Player Matchup

Zeus
Zeus
Ghost_Reborne790
Zeus
Level 69
God Stats
1W - 2L
1,245 SR
Queue Stats
64W - 62L
1,491 Elo+
Party 2
Sol
Sol
KingxKOSAx
Sol
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 78L
1,423 Elo+
Party 3
Thanatos
Thanatos
Valeryan007
Thanatos
Level 53
God Stats
56W - 59L
1,102 SR
Queue Stats
285W - 278L
1,295 Elo+
Solo
Mulan
Mulan
fatty_patty_raty
Mulan
Level 81
God Stats
11W - 6L
1,843 SR
Queue Stats
62W - 54L
1,512 Elo+
Party 2
Maui
Maui
xVitalxKillerx
Maui
Level 99
God Stats
4W - 6L
1,197 SR
Queue Stats
507W - 481L
1,419 Elo+
Party 3
Team Averages
Level 74
1,378 SR
1,428 Elo+

VS

Team Averages
Level 105
1,491 SR
1,432 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CleeOhFuzz
Cupid
Level 66
God Stats
4W - 8L
1,360 SR
Queue Stats
68W - 78L
1,402 Elo+
Solo
Pele
Pele
CoxInhibitor
Pele
Level 115
God Stats
12W - 12L
1,514 SR
Queue Stats
324W - 298L
1,422 Elo+
Party 1
Sobek
Sobek
PotatoePapi
Sobek
Level 99
God Stats
1W - 2L
1,454 SR
Queue Stats
340W - 307L
1,431 Elo+
Party 1
King Arthur
King Arthur
xGod Is Dead13x
King Arthur
Level 147
God Stats
10W - 12L
1,626 SR
Queue Stats
130W - 129L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,255
584
2,971
3,289
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
2 / 1 / 1
4,974
553
5,008
3,626
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Valeryan007
Thanatos
10
1 / 0 / 1
5,225
581
2,479
7,903
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
8 / 0 / 0
6,870
763
8,985
8,317
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 0 / 3
5,412
601
2,546
4,982
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
5,159
573
3,387
4,409
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
7
0 / 1 / 1
4,244
472
3,398
4,968
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,438
493
1,978
9,206
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 3 / 0
4,348
483
1,967
7,888
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
xGod Is Dead13x
King Arthur
4
0 / 5 / 0
3,783
420
1,739
6,622
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
2
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Cupid
0
1
1
0.5
L
0
2
0
0
W
1
1
2
2
W
2
1
1
2.5
L
0
3
0
0
W
Thanatos
Valeryan007
Thanatos
1
0
1
1.5
W
8
0
0
8
L
King Arthur
xGod Is Dead13x
King Arthur
0
5
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
12,469
28,117
Taken
33,093
11,301
Mitigated
12,971
16,588
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,387
58
0
1,330
4,409
907
0
1,785
2,125
23,380
734
L
Cupid
3,398
1,693
314
2,053
4,968
1,301
0
2,966
1,982
0
22,677
L
1,978
631
0
4,299
9,206
2,322
0
534
8,382
0
25,612
W
2,971
71
0
1,398
3,289
674
0
2,105
922
20,539
0
W
5,008
3,247
0
1,252
3,626
1,095
0
839
2,787
26,171
0
L
1,967
218
0
2,327
7,888
5,517
0
4,751
3,137
9,910
0
W
Thanatos
Valeryan007
Thanatos
2,479
601
0
8,907
7,903
2,318
0
602
7,261
0
36,858
W
8,985
1,389
0
2,983
8,317
3,939
0
706
7,234
220
37,819
L
King Arthur
xGod Is Dead13x
King Arthur
1,739
367
0
1,088
6,622
2,924
0
0
6,313
0
9,475
W
2,546
1,017
0
2,048
4,982
3,275
0
835
4,147
15,570
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
21,972
234
Minions Killed
182
0
Camps Cleared
0
909,927
Distance Traveled
836,298
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,159
573
57
6
0
180,282
0
L
Cupid
4,244
472
44
5
0
158,836
1
L
Pele
4,438
493
51
6
0
211,799
0
W
Zeus
5,255
584
37
4
0
199,562
2
W
Sol
4,974
553
51
6
0
183,442
1
L
Sobek
4,348
483
12
1
0
188,216
0
W
Thanatos
5,225
581
68
8
0
190,126
0
W
Mulan
6,870
763
62
7
0
167,672
6
L
King Arthur
3,783
420
18
2
0
97,165
0
W
Maui
5,412
601
16
2
0
169,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role