Player Matchup

Jormungandr
Jormungandr
Platinum IV
DenseCrayfhis
Jormungandr
Platinum IV
Level 158
God Stats
6W - 1L
1,736 SR
Queue Stats
65W - 60L
1,669 MMR
Solo
Danzaburou
Danzaburou
Gold I
SaltTheWoundHxC
Danzaburou
Gold I
Level 265
God Stats
3W - 1L
1,694 SR
Queue Stats
250W - 242L
1,672 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
WhiteCharles4
Baron Samedi
Platinum III
Level 82
God Stats
3W - 1L
1,763 SR
Queue Stats
372W - 371L
1,673 MMR
Solo
Mulan
Mulan
Platinum IV
parditomx
Mulan
Platinum IV
Level 158
God Stats
25W - 13L
1,734 SR
Queue Stats
96W - 84L
1,724 MMR
Party 1
Bastet
Bastet
Gold I
xSperlx
Bastet
Gold I
Level 159
God Stats
8W - 3L
1,688 SR
Queue Stats
74W - 66L
1,670 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,723 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,579 SR
1,601 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
DysruptTT
Scylla
Gold II
Level 120
God Stats
4W - 4L
1,754 SR
Queue Stats
169W - 179L
1,645 MMR
Solo
Cthulhu
Cthulhu
Gold I
MynameTomaz
Cthulhu
Gold I
Level 114
God Stats
19W - 26L
1,567 SR
Queue Stats
460W - 446L
1,680 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
RMLightning
Sun Wukong
Platinum V
Level 128
God Stats
11W - 12L
1,572 SR
Queue Stats
183W - 181L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DenseCrayfhis
Jormungandr
5
0 / 3 / 0
3,114
623
1,765
4,711
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SaltTheWoundHxC
Danzaburou
4
0 / 2 / 0
2,869
574
1,115
3,423
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WhiteCharles4
Baron Samedi
7
0 / 0 / 0
3,637
727
1,145
1,563
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
parditomx
Mulan
7
1 / 1 / 0
3,830
766
2,198
3,904
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
xSperlx
Bastet
6
0 / 1 / 1
3,410
682
726
3,138
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FreyaArtioErlang Shen

VS

Bans
Cu ChulainnAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
5 / 0 / 1
4,063
813
3,114
2,596
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,412
482
0
0
0
Scylla
DysruptTT
Scylla
7
0 / 0 / 0
3,420
684
677
2,021
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MynameTomaz
Cthulhu
6
1 / 0 / 4
3,752
750
3,012
4,175
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
RMLightning
Sun Wukong
6
1 / 1 / 0
3,786
757
2,347
4,776
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
0
1
5.5
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Jormungandr
DenseCrayfhis
Jormungandr
0
3
0
0
L
Scylla
DysruptTT
Scylla
0
0
0
0
L
Cthulhu
MynameTomaz
Cthulhu
1
0
4
3
L
Sun Wukong
RMLightning
Sun Wukong
1
1
0
1
W
Danzaburou
SaltTheWoundHxC
Danzaburou
0
2
0
0
W
Baron Samedi
WhiteCharles4
Baron Samedi
0
0
0
0
W
Mulan
parditomx
Mulan
1
1
0
1
W
Bastet
xSperlx
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,949
Damage
9,150
16,739
Taken
13,568
6,068
Mitigated
5,286
5,363
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,114
1,008
0
750
2,596
651
0
837
1,759
0
18,870
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
DenseCrayfhis
Jormungandr
1,765
429
0
1,049
4,711
2,597
0
1,365
3,346
11,299
0
L
Scylla
DysruptTT
Scylla
677
38
0
1,000
2,021
441
0
991
876
15,149
354
L
Cthulhu
MynameTomaz
Cthulhu
3,012
500
640
1,873
4,175
1,877
0
928
3,247
12,560
0
L
Sun Wukong
RMLightning
Sun Wukong
2,347
582
0
1,110
4,776
2,317
0
0
4,776
0
17,977
W
Danzaburou
SaltTheWoundHxC
Danzaburou
1,115
545
0
997
3,423
804
0
1,341
2,082
0
10,204
W
Baron Samedi
WhiteCharles4
Baron Samedi
1,145
168
0
949
1,563
430
0
475
962
17,709
0
W
Mulan
parditomx
Mulan
2,198
226
0
1,375
3,904
1,340
0
0
3,904
0
21,561
W
Bastet
xSperlx
Bastet
726
235
0
993
3,138
897
0
306
2,832
0
16,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,860
Gold Earned
17,433
147
Minions Killed
116
0
Camps Cleared
0
521,813
Distance Traveled
396,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,063
813
31
6
0
98,232
0
L
Tsukuyomi
2,412
482
0
0
0
0
0
W
Jormungandr
3,114
623
10
2
0
92,200
0
L
Scylla
3,420
684
35
7
0
85,745
0
L
Cthulhu
3,752
750
17
3
0
112,423
0
L
Sun Wukong
3,786
757
33
7
0
99,821
0
W
Danzaburou
2,869
574
20
4
0
97,935
0
W
Baron Samedi
3,637
727
44
9
0
98,323
0
W
Mulan
3,830
766
44
9
0
105,139
0
W
Bastet
3,410
682
29
6
0
128,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role