Player Matchup

Mulan
Mulan
DaVontee
Mulan
Level 158
God Stats
83W - 63L
1,603 SR
Queue Stats
126W - 106L
1,557 Elo+
Party 1
Thanatos
Thanatos
DaintyWalrus
Thanatos
Level 111
God Stats
26W - 31L
1,524 SR
Queue Stats
130W - 120L
1,539 Elo+
Party 1
Izanami
Izanami
FlavorySauce
Izanami
Level 85
God Stats
7W - 6L
1,536 SR
Queue Stats
16W - 17L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
FoxyHog
Ix Chel
Level 86
God Stats
4W - 7L
1,727 SR
Queue Stats
23W - 28L
1,447 Elo+
Party 1
Ares
Ares
Ghost77227
Ares
Level 76
God Stats
0W - 1L
1,442 SR
Queue Stats
16W - 17L
1,499 Elo+
Party 1
Team Averages
Level 103
1,567 SR
1,516 Elo+

VS

Team Averages
Level 124
1,555 SR
1,522 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LoneEquinox
Mulan
Level 46
God Stats
26W - 20L
1,595 SR
Queue Stats
51W - 46L
1,544 Elo+
Party 2
Nut
Nut
LoneFusionn
Nut
Level 100
God Stats
10W - 7L
1,664 SR
Queue Stats
103W - 88L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 152
God Stats
185W - 177L
1,516 SR
Queue Stats
612W - 665L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaVontee
Mulan
9
0 / 4 / 0
5,449
545
4,316
7,559
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
DaintyWalrus
Thanatos
11
3 / 3 / 1
6,144
614
4,686
9,109
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
FlavorySauce
Izanami
8
0 / 4 / 0
4,846
485
2,992
5,782
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
FoxyHog
Ix Chel
11
1 / 1 / 2
6,098
610
4,619
4,574
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 7 / 1
4,251
425
1,696
11,048
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 2
6,490
649
3,950
6,882
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
10
4 / 2 / 2
5,424
542
2,786
7,710
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 9
6,105
611
6,663
5,963
2,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
9 / 1 / 3
6,899
690
9,514
5,881
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 2
6,418
642
5,511
4,257
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
W
Fenrir
 
Fenrir
4
2
2
2.5
L
Mulan
DaVontee
Mulan
0
4
0
0
L
Thanatos
DaintyWalrus
Thanatos
3
3
1
1.17
L
Izanami
FlavorySauce
Izanami
0
4
0
0
L
Ix Chel
FoxyHog
Ix Chel
1
1
2
2
L
0
7
1
0.07
W
2
1
9
6.5
W
9
1
3
10.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,309
Damage
28,424
38,072
Taken
30,693
14,242
Mitigated
12,003
9,825
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,950
1,091
0
1,121
6,882
3,739
0
0
6,882
0
42,872
W
Fenrir
 
Fenrir
2,786
420
0
1,406
7,710
2,423
0
1,663
6,047
0
24,310
L
Mulan
DaVontee
Mulan
4,316
914
0
834
7,559
2,773
0
454
6,995
0
34,555
L
Thanatos
DaintyWalrus
Thanatos
4,686
1,330
0
5,007
9,109
3,311
0
1,705
7,222
0
34,785
L
Izanami
FlavorySauce
Izanami
2,992
1,859
0
1,618
5,782
1,234
0
459
5,225
0
31,569
L
Ix Chel
FoxyHog
Ix Chel
4,619
711
153
1,405
4,574
1,328
0
2,004
2,411
42,370
0
L
1,696
216
0
808
11,048
5,596
0
270
10,708
8,735
0
W
6,663
1,225
0
1,537
5,963
2,874
0
1,695
4,268
0
17,579
W
9,514
6,548
0
3,482
5,881
1,842
0
1,319
4,562
0
54,047
W
5,511
2,000
0
1,236
4,257
1,125
0
1,638
2,619
50,000
1,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
31,336
298
Minions Killed
334
0
Camps Cleared
0
971,174
Distance Traveled
1,035,788
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,490
649
82
8
0
204,361
2
W
Fenrir
5,424
542
48
5
0
219,756
0
L
Mulan
5,449
545
73
7
0
174,874
0
L
Thanatos
6,144
614
70
7
0
210,411
0
L
Izanami
4,846
485
58
6
0
168,475
0
L
Ix Chel
6,098
610
90
9
0
215,306
3
L
Ares
4,251
425
7
1
0
202,108
2
W
Mulan
6,105
611
22
2
0
234,323
0
W
Nut
6,899
690
89
9
0
191,376
0
W
Nu Wa
6,418
642
93
9
0
185,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role