Player Matchup

Mulan
Mulan
BubblesTheHorse
Mulan
Level 131
God Stats
19W - 13L
1,658 SR
Queue Stats
336W - 289L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CutesyMoon
Tsukuyomi
Level 136
God Stats
315W - 256L
1,710 SR
Queue Stats
316W - 264L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
WildTemper
Nu Wa
Level 152
God Stats
26W - 24L
1,608 SR
Queue Stats
36W - 32L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
charliecappin
Zhong Kui
Level 155
God Stats
42W - 37L
1,569 SR
Queue Stats
712W - 652L
1,530 Elo+
Solo
Thanatos
Thanatos
serafin12
Thanatos
Level 98
God Stats
50W - 38L
1,654 SR
Queue Stats
282W - 240L
1,579 Elo+
Party 2
Team Averages
Level 134
1,640 SR
1,573 Elo+

VS

Team Averages
Level 139
1,445 SR
1,540 Elo+
Mulan
Mulan
B4REFOOTBAND1T
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,406 Elo+
Party 1
Neith
Neith
RaDoggin
Neith
Level 124
God Stats
1W - 2L
1,446 SR
Queue Stats
152W - 126L
1,546 Elo+
Solo
Thor
Thor
ThatWeebLime
Thor
Level 138
God Stats
1W - 2L
1,296 SR
Queue Stats
20W - 17L
1,593 Elo+
Solo
Guan Yu
Guan Yu
TheLoFiSamurai
Guan Yu
Level 163
God Stats
0W - 3L
1,230 SR
Queue Stats
147W - 135L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
TheOnlyGeo
Aphrodite
Level 150
God Stats
1W - 1L
1,751 SR
Queue Stats
64W - 57L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,726
631
15,957
22,431
25,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
CutesyMoon
Tsukuyomi
17
6 / 1 / 2
10,517
619
8,584
8,546
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
16
2 / 1 / 2
9,176
540
8,798
8,059
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
charliecappin
Zhong Kui
17
2 / 2 / 2
10,105
594
8,418
8,861
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
serafin12
Thanatos
16
3 / 2 / 1
9,175
540
5,533
14,193
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,259
486
10,911
15,744
15,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
RaDoggin
Neith
13
0 / 3 / 0
7,559
445
4,087
8,916
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 5
7,843
461
6,043
14,355
4,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 2 / 3
7,460
439
8,369
16,508
17,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TheOnlyGeo
Aphrodite
12
0 / 2 / 5
7,365
433
5,049
8,645
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
7
7
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
3
1
7
6.5
W
Tsukuyomi
CutesyMoon
Tsukuyomi
6
1
2
7
L
Neith
RaDoggin
Neith
0
3
0
0
L
2
3
5
1.5
L
2
2
3
1.75
L
Aphrodite
TheOnlyGeo
Aphrodite
0
2
5
1.25
W
Nu Wa
2
1
2
3
W
Zhong Kui
charliecappin
Zhong Kui
2
2
2
1.5
W
Thanatos
serafin12
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
34,459
62,090
Taken
64,168
41,336
Mitigated
42,530
31,197
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,911
998
0
1,836
15,744
15,011
0
2,831
12,845
0
45,188
W
15,957
1,821
0
10,056
22,431
25,218
1,282
1,046
21,385
3,729
69,359
W
Tsukuyomi
CutesyMoon
Tsukuyomi
8,584
2,449
0
3,512
8,546
2,958
1,749
267
8,279
0
80,597
L
Neith
RaDoggin
Neith
4,087
641
0
1,820
8,916
2,906
0
2,504
6,412
0
60,081
L
6,043
1,728
0
3,514
14,355
4,759
0
3,159
11,038
0
50,409
L
8,369
827
1,086
6,124
16,508
17,112
0
4,544
11,791
1,500
40,310
L
Aphrodite
TheOnlyGeo
Aphrodite
5,049
341
2,105
4,929
8,645
2,742
0
4,790
3,601
48,023
0
W
Nu Wa
8,798
3,187
0
1,659
8,059
1,934
2,473
561
7,498
61,891
0
W
Zhong Kui
charliecappin
Zhong Kui
8,418
897
0
1,774
8,861
6,440
634
3,305
5,556
61,114
1,464
W
Thanatos
serafin12
Thanatos
5,533
715
0
14,196
14,193
4,786
0
1,820
12,373
0
71,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
38,486
569
Minions Killed
425
0
Camps Cleared
0
1,741,491
Distance Traveled
1,538,484
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,259
486
79
5
0
266,889
2
W
Mulan
10,726
631
99
6
0
329,462
0
W
Tsukuyomi
10,517
619
128
8
0
373,707
3
L
Neith
7,559
445
109
6
0
304,112
2
L
Thor
7,843
461
66
4
0
343,760
4
L
Guan Yu
7,460
439
74
4
0
348,023
2
L
Aphrodite
7,365
433
97
6
0
275,700
2
W
Nu Wa
9,176
540
102
6
0
323,893
13
W
Zhong Kui
10,105
594
126
7
0
327,167
1
W
Thanatos
9,175
540
114
7
0
387,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role