Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Bruddalluv
Bake Kujira
Level 129
God Stats
18W - 18L
1,555 SR
Queue Stats
535W - 525L
1,488 Elo+
Party 2
Fenrir
Fenrir
RATT123
Fenrir
Level 49
God Stats
1W - 2L
1,315 SR
Queue Stats
63W - 52L
1,520 Elo+
Solo
Merlin
Merlin
ShakespareMyHrt
Merlin
Level 147
God Stats
111W - 116L
1,563 SR
Queue Stats
409W - 366L
1,579 Elo+
Party 2
Lancelot
Lancelot
Wings Too Saucy
Lancelot
Level 149
God Stats
2W - 6L
1,109 SR
Queue Stats
416W - 402L
1,501 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,518 Elo+

VS

Team Averages
Level 150
1,604 SR
1,564 Elo+
Kali
Kali
CraigChrist94
Kali
Level 157
God Stats
9W - 7L
1,675 SR
Queue Stats
94W - 76L
1,594 Elo+
Party 1
Terra
Terra
SwagSempai
Terra
Level 178
God Stats
2W - 1L
2,040 SR
Queue Stats
67W - 48L
1,614 Elo+
Party 1
King Arthur
King Arthur
Th3LostProdigy
King Arthur
Level 149
God Stats
0W - 4L
1,146 SR
Queue Stats
382W - 340L
1,548 Elo+
Party 1
Sol
Sol
TheBigDondo45
Sol
Level 157
God Stats
0W - 4L
1,398 SR
Queue Stats
290W - 279L
1,536 Elo+
Party 1
Charybdis
Charybdis
Vïvï
Charybdis
Level 107
God Stats
6W - 4L
1,763 SR
Queue Stats
115W - 115L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 0 / 5
10,230
1,023
7,154
7,106
2,995
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bake Kujira
Bruddalluv
Bake Kujira
14
0 / 0 / 10
8,870
887
5,157
9,086
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
RATT123
Fenrir
15
3 / 0 / 7
9,454
945
9,196
7,047
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 8
9,533
953
8,301
4,671
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
4 / 1 / 8
10,268
1,027
8,006
10,586
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,261
826
4,221
9,214
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Terra
10
0 / 0 / 0
7,377
738
0
0
0
King Arthur
Th3LostProdigy
King Arthur
13
0 / 4 / 0
7,957
796
6,326
15,563
11,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 5 / 0
8,682
868
9,543
10,470
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Vïvï
Charybdis
15
0 / 3 / 0
8,837
884
5,671
7,581
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
15
Kills
2
2
Deaths
15
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
5
8.5
W
Bake Kujira
Bruddalluv
Bake Kujira
0
0
10
5
L
0
3
1
0.17
W
Fenrir
RATT123
Fenrir
3
0
7
6.5
W
2
1
8
6
L
Terra
0
0
0
0
L
King Arthur
Th3LostProdigy
King Arthur
0
4
0
0
L
2
5
0
0.4
L
Charybdis
Vïvï
Charybdis
0
3
0
0
W
Lancelot
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
25,761
38,496
Taken
42,828
24,518
Mitigated
20,098
7,936
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,154
2,783
0
2,066
7,106
2,995
114
388
6,718
0
40,470
W
Bake Kujira
Bruddalluv
Bake Kujira
5,157
1,181
0
1,738
9,086
8,939
140
3,805
5,281
15,813
1,433
L
4,221
1,245
0
2,064
9,214
3,430
0
2,095
6,909
0
15,469
W
Fenrir
RATT123
Fenrir
9,196
2,053
0
728
7,047
3,191
539
2,020
5,027
0
23,760
W
8,301
229
0
1,230
4,671
1,885
1,550
964
3,707
28,458
650
L
Terra
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Th3LostProdigy
King Arthur
6,326
331
0
1,714
15,563
11,085
0
3,648
11,489
0
21,003
L
9,543
3,524
0
2,538
10,470
2,970
0
4,641
5,265
25,376
1,110
L
Charybdis
Vïvï
Charybdis
5,671
2,887
0
1,888
7,581
2,613
0
1,633
5,626
0
28,858
W
Lancelot
8,006
512
0
2,174
10,586
7,508
0
2,232
8,354
496
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
41,114
255
Minions Killed
172
0
Camps Cleared
0
1,164,402
Distance Traveled
828,786
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,230
1,023
61
6
0
249,453
0
W
Bake Kujira
8,870
887
41
4
0
253,599
1
L
Kali
8,261
826
26
3
0
199,998
0
W
Fenrir
9,454
945
45
5
0
213,851
0
W
Merlin
9,533
953
61
6
0
210,749
1
L
Terra
7,377
738
0
0
0
20,753
0
L
King Arthur
7,957
796
26
3
0
227,466
0
L
Sol
8,682
868
39
4
0
186,147
0
L
Charybdis
8,837
884
81
8
0
194,422
0
W
Lancelot
10,268
1,027
47
5
0
236,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role