulkan
0
6
2
0.17
L
Geb
Scerz
Geb
3
3
1
1.17
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
26,307
44,359
Taken
45,078
35,022
Mitigated
33,702
22,740
Healing
2,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AKschmitty
Discordia
20,505
313
0
1,605
7,993
3,242
1,055
4,030
3,963
60,388
0
W
10,120
811
2,737
11,943
23,804
26,540
45
6,035
17,769
43,127
1,936
L
Danzaburou
BDELuke
Danzaburou
9,091
4,345
0
1,854
15,798
5,897
0
12,091
3,694
0
25,106
L
Kukulkan
5,404
309
0
0
8,999
3,263
0
6,456
2,530
29,867
0
L
Geb
Scerz
Geb
11,812
1,065
0
250
20,281
24,542
0
11,562
8,693
23,236
780
W
11,494
8,210
0
6,455
12,562
5,240
1,829
6,435
6,127
0
53,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
30,843
220
Minions Killed
120
0
Camps Cleared
0
818,155
Distance Traveled
716,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,537
896
79
6
0
263,898
0
W
Artio
12,126
866
47
3
0
312,445
0
L
Danzaburou
10,201
729
36
3
0
196,071
0
L
Kukulkan
9,825
702
57
4
0
231,772
3
L
Geb
10,817
773
27
2
0
288,808
0
W
Nut
12,781
913
94
7
0
241,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role