Player Matchup

Fenrir
Fenrir
Anahata
Fenrir
Level 116
God Stats
2W - 1L
1,519 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 2
Freya
Freya
Bannedlike4times
Freya
Level 46
God Stats
21W - 20L
1,600 SR
Queue Stats
53W - 62L
1,507 Elo+
Solo
The Morrigan
The Morrigan
CoreApathy
The Morrigan
Level 121
God Stats
3W - 1L
1,298 SR
Queue Stats
36W - 33L
1,451 Elo+
Party 2
Surtr
Surtr
UsJinx
Surtr
Level 46
God Stats
18W - 15L
1,460 SR
Queue Stats
72W - 63L
1,527 Elo+
Solo
Ymir
Ymir
Vorticimo
Ymir
Level 47
God Stats
4W - 2L
1,637 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Team Averages
Level 75
1,503 SR
1,496 Elo+

VS

Team Averages
Level 51
1,521 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Brajdm
Anubis
Level 46
God Stats
33W - 43L
1,467 SR
Queue Stats
62W - 80L
1,458 Elo+
Party 1
Awilix
Awilix
DelliriumPR
Awilix
Level 59
God Stats
19W - 17L
1,581 SR
Queue Stats
120W - 135L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
OoohDng
Cthulhu
Level 80
God Stats
31W - 35L
1,557 SR
Queue Stats
106W - 107L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PapiGoose363
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anahata
Fenrir
10
3 / 3 / 8
6,134
558
5,096
8,598
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
9 / 1 / 3
6,939
631
11,097
5,338
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
CoreApathy
The Morrigan
12
3 / 2 / 4
6,861
624
5,181
4,757
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
UsJinx
Surtr
12
0 / 1 / 0
6,542
595
4,945
8,110
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
11
2 / 0 / 10
6,556
596
4,416
8,313
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 3
5,090
463
4,807
5,356
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Brajdm
Anubis
10
1 / 1 / 0
5,706
519
3,050
6,555
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
2 / 5 / 0
5,797
527
4,726
10,094
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OoohDng
Cthulhu
9
1 / 5 / 2
5,063
460
6,454
10,798
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
PapiGoose363
Ah Muzen Cab
11
3 / 4 / 1
6,198
563
2,620
7,848
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
7
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
3
0.5
W
Fenrir
Anahata
Fenrir
3
3
8
2.33
W
9
1
3
10.5
L
Anubis
Brajdm
Anubis
1
1
0
1
W
The Morrigan
CoreApathy
The Morrigan
3
2
4
2.5
L
Awilix
2
5
0
0.4
L
Cthulhu
OoohDng
Cthulhu
1
5
2
0.4
L
Ah Muzen Cab
PapiGoose363
Ah Muzen Cab
3
4
1
0.88
W
Surtr
UsJinx
Surtr
0
1
0
0
W
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
21,657
35,116
Taken
40,651
15,675
Mitigated
15,114
10,092
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,807
1,762
0
79
5,356
1,482
0
3,697
1,440
0
29,304
W
Fenrir
Anahata
Fenrir
5,096
1,304
0
1,198
8,598
3,436
0
1,051
7,419
0
38,609
W
11,097
3,485
0
2,219
5,338
1,693
0
1,426
3,652
42,241
1,352
L
Anubis
Brajdm
Anubis
3,050
81
0
1,112
6,555
4,878
0
225
6,047
34,086
141
W
The Morrigan
CoreApathy
The Morrigan
5,181
836
0
1,569
4,757
1,578
0
42
4,715
46,062
2,664
L
Awilix
4,726
1,315
0
2,973
10,094
2,942
0
3,853
5,947
0
39,960
L
Cthulhu
OoohDng
Cthulhu
6,454
474
98
663
10,798
3,579
0
7,560
2,915
24,799
0
L
Ah Muzen Cab
PapiGoose363
Ah Muzen Cab
2,620
794
0
307
7,848
2,233
0
3,747
4,055
0
33,192
W
Surtr
UsJinx
Surtr
4,945
1,917
0
2,585
8,110
3,271
0
2,733
5,060
713
45,775
W
Ymir
4,416
1,046
0
2,521
8,313
5,697
87
2,993
4,766
19,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
27,854
342
Minions Killed
310
0
Camps Cleared
0
1,156,962
Distance Traveled
1,089,684
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,090
463
68
6
0
213,849
0
W
Fenrir
6,134
558
66
6
0
244,319
0
W
Freya
6,939
631
72
7
0
236,300
0
L
Anubis
5,706
519
66
6
0
174,750
0
W
The Morrigan
6,861
624
88
8
0
228,755
3
L
Awilix
5,797
527
76
7
0
253,589
3
L
Cthulhu
5,063
460
41
4
0
217,914
0
L
Ah Muzen Cab
6,198
563
59
5
0
229,582
0
W
Surtr
6,542
595
87
8
0
212,446
1
W
Ymir
6,556
596
29
3
0
235,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role