Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Rdougz
Sol
Level 65
God Stats
1W - 1L
1,738 SR
Queue Stats
15W - 7L
1,453 Elo+
Solo
Chaac
Chaac
Serious65
Chaac
Level 29
God Stats
6W - 1L
1,718 SR
Queue Stats
106W - 91L
1,458 Elo+
Party 1
Team Averages
Level 58
1,652 SR
1,470 Elo+

VS

Team Averages
Level 65
1,451 SR
1,360 Elo+
Kuzenbo
Kuzenbo
Arganoth195
Kuzenbo
Level 87
God Stats
28W - 27L
1,416 SR
Queue Stats
277W - 295L
1,294 Elo+
Party 2
Tiamat
Tiamat
MasterGamer41
Tiamat
Level 69
God Stats
15W - 19L
1,437 SR
Queue Stats
268W - 289L
1,294 Elo+
Party 2
Hercules
Hercules
Sameri_Blossom
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 2
11,017
847
6,269
4,399
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sol
Rdougz
Sol
17
2 / 1 / 5
10,722
825
14,381
10,601
3,926
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Serious65
Chaac
17
2 / 0 / 5
10,737
826
17,063
15,548
19,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arganoth195
Kuzenbo
14
0 / 4 / 0
8,271
636
5,625
16,325
21,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 1 / 0
8,651
665
8,188
11,220
6,739
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
0 / 2 / 0
8,667
667
9,087
16,173
12,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Kuzenbo
Arganoth195
Kuzenbo
0
4
0
0
L
0
1
0
0
W
Sol
Rdougz
Sol
2
1
5
4.5
L
Hercules
0
2
0
0
W
Chaac
Serious65
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,713
Damage
22,900
30,548
Taken
43,718
24,544
Mitigated
40,812
13,170
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,269
3,014
0
2,234
4,399
1,592
1,095
1,914
2,428
0
49,052
L
Kuzenbo
Arganoth195
Kuzenbo
5,625
1,827
0
250
16,325
21,239
0
7,462
8,829
10,632
1,370
L
8,188
1,050
60
1,714
11,220
6,739
0
1,040
10,151
26,328
0
W
Sol
Rdougz
Sol
14,381
4,269
395
6,406
10,601
3,926
1,650
5,000
5,144
40,292
1,194
L
Hercules
9,087
1,502
0
2,056
16,173
12,834
0
5,684
10,408
431
28,524
W
Chaac
Serious65
Chaac
17,063
1,660
301
3,834
15,548
19,026
0
5,096
9,693
0
52,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
25,589
207
Minions Killed
88
0
Camps Cleared
0
769,079
Distance Traveled
750,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,017
847
82
6
0
221,924
0
L
Kuzenbo
8,271
636
6
0
0
234,458
0
L
Tiamat
8,651
665
44
3
0
251,795
0
W
Sol
10,722
825
64
5
0
260,466
0
L
Hercules
8,667
667
38
3
0
264,479
0
W
Chaac
10,737
826
61
5
0
286,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role